Move memory_pool.h under headers.
Move back under new_stack/memory_pool the source, as it's not ready for prime time (just a quickly hacked implementation today) git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6558 a95241bf-73f2-0310-859d-f6bbb57e9c96
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SubDir OBOS_TOP src tests kits net new_stack memory_pool ;
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SEARCH_SOURCE += [ FDirName $(OBOS_TOP) src add-ons kernel generic memory_pool ] ;
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UseHeaders [ FDirName $(OBOS_TOP) src tests kits net new_stack headers ] ;
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Addon <userland>memory_pool : userland generic :
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memory_pool.c
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295
src/tests/kits/net/new_stack/memory_pool/memory_pool.c
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295
src/tests/kits/net/new_stack/memory_pool/memory_pool.c
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#include <stdio.h> // for the hack using malloc() / free()
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#include <stdlib.h>
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#include <SupportDefs.h>
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#include "memory_pool.h"
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// Keep in mind that pools size are rounded to B_PAGE_SIZE, and
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// node_size are align to 32 bits boundaries...
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struct memory_pool {
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struct memory_pool * next; // for dynamic pool expansion/shrinking...
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size_t node_size; // in byte, rounded to 32 bits boundary
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uint32 node_count;
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// struct memory_pool_block blocks[1];
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};
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typedef struct memory_pool_block {
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uint32 nb_max; // in this pool only, may vary from pool to another for same pools chain
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uint32 nb_free; // in this pool only, if 0 try 'next' one...
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void * first; // address of first node, just next to freemap
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void * last; // address of last node in this pool
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// the uint32 freemap[] follow, aligned to 32 bits boundary
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// then the nodes data follow...
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} memory_pool_block;
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#define BITMAPSIZE(nb_nodes) (nb_nodes / 8)
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status_t std_ops(int32 op, ...);
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memory_pool * new_pool(size_t node_size, uint32 node_count);
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status_t delete_pool(memory_pool * pool);
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void * new_pool_node(memory_pool * pool);
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status_t delete_pool_node(memory_pool * pool, void * node);
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status_t for_each_pool_node(memory_pool * pool, pool_iterate_func iterate, void * cookie);
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// Keep in mind that pools size are rounded to B_PAGE_SIZE...
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#define ROUND(x, y) (((x) + (y) - 1) & ~((y) - 1))
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#define DEBUG 1
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#ifdef CODEWARRIOR
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#pragma mark [Public functions]
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#endif
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// -------------------------------
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memory_pool * new_pool(size_t node_size, uint32 node_count)
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{
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// TODO!
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return (memory_pool *) node_size; // quick hack
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}
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// -------------------------------
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status_t delete_pool(memory_pool * pool)
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{
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// TODO!
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return 0; // return B_OK;
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}
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// -------------------------------
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void * new_pool_node(memory_pool * pool)
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{
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// TODO!
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return malloc((size_t) pool); // quick hack
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}
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// -------------------------------
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status_t delete_pool_node(memory_pool * pool, void * node)
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{
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// TODO!
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free(node); // quick hack
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return 0; // return B_OK;
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}
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// -------------------------------
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status_t for_each_pool_node(memory_pool * pool, pool_iterate_func iterate, void * cookie)
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{
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// TODO!
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return 0; // return B_OK;
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}
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#if 0
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// -------------------------------
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memory_pool * new_pool2(size_t node_size, uint32 node_count)
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{
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memory_pool * pool;
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size_t size;
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size_t freemap_size;
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uint8 * ptr;
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node_size = ROUND(node_size, 4); // aligned to 32 bits
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freemap_size = ROUND(node_count, 32) / 8; // aligned to 32 bits
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size = sizeof(memory_pool);
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size += freemap_size;
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size += node_size * node_count;
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pool = (memory_pool *) malloc(size);
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pool->next = NULL; // no secondary pool for the moment...
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pool->node_size = node_size; // aligned to 32 bits
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pool->nb_max = node_count;
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pool->nb_free = node_count;
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ptr = (uint8 *) (pool + 1);
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ptr += freemap_size;
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pool->first = ptr;
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ptr += (node_count-1) * node_size;
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pool->last = ptr;
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return pool;
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}
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// -------------------------------
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status_t delete_pool2(memory_pool * pool)
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{
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memory_pool * next;
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while (pool) {
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next = pool->next;
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my_free2("delete_pool: ", pool);
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pool = next;
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};
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return 0; // return B_OK;
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}
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// -------------------------------
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void * new_pool_node2(memory_pool * pool)
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{
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memory_pool * p;
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size_t slot;
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sizet nb_slots;
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uint32* freemap;
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uint8 * ptr;
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// seaching pools list for one with at least one free node
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p = pool;
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while (p->nb_free == 0) {
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p = p->next;
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};
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if (! p) {
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// need to add a new pool
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p = new_pool2(pool->node_size, pool->nb_max);
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if (!p)
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return NULL; // argh, no more memory!?!
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p->next = pool->next;
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pool->next = p;
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};
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// okay, now find the first free slot of this pool
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slot = 0;
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nb_slots = ROUND(p->nb_max, 32); // aligned to 32 bits
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freemap = (uint32 *) (p + 1);
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// fast lookup over 32 contiguous slots already in use (if any)
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while (slot < nb_slots) {
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if (*freemap != 0xFFFFFFFF)
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break;
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freemap++; // all 32 contiguous slots used
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slot += 32;
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};
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// find the first free slot of these next 32 ones
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while(slot < nb_slots) {
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if ( *freemap & (1 << (31 - (slot % 32))) == 0)
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// free slot found :-)
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break;
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slot++;
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};
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if (slot >= nb_slots)
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// oh oh, should never happend! ;-)
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return NULL;
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*freemap |= (1 << (31 - (slot % 32)));
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p->nb_free--;
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ptr = (uint8 *) p->first;
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ptr += slot * p->node_size;
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return ptr;
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}
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// -------------------------------
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status_t delete_pool_node2(memory_pool * pool, void * node)
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{
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memory_pool * p;
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size_t slot;
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size_t nb_slots;
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uint32* freemap;
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uint8 * ptr;
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// seaching pools list for the one who host this node
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p = pool;
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while (pool) {
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if (node >= pool->first && node <= pool->last)
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break; // node's hosting pool found
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pool = pool->next;
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};
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if (! pool)
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return -1; // return B_BAD_VALUE;
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// find node slot number on this pool
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slot = (node - pool->first);
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if (slot % pool->node_size)
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// oh oh, not a valid, starting node address value!
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return -1; // return B_BAD_VALUE;
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nb_slots = ROUND(p->nb_max, 32); // aligned to 32 bits
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slot /= pool->node_size;
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if (slot >= nb_slots)
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// oh oh, node slot out of range!!!
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// something go wrong with pool->last value!?!
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return -1; // return B_BAD_VALUE;
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freemap = (uint32 *) (pool + 1);
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pool->nb_free++;
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if (pool->nb_free == pool->nb_max)
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// free this pool_block
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return 0; // return B_OK;
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}
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#endif
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// #pragma mark -
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memory_pool_module_info mpmi = {
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{
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MEMORY_POOL_MODULE_NAME,
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0,
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std_ops
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},
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new_pool,
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delete_pool,
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new_pool_node,
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delete_pool_node,
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for_each_pool_node
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};
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status_t std_ops(int32 op, ...)
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{
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switch(op) {
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case B_MODULE_INIT:
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printf("memory_pool: B_MODULE_INIT\n");
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break;
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case B_MODULE_UNINIT:
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printf("memory_pool: B_MODULE_UNINIT\n");
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break;
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default:
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return B_ERROR;
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}
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return B_OK;
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}
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_EXPORT module_info *modules[] = {
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(module_info *) &mpmi, // memory_pool_module_info
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NULL
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};
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