Preparation for using layout-management, improvements to absolute layout for
the time being. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30354 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -33,26 +33,36 @@ const uint32 SETUP_MESSAGE = 'iSEP';
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const uint32 START_SCAN = 'iSSC';
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const uint32 PACKAGE_CHECKBOX = 'iPCB';
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class LogoView : public BBox {
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public:
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LogoView(const BRect &r);
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~LogoView(void);
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virtual void Draw(BRect update);
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private:
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BBitmap *fLogo;
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BPoint fDrawPoint;
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class LogoView : public BView {
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public:
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LogoView(const BRect& frame);
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LogoView();
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virtual ~LogoView();
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virtual void Draw(BRect update);
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virtual void GetPreferredSize(float* _width, float* _height);
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private:
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void _Init();
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BBitmap* fLogo;
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};
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LogoView::LogoView(const BRect &r)
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: BBox(r, "logoview", B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW,
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B_NO_BORDER)
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LogoView::LogoView(const BRect& frame)
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:
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BView(frame, "logoview", B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW)
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{
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fLogo = BTranslationUtils::GetBitmap(B_PNG_FORMAT, "haikulogo.png");
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if (fLogo) {
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fDrawPoint.x = (r.Width() - fLogo->Bounds().Width()) / 2;
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fDrawPoint.y = 0;
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}
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_Init();
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}
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LogoView::LogoView()
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:
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BView("logoview", B_WILL_DRAW)
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{
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_Init();
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}
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@ -65,8 +75,38 @@ LogoView::~LogoView(void)
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void
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LogoView::Draw(BRect update)
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{
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if (fLogo)
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DrawBitmap(fLogo, fDrawPoint);
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if (fLogo == NULL)
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return;
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BRect bounds(Bounds());
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BPoint placement;
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placement.x = (bounds.left + bounds.right - fLogo->Bounds().Width()) / 2;
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placement.y = (bounds.top + bounds.bottom - fLogo->Bounds().Height()) / 2;
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DrawBitmap(fLogo, placement);
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}
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void
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LogoView::GetPreferredSize(float* _width, float* _height)
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{
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float width = 0.0;
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float height = 0.0;
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if (fLogo) {
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width = fLogo->Bounds().Width();
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height = fLogo->Bounds().Height();
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}
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if (_width)
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*_width = width;
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if (_height)
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*_height = height;
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}
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void
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LogoView::_Init()
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{
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fLogo = BTranslationUtils::GetBitmap(B_PNG_FORMAT, "haikulogo.png");
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}
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@ -84,22 +124,19 @@ InstallerWindow::InstallerWindow(BRect frame_rect)
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fCopyEngine = new CopyEngine(this);
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BRect bounds = Bounds();
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bounds.bottom += 1;
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bounds.right += 1;
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fBackBox = new BBox(bounds, NULL, B_FOLLOW_ALL,
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B_WILL_DRAW | B_FRAME_EVENTS, B_NO_BORDER);
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AddChild(fBackBox);
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BRect logoRect = fBackBox->Bounds();
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logoRect.left += 1;
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logoRect.top = 12;
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logoRect.right -= 226;
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logoRect.bottom = logoRect.top + 46 + B_H_SCROLL_BAR_HEIGHT;
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logoRect.left += 12;
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logoRect.top += 12;
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LogoView *logoView = new LogoView(logoRect);
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logoView->ResizeToPreferred();
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fBackBox->AddChild(logoView);
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BRect statusRect(bounds.right - 222, logoRect.top + 2, bounds.right - 14,
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logoRect.bottom - B_H_SCROLL_BAR_HEIGHT + 4);
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BRect statusRect(logoView->Frame().right + 14, logoRect.top + 2,
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bounds.right - 14, logoView->Frame().bottom - 2);
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BRect textRect(statusRect);
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textRect.OffsetTo(B_ORIGIN);
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textRect.InsetBy(2, 2);
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@ -194,12 +194,21 @@ GroupView::~GroupView()
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}
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// #pragma mark -
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PackagesView::PackagesView(BRect rect, const char* name)
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: BView(rect, name, B_FOLLOW_ALL_SIDES, B_WILL_DRAW | B_FRAME_EVENTS)
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{
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}
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PackagesView::PackagesView(const char* name)
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: BView(name, B_WILL_DRAW | B_FRAME_EVENTS)
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{
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}
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PackagesView::~PackagesView()
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{
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@ -298,3 +307,16 @@ PackagesView::GetPackagesToInstall(BList *list, int32 *size)
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}
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}
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void
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PackagesView::GetPreferredSize(float* _width, float* _height)
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{
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// TODO: Something more nice as default? I need to see how this looks
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// when there are actually any packages...
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if (_width != NULL)
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*_width = 200.0;
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if (_height != NULL)
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*_height = 150.0;
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}
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@ -105,6 +105,7 @@ private:
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class PackagesView : public BView {
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public:
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PackagesView(BRect rect, const char* name);
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PackagesView(const char* name);
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virtual ~PackagesView();
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void Clean();
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@ -112,6 +113,8 @@ public:
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void GetTotalSizeAsString(char* string);
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void GetPackagesToInstall(BList* list, int32* size);
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virtual void GetPreferredSize(float* _width, float* _height);
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private:
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BList fViews;
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};
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