Don't send a mail entry located in trash folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39804 a95241bf-73f2-0310-859d-f6bbb57e9c96
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dfc6cf0159
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@ -10,23 +10,24 @@
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#include <Application.h>
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#include <Message.h>
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#include <File.h>
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#include <MessageRunner.h>
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#include <Deskbar.h>
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#include <Roster.h>
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#include <Button.h>
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#include <StringView.h>
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#include <Mime.h>
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#include <Beep.h>
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#include <Button.h>
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#include <ChainRunner.h>
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#include <Deskbar.h>
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#include <File.h>
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#include <FindDirectory.h>
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#include <fs_index.h>
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#include <fs_info.h>
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#include <String.h>
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#include <VolumeRoster.h>
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#include <Query.h>
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#include <ChainRunner.h>
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#include <Message.h>
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#include <MessageRunner.h>
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#include <Mime.h>
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#include <NodeMonitor.h>
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#include <Path.h>
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#include <Query.h>
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#include <Roster.h>
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#include <String.h>
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#include <StringView.h>
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#include <VolumeRoster.h>
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#include <string.h>
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#include <stdio.h>
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@ -78,7 +79,8 @@ public:
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private:
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void _UpdateAutoCheck(bigtime_t interval);
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bool _IsPending(BNode& entry) const;
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static bool _IsPending(BNode& node);
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static bool _IsEntryInTrash(BEntry& entry);
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private:
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BMessageRunner* fAutoCheckRunner;
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@ -515,6 +517,9 @@ MailDaemonApp::SendPendingMessages(BMessage* msg)
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off_t size;
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while (query.GetNextEntry(&entry) == B_OK) {
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if (_IsEntryInTrash(entry))
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continue;
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while (node.SetTo(&entry) == B_BUSY)
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snooze(1000);
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if (!_IsPending(node))
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@ -560,6 +565,9 @@ MailDaemonApp::SendPendingMessages(BMessage* msg)
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off_t size;
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while (query.GetNextEntry(&entry) == B_OK) {
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if (_IsEntryInTrash(entry))
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continue;
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node.SetTo(&entry);
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if (!_IsPending(node))
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continue;
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@ -606,8 +614,10 @@ MailDaemonApp::Pulse()
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/*! Work-around for a broken index that contains out-of-date information.
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*/
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/* static */
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bool
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MailDaemonApp::_IsPending(BNode& node) const
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MailDaemonApp::_IsPending(BNode& node)
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{
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int32 flags;
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if (node.ReadAttr(B_MAIL_ATTR_FLAGS, B_INT32_TYPE, 0, &flags, sizeof(int32))
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@ -618,6 +628,27 @@ MailDaemonApp::_IsPending(BNode& node) const
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}
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/* static */
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bool
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MailDaemonApp::_IsEntryInTrash(BEntry& entry)
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{
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entry_ref ref;
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entry.GetRef(&ref);
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BPath trashPath;
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BPath entryPath(&entry);
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BVolume volume(ref.device);
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if (volume.InitCheck() == B_OK) {
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find_directory(B_TRASH_DIRECTORY, &trashPath, false, &volume);
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if (strncmp(entryPath.Path(), trashPath.Path(),
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strlen(trashPath.Path())) == 0)
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return true;
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}
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return false;
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}
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// #pragma mark -
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