* Fixed broken accept-first-click eating logic I introduced yesterday, sorry!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37893 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -813,7 +813,7 @@ Window::MouseDown(BMessage* message, BPoint where, int32* _viewToken)
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// TODO: the latter is unlike BeOS - if we really wanted to
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// imitate this behaviour, we would need to check if we're
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// the front window instead of the focus window
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if ((!acceptFirstClick || !desktopSettings.AcceptFirstClick())
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if (!acceptFirstClick && !desktopSettings.AcceptFirstClick()
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&& !avoidFocus)
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return;
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}
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