* Small cleanups

* Declaring the structs doesn't work so well for the libbe_test target.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33452 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2009-10-06 09:18:47 +00:00
parent 3bf4730590
commit 1fc35b4f46

View File

@ -1,24 +1,26 @@
#ifndef D_WINDOW_BUFFER_H #ifndef D_WINDOW_BUFFER_H
#define D_WINDOW_BUFFER_H #define D_WINDOW_BUFFER_H
#include "RenderingBuffer.h" #include "RenderingBuffer.h"
struct direct_buffer_info; #include <Accelerant.h>
struct frame_buffer_config; #include <DirectWindow.h>
class DWindowBuffer : public RenderingBuffer { class DWindowBuffer : public RenderingBuffer {
public: public:
DWindowBuffer(); DWindowBuffer();
virtual ~DWindowBuffer(); virtual ~DWindowBuffer();
virtual status_t InitCheck() const; virtual status_t InitCheck() const;
virtual color_space ColorSpace() const; virtual color_space ColorSpace() const;
virtual void* Bits() const; virtual void* Bits() const;
virtual uint32 BytesPerRow() const; virtual uint32 BytesPerRow() const;
virtual uint32 Width() const; virtual uint32 Width() const;
virtual uint32 Height() const; virtual uint32 Height() const;
void SetTo(direct_buffer_info* info); void SetTo(direct_buffer_info* info);
void SetTo(frame_buffer_config* config, void SetTo(frame_buffer_config* config,
@ -28,8 +30,8 @@ class DWindowBuffer : public RenderingBuffer {
BRegion& WindowClipping() BRegion& WindowClipping()
{ return fWindowClipping; } { return fWindowClipping; }
private: private:
uint8* fBits; uint8* fBits;
uint32 fWidth; uint32 fWidth;
uint32 fHeight; uint32 fHeight;
uint32 fBytesPerRow; uint32 fBytesPerRow;