Fixed resizing/moving using the new clipping code. Stephan (I know I wrote about these changes in Layer.cpp) I saw the changes you did at how B_VIEW_RESIZE/MOVED are handled. This might break compatibility with R5. I think you guys should discuss this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -864,56 +864,41 @@ BWindow::DispatchMessage(BMessage *msg, BHandler *target)
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}
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break;
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}
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/* case B_VIEW_MOVED:
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/*
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case B_VIEW_MOVED:
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{
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// NOTE: This message only arrives if the
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// view has flags B_FRAME_EVENTS
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BPoint where;
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int32 token = B_NULL_TOKEN;
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BView *view;
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msg->FindPoint("where", &where);
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msg->FindInt32("_token", &token);
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msg->RemoveName("_token");
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view = findView(top_view, token);
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if (view)
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// TODO: should we use dynamic_cast? isn't that a bit expensive?
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if (target && target != this)
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{
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STRACE(("Calling BView(%s)::FrameMoved( %f, %f )\n", view->Name(), where.x, where.y));
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view->FrameMoved( where );
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STRACE(("Calling BView(%s)::FrameMoved( %f, %f )\n", target->Name(), where.x, where.y));
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((BView*)target)->FrameMoved( where );
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}
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else
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printf("***PANIC: BW: Can't find view with ID: %ld !***\n", token);
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break;
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}
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case B_VIEW_RESIZED:
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{
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// NOTE: This message only arrives if the
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// view has flags B_FRAME_EVENTS
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float newWidth,
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newHeight;
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BPoint where;
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int32 token = B_NULL_TOKEN;
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BView *view;
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msg->FindFloat("width", &newWidth);
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msg->FindFloat("height", &newHeight);
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msg->FindPoint("where", &where);
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msg->FindInt32("_token", &token);
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msg->RemoveName("_token");
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view = findView(top_view, token);
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if (view){
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STRACE(("Calling BView(%s)::FrameResized( %f, %f )\n", view->Name(), newWidth, newHeight));
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view->FrameResized( newWidth, newHeight );
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// TODO: should we use dynamic_cast? isn't that a bit expensive?
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if (target && target != this){
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STRACE(("Calling BView(%s)::FrameResized( %f, %f )\n", target->Name(), newWidth, newHeight));
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((BView*)target)->FrameResized( newWidth, newHeight );
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}
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else
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printf("***PANIC: BW: Can't find view with ID: %ld !***\n", token);
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break;
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}
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*/
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case _MENUS_DONE_:
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MenusEnded();
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break;
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