Reverted FPS.cpp to previous version, as Michael's request

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22014 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2007-08-20 12:07:13 +00:00
parent be98a6028d
commit 1aa5b467f2

View File

@ -18,20 +18,20 @@ void
FPS::drawChar(GLfloat x, GLfloat y, GLint number)
{
static bool numbers[13][7] = {
{true, true, true, true, true, true, false}, /* 0 */
{false, true, true, false, false, false, false},/* 1 */
{true, true, false, true, true, false, true}, /* 2 */
{true, true, true, true, false, false, true}, /* 3 */
{false, true, true, false, false, true, true}, /* 4 */
{true, false, true, true, false, true, true}, /* 5 */
{true, false, true, true, true, true, true}, /* 6 */
{true, true, true, false, false, false, false}, /* 7 */
{true, true, true, true, true, true, true}, /* 8 */
{true, true, true, false, false, true, true}, /* 9 */
{ true, true, true, true, true, true, false }, /* 0 */
{ false, true, true, false, false, false, false }, /* 1 */
{ true, true, false, true, true, false, true }, /* 2 */
{ true, true, true, true, false, false, true }, /* 3 */
{ false, true, true, false, false, true, true }, /* 4 */
{ true, false, true, true, false, true, true }, /* 5 */
{ true, false, true, true, true, true, true }, /* 6 */
{ true, true, true, false, false, false, false }, /* 7 */
{ true, true, true, true, true, true, true }, /* 8 */
{ true, true, true, false, false, true, true }, /* 9 */
{true, false, false, false, true, true, true}, /* F */
{true, true, false, false, true, true, true}, /* P */
{true, false, true, true, false, true, true}, /* S */
{ true, false, false, false, true, true, true }, /* F */
{ true, true, false, false, true, true, true }, /* P */
{ true, false, true, true, false, true, true }, /* S */
};
static GLfloat gap = 0.03;