Fix unwinding of partial stack traces.

- Architecture::CreateStackTrace() now uses the last frame's
  PreviousCpuState() as the basis to continue unwinding when passed
  a partial trace to continue from, rather than the (incorrect) actual
  cpu state of that frame, which would have resulted in the last frame
  being duplicated in the trace.

- Renamed variables to be more clear.
This commit is contained in:
Rene Gollent 2011-12-15 22:43:38 -05:00
parent a9bec97e47
commit 26334a8a66
6 changed files with 25 additions and 22 deletions

View File

@ -100,7 +100,7 @@ Architecture::CreateStackTrace(Team* team,
StackTrace* stackTrace = NULL;
ObjectDeleter<StackTrace> stackTraceDeleter;
StackFrame* frame = NULL;
StackFrame* nextFrame = NULL;
if (useExistingTrace)
stackTrace = _stackTrace;
@ -115,8 +115,8 @@ Architecture::CreateStackTrace(Team* team,
// if we're passed an already existing partial stack trace,
// attempt to continue building it from where it left off.
if (stackTrace->CountFrames() > 0) {
frame = stackTrace->FrameAt(stackTrace->CountFrames() - 1);
cpuState = frame->GetCpuState();
nextFrame = stackTrace->FrameAt(stackTrace->CountFrames() - 1);
cpuState = nextFrame->GetPreviousCpuState();
}
while (cpuState != NULL) {
@ -152,42 +152,42 @@ Architecture::CreateStackTrace(Team* team,
// If the CPU state's instruction pointer is actually the return address
// of the next frame, we let the architecture fix that.
if (frame != NULL
&& frame->ReturnAddress() == cpuState->InstructionPointer()) {
UpdateStackFrameCpuState(frame, image,
if (nextFrame != NULL
&& nextFrame->ReturnAddress() == cpuState->InstructionPointer()) {
UpdateStackFrameCpuState(nextFrame, image,
functionDebugInfo, cpuState);
}
// create the frame using the debug info
StackFrame* previousFrame = NULL;
StackFrame* frame = NULL;
CpuState* previousCpuState = NULL;
if (function != NULL) {
status_t error = functionDebugInfo->GetSpecificImageDebugInfo()
->CreateFrame(image, function, cpuState, previousFrame,
->CreateFrame(image, function, cpuState, frame,
previousCpuState);
if (error != B_OK && error != B_UNSUPPORTED)
break;
}
// If we have no frame yet, let the architecture create it.
if (previousFrame == NULL) {
if (frame == NULL) {
status_t error = CreateStackFrame(image, functionDebugInfo,
cpuState, frame == NULL, previousFrame, previousCpuState);
cpuState, nextFrame == NULL, frame, previousCpuState);
if (error != B_OK)
break;
}
cpuStateReference.SetTo(previousCpuState, true);
previousFrame->SetImage(image);
previousFrame->SetFunction(function);
frame->SetImage(image);
frame->SetFunction(function);
if (!stackTrace->AddFrame(previousFrame)) {
delete previousFrame;
if (!stackTrace->AddFrame(frame)) {
delete frame;
return B_NO_MEMORY;
}
frame = previousFrame;
frame = nextFrame;
cpuState = previousCpuState;
if (--maxStackDepth == 0)
break;

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@ -67,7 +67,7 @@ public:
virtual status_t CreateStackFrame(Image* image,
FunctionDebugInfo* function,
CpuState* cpuState, bool isTopFrame,
StackFrame*& _previousFrame,
StackFrame*& _frame,
CpuState*& _previousCpuState) = 0;
// returns reference to previous frame
// and CPU state; returned CPU state

View File

@ -265,7 +265,7 @@ ArchitectureX86::CreateCpuState(const void* cpuStateData, size_t size,
status_t
ArchitectureX86::CreateStackFrame(Image* image, FunctionDebugInfo* function,
CpuState* _cpuState, bool isTopFrame, StackFrame*& _previousFrame,
CpuState* _cpuState, bool isTopFrame, StackFrame*& _frame,
CpuState*& _previousCpuState)
{
CpuStateX86* cpuState = dynamic_cast<CpuStateX86*>(_cpuState);
@ -382,11 +382,12 @@ ArchitectureX86::CreateStackFrame(Image* image, FunctionDebugInfo* function,
previousCpuState->SetIntRegister(X86_REGISTER_EBP,
previousFramePointer);
previousCpuState->SetIntRegister(X86_REGISTER_EIP, returnAddress);
frame->SetPreviousCpuState(previousCpuState);
}
frame->SetReturnAddress(returnAddress);
_previousFrame = frameReference.Detach();
_frame = frameReference.Detach();
_previousCpuState = previousCpuState;
return B_OK;
}

View File

@ -495,7 +495,7 @@ DwarfImageDebugInfo::GetAddressSectionType(target_addr_t address)
status_t
DwarfImageDebugInfo::CreateFrame(Image* image,
FunctionInstance* functionInstance, CpuState* cpuState,
StackFrame*& _previousFrame, CpuState*& _previousCpuState)
StackFrame*& _frame, CpuState*& _previousCpuState)
{
DwarfFunctionDebugInfo* function = dynamic_cast<DwarfFunctionDebugInfo*>(
functionInstance->GetFunctionDebugInfo());
@ -634,9 +634,11 @@ DwarfImageDebugInfo::CreateFrame(Image* image,
instructionPointer, functionInstance->Address() - fRelocationDelta,
subprogramEntry->Variables(), subprogramEntry->Blocks());
_previousFrame = frameReference.Detach();
_frame = frameReference.Detach();
_previousCpuState = previousCpuStateReference.Detach();
frame->SetPreviousCpuState(_previousCpuState);
return B_OK;
}

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@ -61,7 +61,7 @@ public:
virtual status_t CreateFrame(Image* image,
FunctionInstance* functionInstance,
CpuState* cpuState,
StackFrame*& _previousFrame,
StackFrame*& _frame,
CpuState*& _previousCpuState);
virtual status_t GetStatement(FunctionDebugInfo* function,
target_addr_t address,

View File

@ -53,7 +53,7 @@ public:
virtual status_t CreateFrame(Image* image,
FunctionInstance* functionInstance,
CpuState* cpuState,
StackFrame*& _previousFrame,
StackFrame*& _Frame,
CpuState*& _previousCpuState) = 0;
// returns reference to previous frame
// and CPU state; returned CPU state