Check in of some (very) rudimentary client-based BScrollBar code

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2322 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm 2002-12-30 23:36:21 +00:00
parent c1a8250fd3
commit 1f4c5bcd82
2 changed files with 725 additions and 0 deletions

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@ -0,0 +1,724 @@
#include <Message.h>
#include <Rect.h>
#include <stdio.h>
#include <string.h>
#include <ScrollBar.h>
typedef enum
{
ARROW_LEFT=0,
ARROW_RIGHT,
ARROW_UP,
ARROW_DOWN
} arrow_direction;
class BScrollArrowButton : public BView
{
public:
BScrollArrowButton(BPoint location, const char *name,
arrow_direction dir);
~BScrollArrowButton(void);
void AttachedToWindow(void);
void DetachedToWindow(void);
void MouseDown(BPoint pt);
void MouseUp(BPoint pt);
void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
void Draw(BRect update);
void SetEnabled(bool value);
private:
arrow_direction fDirection;
BPoint tri1,tri2,tri3;
BScrollBar *parent;
bool mousedown;
bool enabled;
};
class BScrollBarPrivateData
{
public:
BScrollBarPrivateData(void)
{
thumbframe.Set(0,0,0,0);
get_scroll_bar_info(&sbinfo);
enabled=true;
tracking=false;
mousept.Set(0,0);
thumbinc=1.0;
}
scroll_bar_info sbinfo;
BRect thumbframe;
bool enabled;
bool tracking;
BPoint mousept;
float thumbinc;
};
BScrollBar::BScrollBar(BRect frame,const char *name,BView *target,float min,
float max,orientation direction)
: BView(frame, name, B_FOLLOW_NONE, B_WILL_DRAW)
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
fMin=min;
fMax=max;
fOrientation=direction;
fValue=0;
fSmallStep=1.0;
fLargeStep=10.0;
fTarget=target;
privatedata=new BScrollBarPrivateData;
privatedata->thumbframe=Bounds();
if(!fTarget)
{
fTargetName=new char[strlen(fTarget->Name()+1)];
strcpy(fTargetName,target->Name());
// theoretically, we should also set the target BView's scrollbar
// pointer here
}
else
fTargetName=NULL;
if(direction==B_VERTICAL)
{
if(frame.Width()>B_V_SCROLL_BAR_WIDTH)
ResizeTo(B_V_SCROLL_BAR_WIDTH,frame.Height());
BPoint buttonpt(1,1);
BScrollArrowButton *arrow;
arrow=new BScrollArrowButton(buttonpt,"up",ARROW_UP);
AddChild(arrow);
if(privatedata->sbinfo.double_arrows)
{
buttonpt.y+=arrow->Bounds().Height();
arrow=new BScrollArrowButton(BPoint(1,
B_V_SCROLL_BAR_WIDTH+2),"down2",ARROW_DOWN);
AddChild(arrow);
}
buttonpt.y=Bounds().bottom-B_H_SCROLL_BAR_HEIGHT-1;
arrow=new BScrollArrowButton(buttonpt,"down",ARROW_DOWN);
AddChild(arrow);
privatedata->thumbframe.bottom=privatedata->sbinfo.min_knob_size;
privatedata->thumbframe.OffsetBy(0,arrow->Bounds().Height()+1);
if(privatedata->sbinfo.double_arrows)
{
buttonpt.y-=arrow->Bounds().Height()+1;
arrow=new BScrollArrowButton(buttonpt,"up2",ARROW_UP);
AddChild(arrow);
privatedata->thumbframe.OffsetBy(0,arrow->Bounds().Height()+1);
}
}
else
{
if(frame.Height()>B_H_SCROLL_BAR_HEIGHT)
ResizeTo(frame.Width()+1,B_H_SCROLL_BAR_HEIGHT);
BPoint buttonpt(1,1);
BScrollArrowButton *arrow;
arrow=new BScrollArrowButton(buttonpt,"left",ARROW_LEFT);
AddChild(arrow);
if(privatedata->sbinfo.double_arrows)
{
buttonpt.x+=arrow->Bounds().Width();
arrow=new BScrollArrowButton(buttonpt,"right2",ARROW_RIGHT);
AddChild(arrow);
}
privatedata->thumbframe.right=privatedata->sbinfo.min_knob_size;
privatedata->thumbframe.OffsetBy(arrow->Bounds().Width()+1,0);
arrow=new BScrollArrowButton(BPoint(Bounds().right-B_V_SCROLL_BAR_WIDTH+1,1),
"right",ARROW_RIGHT);
AddChild(arrow);
if(privatedata->sbinfo.double_arrows)
{
buttonpt.x-=arrow->Bounds().Width()+1;
arrow=new BScrollArrowButton(buttonpt,"left2",ARROW_LEFT);
AddChild(arrow);
privatedata->thumbframe.OffsetBy(arrow->Bounds().Width()+1,0);
}
}
SetResizingMode( (direction==B_VERTICAL)?
B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT :
B_FOLLOW_LEFT_RIGHT | B_FOLLOW_BOTTOM );
}
BScrollBar::BScrollBar(BMessage *data)
: BView(data)
{
}
BScrollBar::~BScrollBar()
{
if(fTargetName)
delete fTargetName;
delete privatedata;
}
BArchivable *BScrollBar::Instantiate(BMessage *data)
{
return NULL;
}
status_t BScrollBar::Archive(BMessage *data, bool deep = true) const
{
return B_ERROR;
}
void BScrollBar::AttachedToWindow()
{
// if fValue!=0, BScrollbars tell the server its value
}
void BScrollBar::SetValue(float value)
{
fValue=value;
ValueChanged(fValue);
}
float BScrollBar::Value() const
{
return fValue;
}
void BScrollBar::SetProportion(float value)
{
fProportion=value;
}
float BScrollBar::Proportion() const
{
return fProportion;
}
void BScrollBar::ValueChanged(float newValue)
{
}
void BScrollBar::SetRange(float min, float max)
{
if(min==0 && max==0 && privatedata->enabled)
{
BScrollArrowButton *arrow;
int32 i=0;
arrow=(BScrollArrowButton *)ChildAt(i++);
while(arrow)
{
arrow->SetEnabled(false);
arrow=(BScrollArrowButton *)ChildAt(i++);
}
privatedata->enabled=false;
}
else
if(fMin==0 && fMax==0 && privatedata->enabled==false)
{
BScrollArrowButton *arrow;
int32 i=0;
arrow=(BScrollArrowButton *)ChildAt(i++);
while(arrow)
{
arrow->SetEnabled(true);
arrow=(BScrollArrowButton *)ChildAt(i++);
}
privatedata->enabled=true;
}
fMin=min;
fMax=max;
if(fValue>fMax)
fValue=fMax;
else
if(fValue<fMin)
fValue=fMin;
// Just a sort-of hack for now. ValueChanged is called, but with
// what value??
ValueChanged(fValue);
}
void BScrollBar::GetRange(float *min, float *max) const
{
*min=fMin;
*max=fMax;
}
void BScrollBar::SetSteps(float smallStep, float largeStep)
{
// Under R5, steps can be set only after being attached to a window
// We'll just remove that limitation... :P
fSmallStep=smallStep;
fLargeStep=largeStep;
}
void BScrollBar::GetSteps(float *smallStep, float *largeStep) const
{
*smallStep=fSmallStep;
*largeStep=fLargeStep;
}
void BScrollBar::SetTarget(BView *target)
{
fTarget=target;
if(fTargetName)
delete fTargetName;
if(fTarget)
{
fTargetName=new char[strlen(target->Name())+1];
strcpy(fTargetName,target->Name());
// theoretically, we should also set the target BView's scrollbar
// pointer here
}
else
fTargetName=NULL;
}
void BScrollBar::SetTarget(const char *targetName)
{
}
BView *BScrollBar::Target() const
{
return fTarget;
}
orientation BScrollBar::Orientation() const
{
return fOrientation;
}
void BScrollBar::MessageReceived(BMessage *msg)
{
switch(msg->what)
{
case B_VALUE_CHANGED:
{
int32 value;
if(msg->FindInt32("value",&value)==B_OK)
ValueChanged(value);
break;
}
default:
BView::MessageReceived(msg);
break;
}
}
void BScrollBar::MouseDown(BPoint pt)
{
if(privatedata->enabled)
{
if(privatedata->thumbframe.Contains(pt))
{
privatedata->tracking=true;
privatedata->mousept=pt;
SetMouseEventMask(0,B_LOCK_WINDOW_FOCUS);
}
else
{
// figure out which way to scroll by fLargeStep
if(fOrientation==B_VERTICAL)
{
if(pt.y<privatedata->thumbframe.top)
DoScroll(-fLargeStep);
else
DoScroll(fLargeStep);
}
else
{
if(pt.x<privatedata->thumbframe.left)
DoScroll(-fLargeStep);
else
DoScroll(fLargeStep);
}
ValueChanged(fValue);
Draw(Bounds());
}
}
}
void BScrollBar::MouseUp(BPoint pt)
{
if(privatedata->tracking)
{
privatedata->tracking=false;
SetMouseEventMask(0,0);
}
}
void BScrollBar::MouseMoved(BPoint pt, uint32 code, const BMessage *msg)
{
if(!privatedata->enabled)
return;
if(privatedata->tracking)
{
float delta;
if(fOrientation==B_VERTICAL)
{
if( (pt.y>privatedata->thumbframe.bottom && fValue==fMax) ||
(pt.y<privatedata->thumbframe.top && fValue==fMin) )
return;
delta=pt.y-privatedata->mousept.y;
}
else
{
if( (pt.x>privatedata->thumbframe.right && fValue==fMax) ||
(pt.x<privatedata->thumbframe.left && fValue==fMin) )
return;
delta=pt.x-privatedata->mousept.x;
}
DoScroll(delta);
ValueChanged(fValue);
Draw(Bounds());
privatedata->mousept=pt;
}
}
void BScrollBar::DoScroll(float delta)
{
if(!fTarget)
return;
float scrollval;
if(delta>0)
scrollval=(fValue+delta<=fMax)?delta:(fMax-fValue);
else
scrollval=(fValue-delta>=fMin)?delta:(fValue-fMin);
if(fOrientation==B_VERTICAL)
{
fTarget->ScrollBy(0,scrollval);
privatedata->thumbframe.OffsetBy(0,scrollval);
}
else
{
fTarget->ScrollBy(scrollval,0);
privatedata->thumbframe.OffsetBy(scrollval,0);
}
fValue+=scrollval;
}
void BScrollBar::DetachedFromWindow()
{
fTarget=NULL;
delete fTargetName;
fTargetName=NULL;
}
void BScrollBar::Draw(BRect updateRect)
{
rgb_color light, dark,normal,c;
c=ui_color(B_PANEL_BACKGROUND_COLOR);
if(privatedata->enabled)
{
light=tint_color(c,B_LIGHTEN_MAX_TINT);
dark=tint_color(c,B_DARKEN_3_TINT);
normal=c;
}
else
{
light=tint_color(c,B_LIGHTEN_MAX_TINT);
dark=tint_color(c,B_DARKEN_3_TINT);
normal=c;
}
SetHighColor(normal);
FillRect(Bounds());
SetHighColor(dark);
StrokeRect(Bounds());
// Draw scroll thumb
BRect r(privatedata->thumbframe);
StrokeRect(privatedata->thumbframe);
r.InsetBy(1,1);
StrokeLine(r.LeftBottom(),r.RightBottom());
StrokeLine(r.RightTop(),r.RightBottom());
SetHighColor(light);
StrokeLine(r.LeftTop(),r.RightTop());
StrokeLine(r.LeftTop(),r.LeftBottom());
r.InsetBy(1,1);
SetHighColor(normal);
FillRect(r);
}
void BScrollBar::FrameMoved(BPoint new_position)
{
}
void BScrollBar::FrameResized(float new_width, float new_height)
{
}
BHandler *BScrollBar::ResolveSpecifier(BMessage *msg,int32 index,
BMessage *specifier,int32 form,const char *property)
{
return NULL;
}
void BScrollBar::ResizeToPreferred()
{
}
void BScrollBar::GetPreferredSize(float *width, float *height)
{
}
void BScrollBar::MakeFocus(bool state = true)
{
if(fTarget)
fTarget->MakeFocus(state);
}
void BScrollBar::AllAttached()
{
}
void BScrollBar::AllDetached()
{
}
status_t BScrollBar::GetSupportedSuites(BMessage *data)
{
return B_ERROR;
}
status_t BScrollBar::Perform(perform_code d, void *arg)
{
return B_OK;
}
void BScrollBar::_ReservedScrollBar1()
{
}
void BScrollBar::_ReservedScrollBar2()
{
}
void BScrollBar::_ReservedScrollBar3()
{
}
void BScrollBar::_ReservedScrollBar4()
{
}
BScrollBar &BScrollBar::operator=(const BScrollBar &)
{
return *this;
}
BScrollArrowButton::BScrollArrowButton(BPoint location,
const char *name, arrow_direction dir)
:BView(BRect(0,0,B_V_SCROLL_BAR_WIDTH,B_H_SCROLL_BAR_HEIGHT).OffsetToCopy(location),name, B_FOLLOW_NONE, B_WILL_DRAW)
{
fDirection=dir;
enabled=true;
BRect r=Bounds();
switch(fDirection)
{
case ARROW_LEFT:
{
tri1.Set(r.left+3,(r.top+r.bottom)/2);
tri2.Set(r.right-3,r.top+3);
tri3.Set(r.right-3,r.bottom-3);
break;
}
case ARROW_RIGHT:
{
tri1.Set(r.left+3,r.bottom-3);
tri2.Set(r.left+3,r.top+3);
tri3.Set(r.right-3,(r.top+r.bottom)/2);
break;
}
case ARROW_UP:
{
tri1.Set(r.left+3,r.bottom-3);
tri2.Set((r.left+r.right)/2,r.top+3);
tri3.Set(r.right-3,r.bottom-3);
break;
}
default:
{
tri1.Set(r.left+3,r.top+3);
tri2.Set(r.right-3,r.top+3);
tri3.Set((r.left+r.right)/2,r.bottom-3);
break;
}
}
mousedown=false;
}
BScrollArrowButton::~BScrollArrowButton(void)
{
}
void BScrollArrowButton::MouseDown(BPoint pt)
{
if(enabled==false)
return;
mousedown=true;
Draw(Bounds());
// Test for which button clicked here
if(parent && parent->fTarget)
{
if(fDirection==ARROW_LEFT || fDirection==ARROW_UP)
{
if(parent->fValue - parent->fSmallStep >= parent->fMin)
{
parent->fValue -= parent->fSmallStep;
if(fDirection==ARROW_UP)
{
parent->fTarget->ScrollBy(0,-parent->fSmallStep);
parent->privatedata->thumbframe.OffsetBy(0,-parent->fSmallStep);
}
else
{
parent->fTarget->ScrollBy(-parent->fSmallStep,0);
parent->privatedata->thumbframe.OffsetBy(-parent->fSmallStep,0);
}
parent->fValue--;
}
parent->Draw(parent->Bounds());
}
else // right or down
if(parent->fValue + parent->fSmallStep <= parent->fMax)
{
parent->fValue += parent->fSmallStep;
if(fDirection==ARROW_DOWN)
{
parent->fTarget->ScrollBy(0,parent->fSmallStep);
parent->privatedata->thumbframe.OffsetBy(0,parent->fSmallStep);
}
else
{
parent->fTarget->ScrollBy(parent->fSmallStep,0);
parent->privatedata->thumbframe.OffsetBy(parent->fSmallStep,0);
}
parent->fValue++;
parent->Draw(parent->Bounds());
}
}
}
void BScrollArrowButton::MouseUp(BPoint pt)
{
if(enabled)
{
mousedown=false;
Draw(Bounds());
}
}
void BScrollArrowButton::MouseMoved(BPoint pt, uint32 transit, const
BMessage *msg)
{
if(enabled==false)
return;
if(transit==B_ENTERED_VIEW)
{
BPoint point;
uint32 buttons;
GetMouse(&point,&buttons);
if( (buttons & B_PRIMARY_MOUSE_BUTTON)==0 &&
(buttons & B_SECONDARY_MOUSE_BUTTON)==0 &&
(buttons & B_PRIMARY_MOUSE_BUTTON)==0 )
mousedown=false;
else
mousedown=true;
Draw(Bounds());
}
if(transit==B_EXITED_VIEW || transit==B_OUTSIDE_VIEW)
{
mousedown=false;
Draw(Bounds());
}
}
void BScrollArrowButton::Draw(BRect update)
{
rgb_color c=ui_color(B_PANEL_BACKGROUND_COLOR);
BRect r(Bounds());
rgb_color light, dark, normal,arrow;
if(mousedown)
{
light=tint_color(c,B_DARKEN_3_TINT);
dark=tint_color(c,B_LIGHTEN_MAX_TINT);
normal=c;
arrow=tint_color(c,B_DARKEN_MAX_TINT);
}
else
if(enabled)
{
light=tint_color(c,B_LIGHTEN_MAX_TINT);
dark=tint_color(c,B_DARKEN_3_TINT);
normal=c;
arrow=tint_color(c,B_DARKEN_MAX_TINT);
}
else
{
// haven't gotten this far yet - disabled button
}
r.InsetBy(1,1);
SetHighColor(normal);
FillRect(r);
SetHighColor(arrow);
FillTriangle(tri1,tri2,tri3);
r.InsetBy(-1,-1);
SetHighColor(dark);
StrokeLine(r.LeftBottom(),r.RightBottom());
StrokeLine(r.RightTop(),r.RightBottom());
StrokeLine(tri2,tri3);
StrokeLine(tri1,tri3);
SetHighColor(light);
StrokeLine(r.LeftTop(),r.RightTop());
StrokeLine(r.LeftTop(),r.LeftBottom());
StrokeLine(tri1,tri2);
}
void BScrollArrowButton::AttachedToWindow(void)
{
parent=(BScrollBar*)Parent();
}
void BScrollArrowButton::DetachedToWindow(void)
{
parent=NULL;
}
void BScrollArrowButton::SetEnabled(bool value)
{
enabled=value;
}

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@ -12,6 +12,7 @@ INTERFACE_KIT_SOURCE =
Polygon.cpp Polygon.cpp
RadioButton.cpp RadioButton.cpp
Rect.cpp Rect.cpp
ScrollBar.cpp
StatusBar.cpp StatusBar.cpp
StringView.cpp StringView.cpp
TextControl.cpp TextControl.cpp