big improvements for menus. The tracking is in many ways on par with r5, except for a few things, like diagonal movement and that grandparent bug
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17095 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
6ac6b512a0
commit
2191a09a93
@ -188,7 +188,7 @@ virtual void _ReservedMenu6();
|
||||
void InitData(BMessage *data = NULL);
|
||||
bool _show(bool selectFirstItem = false);
|
||||
void _hide();
|
||||
BMenuItem *_track(int *action, long start = -1);
|
||||
BMenuItem *_track(int *action, bigtime_t trackTime, long start = -1);
|
||||
bool _AddItem(BMenuItem *item, int32 index);
|
||||
bool RemoveItems(int32 index,
|
||||
int32 count,
|
||||
|
@ -975,7 +975,7 @@ BMenu::Track(bool openAnyway, BRect *clickToOpenRect)
|
||||
}
|
||||
|
||||
int action;
|
||||
BMenuItem *menuItem = _track(&action, -1);
|
||||
BMenuItem *menuItem = _track(&action, system_time());
|
||||
|
||||
SetStickyMode(false);
|
||||
fExtraRect = NULL;
|
||||
@ -1136,7 +1136,7 @@ BMenu::_hide()
|
||||
|
||||
|
||||
BMenuItem *
|
||||
BMenu::_track(int *action, long start)
|
||||
BMenu::_track(int *action, bigtime_t trackTime, long start)
|
||||
{
|
||||
// TODO: cleanup
|
||||
ulong buttons;
|
||||
@ -1186,7 +1186,7 @@ BMenu::_track(int *action, long start)
|
||||
UnlockLooper();
|
||||
locked = false;
|
||||
int submenuAction = MENU_ACT_NONE;
|
||||
BMenuItem *submenuItem = fSelected->Submenu()->_track(&submenuAction);
|
||||
BMenuItem *submenuItem = fSelected->Submenu()->_track(&submenuAction, startTime);
|
||||
if (submenuAction == MENU_ACT_CLOSE) {
|
||||
item = submenuItem;
|
||||
localAction = submenuAction;
|
||||
@ -1202,8 +1202,8 @@ BMenu::_track(int *action, long start)
|
||||
if (buttons != 0 && IsStickyMode()) {
|
||||
localAction = MENU_ACT_CLOSE;
|
||||
break;
|
||||
} else if (buttons == 0) {
|
||||
if (IsStickyPrefOn())
|
||||
} else if (buttons == 0 && !IsStickyMode()) {
|
||||
if (IsStickyPrefOn() && system_time() < trackTime + 2000000)
|
||||
SetStickyMode(true);
|
||||
else {
|
||||
localAction = MENU_ACT_CLOSE;
|
||||
@ -1220,6 +1220,9 @@ BMenu::_track(int *action, long start)
|
||||
UnlockLooper();
|
||||
}
|
||||
|
||||
if (IsStickyMode())
|
||||
SetStickyMode(false);
|
||||
|
||||
// delete the menu window recycled for all the child menus
|
||||
DeleteMenuWindow();
|
||||
|
||||
@ -1785,6 +1788,11 @@ void
|
||||
BMenu::SetStickyMode(bool on)
|
||||
{
|
||||
fStickyMode = on;
|
||||
|
||||
// If we are switching to sticky mode, propagate the status
|
||||
// back to the super menu
|
||||
if (on && fSuper != NULL)
|
||||
fSuper->SetStickyMode(on);
|
||||
}
|
||||
|
||||
|
||||
|
@ -376,16 +376,16 @@ BMenuBar::TrackTask(void *arg)
|
||||
|
||||
BMenuItem *
|
||||
BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
{
|
||||
// TODO: This function is very incomplete and just partially working:
|
||||
// For example, it doesn't respect the "sticky mode" setting.
|
||||
{
|
||||
// TODO: Cleanup, merge some "if" blocks if possible
|
||||
BMenuItem *resultItem = NULL;
|
||||
BWindow *window = Window();
|
||||
int localAction = MENU_ACT_NONE;
|
||||
|
||||
bigtime_t startTime = system_time();
|
||||
while (true) {
|
||||
bigtime_t snoozeAmount = 30000;
|
||||
if (!window->Lock())//WithTimeout(200000) < B_OK)
|
||||
bool locked = window->Lock();//WithTimeout(200000)
|
||||
if (!locked)
|
||||
break;
|
||||
|
||||
BPoint where;
|
||||
@ -393,12 +393,18 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
GetMouse(&where, &buttons);
|
||||
BMenuItem *menuItem = HitTestItems(where, B_ORIGIN);
|
||||
if (menuItem != NULL && menuItem != fSelected) {
|
||||
// only select the item
|
||||
SelectItem(menuItem, -1);
|
||||
if (menuItem->Submenu() != NULL
|
||||
&& menuItem->Submenu()->Window() == NULL) {
|
||||
// open the menu if it's not opened yet
|
||||
SelectItem(menuItem);
|
||||
// Select item if:
|
||||
// - clicked in sticky mode
|
||||
// - nonsticky mode,
|
||||
// - no previous selection
|
||||
if (fSelected == NULL || !IsStickyMode() || buttons != 0) {
|
||||
// only select the item
|
||||
SelectItem(menuItem, -1);
|
||||
if (menuItem->Submenu() != NULL
|
||||
&& menuItem->Submenu()->Window() == NULL) {
|
||||
// open the menu if it's not opened yet
|
||||
SelectItem(menuItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -408,20 +414,22 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
BMenu *menu = fSelected->Submenu();
|
||||
if (menu != NULL) {
|
||||
window->Unlock();
|
||||
locked = false;
|
||||
snoozeAmount = 0;
|
||||
resultItem = menu->_track(&localAction);
|
||||
if (!window->Lock())//WithTimeout(200000) < B_OK)
|
||||
break;
|
||||
resultItem = menu->_track(&localAction, startTime);
|
||||
}
|
||||
} else if (menuItem == NULL && !fLastBounds->Contains(where))
|
||||
} else if (menuItem == NULL && !IsStickyMode())
|
||||
SelectItem(NULL);
|
||||
|
||||
window->Unlock();
|
||||
|
||||
if (localAction == MENU_ACT_CLOSE || (buttons != 0 && IsStickyMode()))
|
||||
if (locked)
|
||||
window->Unlock();
|
||||
|
||||
if (localAction == MENU_ACT_CLOSE || (buttons != 0 && IsStickyMode() && menuItem == NULL))
|
||||
break;
|
||||
else if (buttons == 0) {
|
||||
if (IsStickyPrefOn())
|
||||
else if (buttons == 0 && !IsStickyMode()) {
|
||||
// Don't switch to sticky mode if user kept the mouse pressed for too long
|
||||
// TODO: Delay could be smaller, but then it wouldn't be noticeable on QEMU on my machine
|
||||
if (IsStickyPrefOn() && system_time() < startTime + 2000000)
|
||||
SetStickyMode(true);
|
||||
else
|
||||
break;
|
||||
@ -444,6 +452,7 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
|
||||
if (IsStickyMode())
|
||||
SetStickyMode(false);
|
||||
|
||||
DeleteMenuWindow();
|
||||
|
||||
if (action != NULL)
|
||||
|
Loading…
Reference in New Issue
Block a user