Damn, forgot to include these two in r19968. This should fix the build again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19973 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -2690,8 +2690,8 @@ ServerWindow::SendMessageToClient(const BMessage* msg, int32 target) const
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BMessenger reply;
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BMessenger reply;
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BMessage::Private messagePrivate((BMessage *)msg);
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BMessage::Private messagePrivate((BMessage *)msg);
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return messagePrivate.SendMessage(fClientLooperPort, target, 0,
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return messagePrivate.SendMessage(fClientLooperPort, fClientTeam, target,
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false, reply);
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0, false, reply);
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}
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}
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@ -1744,7 +1744,7 @@ InputServer::_DispatchEvent(BMessage* event)
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#if defined(HAIKU_TARGET_PLATFORM_HAIKU)
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#if defined(HAIKU_TARGET_PLATFORM_HAIKU)
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BMessenger reply;
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BMessenger reply;
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BMessage::Private messagePrivate(event);
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BMessage::Private messagePrivate(event);
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return messagePrivate.SendMessage(fAppServerPort, 0, true, 0, reply);
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return messagePrivate.SendMessage(fAppServerPort, -1, 0, true, 0, reply);
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#else
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#else
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ssize_t length = event->FlattenedSize();
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ssize_t length = event->FlattenedSize();
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char buffer[length];
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char buffer[length];
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