Haiku: Fix check of bitmap size.

* We now have basic Gallium software rendering!
* Still lots more work to do.
This commit is contained in:
Alexander von Gluck IV 2012-12-10 02:37:30 +00:00
parent ad99f882d3
commit 1d95a50e05

View File

@ -174,9 +174,10 @@ SoftwareRenderer::SwapBuffers(bool vsync)
// check the bitmap size still matches the size
if (fInfo->window_bounds.bottom - fInfo->window_bounds.top
!= fBitmap->Bounds().IntegerHeight() + 1
!= fBitmap->Bounds().IntegerHeight()
|| fInfo->window_bounds.right - fInfo->window_bounds.left
!= fBitmap->Bounds().IntegerWidth() + 1) {
!= fBitmap->Bounds().IntegerWidth()) {
ERROR("%s: Bitmap size doesn't match size!\n", __func__);
return;
}
uint8 bytesPerPixel = fInfo->bits_per_pixel / 8;