Add (void*) casts to memcpy/memset invocations to appease GCC 8.
A lot of these classes are not *technically* "trivially copyable" for one reason or another, but in all of these cases it seems OK to me to use memcpy/memset on them. Adding a cast to void* tells GCC that "I know what I'm doing here" and shuts up the warning.
This commit is contained in:
parent
38b015579f
commit
1705656eac
@ -2,8 +2,8 @@
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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@ -23,9 +23,9 @@ namespace agg
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{
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//================================================render_scanline_aa_solid
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template<class Scanline, class BaseRenderer, class ColorT>
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void render_scanline_aa_solid(const Scanline& sl,
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BaseRenderer& ren,
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template<class Scanline, class BaseRenderer, class ColorT>
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void render_scanline_aa_solid(const Scanline& sl,
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BaseRenderer& ren,
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const ColorT& color)
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{
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int y = sl.y();
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@ -37,14 +37,14 @@ namespace agg
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int x = span->x;
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if(span->len > 0)
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{
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ren.blend_solid_hspan(x, y, (unsigned)span->len,
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color,
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ren.blend_solid_hspan(x, y, (unsigned)span->len,
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color,
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span->covers);
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}
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else
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{
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ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
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color,
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ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
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color,
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*(span->covers));
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}
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if(--num_spans == 0) break;
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@ -53,16 +53,16 @@ namespace agg
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}
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//===============================================render_scanlines_aa_solid
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template<class Rasterizer, class Scanline,
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template<class Rasterizer, class Scanline,
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class BaseRenderer, class ColorT>
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void render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl,
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void render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl,
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BaseRenderer& ren, const ColorT& color)
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{
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if(ras.rewind_scanlines())
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{
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// Explicitly convert "color" to the BaseRenderer color type.
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// For example, it can be called with color type "rgba", while
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// "rgba8" is needed. Otherwise it will be implicitly
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// "rgba8" is needed. Otherwise it will be implicitly
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// converted in the loop many times.
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//----------------------
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typename BaseRenderer::color_type ren_color(color);
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@ -72,7 +72,7 @@ namespace agg
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{
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//render_scanline_aa_solid(sl, ren, ren_color);
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// This code is equivalent to the above call (copy/paste).
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// This code is equivalent to the above call (copy/paste).
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// It's just a "manual" optimization for old compilers,
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// like Microsoft Visual C++ v6.0
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//-------------------------------
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@ -85,14 +85,14 @@ namespace agg
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int x = span->x;
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if(span->len > 0)
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{
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ren.blend_solid_hspan(x, y, (unsigned)span->len,
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ren_color,
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ren.blend_solid_hspan(x, y, (unsigned)span->len,
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ren_color,
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span->covers);
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}
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else
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{
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ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
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ren_color,
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ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
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ren_color,
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*(span->covers));
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}
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if(--num_spans == 0) break;
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@ -116,7 +116,7 @@ namespace agg
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{
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m_ren = &ren;
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}
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//--------------------------------------------------------------------
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void color(const color_type& c) { m_color = c; }
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const color_type& color() const { return m_color; }
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@ -129,7 +129,7 @@ namespace agg
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{
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render_scanline_aa_solid(sl, *m_ren, m_color);
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}
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private:
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base_ren_type* m_ren;
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color_type m_color;
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@ -148,9 +148,9 @@ namespace agg
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//======================================================render_scanline_aa
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template<class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanline_aa(const Scanline& sl, BaseRenderer& ren,
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template<class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanline_aa(const Scanline& sl, BaseRenderer& ren,
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SpanAllocator& alloc, SpanGenerator& span_gen)
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{
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int y = sl.y();
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@ -166,7 +166,7 @@ namespace agg
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if(len < 0) len = -len;
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typename BaseRenderer::color_type* colors = alloc.allocate(len);
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span_gen.generate(colors, x, y, len);
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ren.blend_color_hspan(x, y, len, colors,
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ren.blend_color_hspan(x, y, len, colors,
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(span->len < 0) ? 0 : covers, *covers);
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if(--num_spans == 0) break;
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@ -175,9 +175,9 @@ namespace agg
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}
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//=====================================================render_scanlines_aa
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template<class Rasterizer, class Scanline, class BaseRenderer,
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template<class Rasterizer, class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
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void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
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SpanAllocator& alloc, SpanGenerator& span_gen)
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{
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if(ras.rewind_scanlines())
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@ -192,7 +192,7 @@ namespace agg
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}
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//====================================================renderer_scanline_aa
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template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
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template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
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class renderer_scanline_aa
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{
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public:
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@ -202,22 +202,22 @@ namespace agg
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//--------------------------------------------------------------------
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renderer_scanline_aa() : m_ren(0), m_alloc(0), m_span_gen(0) {}
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renderer_scanline_aa(base_ren_type& ren,
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alloc_type& alloc,
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renderer_scanline_aa(base_ren_type& ren,
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alloc_type& alloc,
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span_gen_type& span_gen) :
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m_ren(&ren),
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m_alloc(&alloc),
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m_span_gen(&span_gen)
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{}
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void attach(base_ren_type& ren,
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alloc_type& alloc,
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void attach(base_ren_type& ren,
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alloc_type& alloc,
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span_gen_type& span_gen)
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{
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m_ren = &ren;
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m_alloc = &alloc;
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m_span_gen = &span_gen;
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}
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//--------------------------------------------------------------------
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void prepare() { m_span_gen->prepare(); }
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@ -239,21 +239,21 @@ namespace agg
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//===============================================render_scanline_bin_solid
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template<class Scanline, class BaseRenderer, class ColorT>
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void render_scanline_bin_solid(const Scanline& sl,
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BaseRenderer& ren,
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template<class Scanline, class BaseRenderer, class ColorT>
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void render_scanline_bin_solid(const Scanline& sl,
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BaseRenderer& ren,
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const ColorT& color)
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{
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unsigned num_spans = sl.num_spans();
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typename Scanline::const_iterator span = sl.begin();
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for(;;)
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{
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ren.blend_hline(span->x,
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sl.y(),
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span->x - 1 + ((span->len < 0) ?
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-span->len :
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span->len),
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color,
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ren.blend_hline(span->x,
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sl.y(),
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span->x - 1 + ((span->len < 0) ?
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-span->len :
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span->len),
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color,
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cover_full);
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if(--num_spans == 0) break;
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++span;
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@ -261,16 +261,16 @@ namespace agg
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}
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//==============================================render_scanlines_bin_solid
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template<class Rasterizer, class Scanline,
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template<class Rasterizer, class Scanline,
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class BaseRenderer, class ColorT>
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void render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl,
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void render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl,
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BaseRenderer& ren, const ColorT& color)
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{
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if(ras.rewind_scanlines())
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{
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// Explicitly convert "color" to the BaseRenderer color type.
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// For example, it can be called with color type "rgba", while
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// "rgba8" is needed. Otherwise it will be implicitly
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// "rgba8" is needed. Otherwise it will be implicitly
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// converted in the loop many times.
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//----------------------
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typename BaseRenderer::color_type ren_color(color);
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@ -280,7 +280,7 @@ namespace agg
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{
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//render_scanline_bin_solid(sl, ren, ren_color);
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// This code is equivalent to the above call (copy/paste).
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// This code is equivalent to the above call (copy/paste).
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// It's just a "manual" optimization for old compilers,
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// like Microsoft Visual C++ v6.0
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//-------------------------------
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@ -288,12 +288,12 @@ namespace agg
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typename Scanline::const_iterator span = sl.begin();
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for(;;)
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{
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ren.blend_hline(span->x,
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sl.y(),
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span->x - 1 + ((span->len < 0) ?
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-span->len :
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span->len),
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ren_color,
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ren.blend_hline(span->x,
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sl.y(),
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span->x - 1 + ((span->len < 0) ?
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-span->len :
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span->len),
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ren_color,
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cover_full);
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if(--num_spans == 0) break;
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++span;
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@ -316,7 +316,7 @@ namespace agg
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{
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m_ren = &ren;
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}
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//--------------------------------------------------------------------
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void color(const color_type& c) { m_color = c; }
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const color_type& color() const { return m_color; }
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@ -329,7 +329,7 @@ namespace agg
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{
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render_scanline_bin_solid(sl, *m_ren, m_color);
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}
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private:
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base_ren_type* m_ren;
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color_type m_color;
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@ -343,9 +343,9 @@ namespace agg
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//======================================================render_scanline_bin
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template<class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanline_bin(const Scanline& sl, BaseRenderer& ren,
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template<class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanline_bin(const Scanline& sl, BaseRenderer& ren,
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SpanAllocator& alloc, SpanGenerator& span_gen)
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{
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int y = sl.y();
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@ -359,16 +359,16 @@ namespace agg
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if(len < 0) len = -len;
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typename BaseRenderer::color_type* colors = alloc.allocate(len);
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span_gen.generate(colors, x, y, len);
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ren.blend_color_hspan(x, y, len, colors, 0, cover_full);
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ren.blend_color_hspan(x, y, len, colors, 0, cover_full);
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if(--num_spans == 0) break;
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++span;
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}
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}
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//=====================================================render_scanlines_bin
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template<class Rasterizer, class Scanline, class BaseRenderer,
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template<class Rasterizer, class Scanline, class BaseRenderer,
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class SpanAllocator, class SpanGenerator>
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void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
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void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
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SpanAllocator& alloc, SpanGenerator& span_gen)
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{
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if(ras.rewind_scanlines())
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@ -383,7 +383,7 @@ namespace agg
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}
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//====================================================renderer_scanline_bin
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template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
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template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
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class renderer_scanline_bin
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{
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public:
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@ -393,22 +393,22 @@ namespace agg
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//--------------------------------------------------------------------
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renderer_scanline_bin() : m_ren(0), m_alloc(0), m_span_gen(0) {}
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renderer_scanline_bin(base_ren_type& ren,
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alloc_type& alloc,
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renderer_scanline_bin(base_ren_type& ren,
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alloc_type& alloc,
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span_gen_type& span_gen) :
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m_ren(&ren),
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m_alloc(&alloc),
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m_span_gen(&span_gen)
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{}
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void attach(base_ren_type& ren,
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alloc_type& alloc,
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void attach(base_ren_type& ren,
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alloc_type& alloc,
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span_gen_type& span_gen)
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{
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m_ren = &ren;
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m_alloc = &alloc;
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m_span_gen = &span_gen;
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}
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//--------------------------------------------------------------------
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void prepare() { m_span_gen->prepare(); }
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@ -449,13 +449,13 @@ namespace agg
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}
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//========================================================render_all_paths
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template<class Rasterizer, class Scanline, class Renderer,
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template<class Rasterizer, class Scanline, class Renderer,
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class VertexSource, class ColorStorage, class PathId>
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void render_all_paths(Rasterizer& ras,
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void render_all_paths(Rasterizer& ras,
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Scanline& sl,
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Renderer& r,
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VertexSource& vs,
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const ColorStorage& as,
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Renderer& r,
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VertexSource& vs,
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const ColorStorage& as,
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const PathId& path_id,
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unsigned num_paths)
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{
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@ -477,13 +477,13 @@ namespace agg
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//=============================================render_scanlines_compound
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template<class Rasterizer,
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class ScanlineAA,
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class ScanlineBin,
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class BaseRenderer,
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template<class Rasterizer,
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class ScanlineAA,
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class ScanlineBin,
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class BaseRenderer,
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class SpanAllocator,
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class StyleHandler>
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void render_scanlines_compound(Rasterizer& ras,
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void render_scanlines_compound(Rasterizer& ras,
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ScanlineAA& sl_aa,
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ScanlineBin& sl_bin,
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BaseRenderer& ren,
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@ -530,14 +530,14 @@ namespace agg
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for(;;)
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{
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len = span_aa->len;
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sh.generate_span(color_span,
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span_aa->x,
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sl_aa.y(),
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len,
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sh.generate_span(color_span,
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span_aa->x,
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sl_aa.y(),
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len,
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style);
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ren.blend_color_hspan(span_aa->x,
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sl_aa.y(),
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ren.blend_color_hspan(span_aa->x,
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sl_aa.y(),
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span_aa->len,
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color_span,
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span_aa->covers);
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@ -554,12 +554,12 @@ namespace agg
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if(sl_len)
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{
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memset(mix_buffer + sl_start - min_x,
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0,
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memset((void*)(mix_buffer + sl_start - min_x),
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0,
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sl_len * sizeof(color_type));
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memset(cover_buffer + sl_start - min_x,
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0,
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memset(cover_buffer + sl_start - min_x,
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0,
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sl_len * sizeof(cover_type));
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int sl_y = 0x7FFFFFFF;
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@ -620,10 +620,10 @@ namespace agg
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len = span_aa->len;
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colors = mix_buffer + span_aa->x - min_x;
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cspan = color_span;
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sh.generate_span(cspan,
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span_aa->x,
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sl_aa.y(),
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len,
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sh.generate_span(cspan,
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span_aa->x,
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sl_aa.y(),
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len,
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style);
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src_covers = span_aa->covers;
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dst_covers = cover_buffer + span_aa->x - min_x;
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@ -651,8 +651,8 @@ namespace agg
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}
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}
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}
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ren.blend_color_hspan(sl_start,
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sl_y,
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ren.blend_color_hspan(sl_start,
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sl_y,
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sl_len,
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mix_buffer + sl_start - min_x,
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0,
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|
@ -72,7 +72,7 @@ struct ValuePieceLocation {
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bool Copy(const ValuePieceLocation& other)
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{
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memcpy(this, &other, sizeof(ValuePieceLocation));
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memcpy((void*)this, (void*)&other, sizeof(ValuePieceLocation));
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if (type == VALUE_PIECE_LOCATION_IMPLICIT) {
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void* tempValue = malloc(size);
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if (tempValue == NULL) {
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|
@ -27,8 +27,8 @@ virtual ~_BTextViewSupportBuffer_();
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int32 ItemCount() const;
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protected:
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int32 fExtraCount;
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int32 fItemCount;
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int32 fExtraCount;
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int32 fItemCount;
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int32 fBufferCount;
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T* fBuffer;
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};
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@ -61,7 +61,7 @@ _BTextViewSupportBuffer_<T>::InsertItemsAt(int32 inNumItems,
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{
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if (inNumItems < 1)
|
||||
return;
|
||||
|
||||
|
||||
inAtIndex = (inAtIndex > fItemCount) ? fItemCount : inAtIndex;
|
||||
inAtIndex = (inAtIndex < 0) ? 0 : inAtIndex;
|
||||
|
||||
@ -69,15 +69,16 @@ _BTextViewSupportBuffer_<T>::InsertItemsAt(int32 inNumItems,
|
||||
int32 logSize = fItemCount * sizeof(T);
|
||||
if ((logSize + delta) >= fBufferCount) {
|
||||
fBufferCount = logSize + delta + (fExtraCount * sizeof(T));
|
||||
fBuffer = (T*)realloc(fBuffer, fBufferCount);
|
||||
fBuffer = (T*)realloc((void*)fBuffer, fBufferCount);
|
||||
if (fBuffer == NULL)
|
||||
debugger("InsertItemsAt(): reallocation failed");
|
||||
}
|
||||
|
||||
|
||||
T* loc = fBuffer + inAtIndex;
|
||||
memmove(loc + inNumItems, loc, (fItemCount - inAtIndex) * sizeof(T));
|
||||
memcpy(loc, inItem, delta);
|
||||
|
||||
memmove((void*)(loc + inNumItems), (void*)loc,
|
||||
(fItemCount - inAtIndex) * sizeof(T));
|
||||
memcpy((void*)loc, (void*)inItem, delta);
|
||||
|
||||
fItemCount += inNumItems;
|
||||
}
|
||||
|
||||
@ -89,14 +90,14 @@ _BTextViewSupportBuffer_<T>::RemoveItemsAt(int32 inNumItems,
|
||||
{
|
||||
if (inNumItems < 1)
|
||||
return;
|
||||
|
||||
|
||||
inAtIndex = (inAtIndex > fItemCount - 1) ? (fItemCount - 1) : inAtIndex;
|
||||
inAtIndex = (inAtIndex < 0) ? 0 : inAtIndex;
|
||||
|
||||
|
||||
T* loc = fBuffer + inAtIndex;
|
||||
memmove(loc, loc + inNumItems,
|
||||
memmove(loc, loc + inNumItems,
|
||||
(fItemCount - (inNumItems + inAtIndex)) * sizeof(T));
|
||||
|
||||
|
||||
int32 delta = inNumItems * sizeof(T);
|
||||
int32 logSize = fItemCount * sizeof(T);
|
||||
uint32 extraSize = fBufferCount - (logSize - delta);
|
||||
@ -106,7 +107,7 @@ _BTextViewSupportBuffer_<T>::RemoveItemsAt(int32 inNumItems,
|
||||
if (fBuffer == NULL)
|
||||
debugger("RemoveItemsAt(): reallocation failed");
|
||||
}
|
||||
|
||||
|
||||
fItemCount -= inNumItems;
|
||||
}
|
||||
|
||||
|
@ -198,11 +198,11 @@ SavePalette::SavePalette(int mode)
|
||||
{
|
||||
if (IsValid()) {
|
||||
if (fMode == WEB_SAFE_PALETTE) {
|
||||
memcpy(pal, wsp, sizeof(rgb_color) * 256);
|
||||
memcpy((void*)pal, wsp, sizeof(rgb_color) * 256);
|
||||
fSize = 216;
|
||||
} else if (fMode == BEOS_SYSTEM_PALETTE) {
|
||||
color_map* map = (color_map*)system_colors();
|
||||
memcpy(pal, map->color_list, sizeof(rgb_color) * 256);
|
||||
memcpy((void*)pal, map->color_list, sizeof(rgb_color) * 256);
|
||||
fSize = 256;
|
||||
} else if (fMode == GREYSCALE_PALETTE) {
|
||||
for (int i = 0; i < 256; i++) {
|
||||
@ -405,7 +405,7 @@ SavePalette::IndexForColor(uint8 red, uint8 green, uint8 blue, uint8 alpha)
|
||||
}
|
||||
} else {
|
||||
int closestDistance = 255 * 255 * 3;
|
||||
|
||||
|
||||
if (fTransparentMode == AUTO_TRANSPARENCY) {
|
||||
for (int i = 0; i < fTransparentIndex && closestDistance != 0;
|
||||
i++) {
|
||||
|
@ -57,7 +57,7 @@ TransformPointsBox::TransformPointsBox(CanvasView* view,
|
||||
fPoints[i].point_out.x, fPoints[i].point_out.y);
|
||||
bounds = bounds | dummy;
|
||||
} else {
|
||||
memset(&fPoints[i], 0, sizeof(control_point));
|
||||
memset((void*)&fPoints[i], 0, sizeof(control_point));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -353,7 +353,7 @@ BVariant::_SetTo(const BVariant& other)
|
||||
other.fReferenceable->AcquireReference();
|
||||
}
|
||||
|
||||
memcpy(this, &other, sizeof(BVariant));
|
||||
memcpy((void*)this, (void*)&other, sizeof(BVariant));
|
||||
}
|
||||
|
||||
|
||||
|
@ -474,7 +474,7 @@ OpenHashElementArray<Element>::Add()
|
||||
memcpy(newData, fData, fSize * sizeof(Element));
|
||||
free(fData);
|
||||
*/
|
||||
Element *newData = (Element*)realloc(fData,
|
||||
Element *newData = (Element*)realloc((void*)fData,
|
||||
(size_t)newSize * sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
|
@ -788,7 +788,7 @@ BPoseView::SavePoseLocations(BRect* frameIfDesktop)
|
||||
extendedPoseInfo = (ExtendedPoseInfo*)
|
||||
new char [size];
|
||||
|
||||
memset(extendedPoseInfo, 0, size);
|
||||
memset((void*)extendedPoseInfo, 0, size);
|
||||
extendedPoseInfo->fWorkspaces = 0xffffffff;
|
||||
extendedPoseInfo->fInvisible = false;
|
||||
extendedPoseInfo->fShowFromBootOnly = false;
|
||||
|
@ -145,7 +145,7 @@ VectorPath::VectorPath(BMessage* archive)
|
||||
if (archive->GetInfo("point", &typeFound, &countFound) >= B_OK
|
||||
&& typeFound == B_POINT_TYPE
|
||||
&& _SetPointCount(countFound)) {
|
||||
memset(fPath, 0, fAllocCount * sizeof(control_point));
|
||||
memset((void*)fPath, 0, fAllocCount * sizeof(control_point));
|
||||
|
||||
BPoint point;
|
||||
BPoint pointIn;
|
||||
@ -322,7 +322,7 @@ VectorPath::operator==(const VectorPath& other) const
|
||||
{
|
||||
if (fClosed != other.fClosed)
|
||||
return false;
|
||||
|
||||
|
||||
if (fPointCount != other.fPointCount)
|
||||
return false;
|
||||
|
||||
@ -1073,7 +1073,7 @@ VectorPath::_SetPointCount(int32 count)
|
||||
fPath = obj_new(control_point, fAllocCount);
|
||||
|
||||
if (fPath != NULL) {
|
||||
memset(fPath + fPointCount, 0,
|
||||
memset((void*)(fPath + fPointCount), 0,
|
||||
(fAllocCount - fPointCount) * sizeof(control_point));
|
||||
}
|
||||
}
|
||||
|
@ -842,7 +842,7 @@ KeyboardLayout::_InitFrom(const char* data)
|
||||
state.mode = kKeyShape;
|
||||
break;
|
||||
case kKeyShape:
|
||||
memset(&key, 0, sizeof(Key));
|
||||
memset((void*)&key, 0, sizeof(Key));
|
||||
if (!_GetShape(state, term.String(), key))
|
||||
return B_BAD_VALUE;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user