Time prefs: Use button label symbols & relayout

Add becomes +, Remove becomes −, the current button labels "Add" and "Remove"
are used as tool tips. Relayout the controls so that they fit nicely with the
buttons:

The add button is placed left of the server text control showing that it
adds new server names while the remove button is placed next to the list
view showing that it removes server names from the list.

The reset button is placed next to the "Synchronize" button at the bottom of
the tab group and is renamed "Reset to default server list".

This makes the window a bit taller.
This commit is contained in:
John Scipione 2014-03-31 20:18:11 -04:00
parent deda8cad48
commit 1520fffa4f
2 changed files with 95 additions and 73 deletions

View File

@ -1,10 +1,11 @@
/*
* Copyright 2011, Haiku, Inc. All Rights Reserved.
* Copyright 2011-2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hamish Morrison <hamish@lavabit.com>
* Axel Dörfler <axeld@pinc-software.de>
* Axel Dörfler, axeld@pinc-software.de
* Hamish Morrison, hamish@lavabit.com
* John Scipione, jscipione@gmail.com
*/
@ -18,13 +19,14 @@
#include <Button.h>
#include <Catalog.h>
#include <CheckBox.h>
#include <ControlLook.h>
#include <File.h>
#include <FindDirectory.h>
#include <Invoker.h>
#include <ListItem.h>
#include <ListView.h>
#include <Path.h>
#include <ScrollView.h>
#include <Size.h>
#include <TextControl.h>
#include "ntp.h"
@ -35,6 +37,9 @@
#define B_TRANSLATION_CONTEXT "Time"
// #pragma mark - Settings
Settings::Settings()
:
fMessage(kMsgNetworkTimeSettings)
@ -265,6 +270,9 @@ Settings::_GetPath(BPath& path)
}
// #pragma mark - NetworkTimeView
NetworkTimeView::NetworkTimeView(const char* name)
:
BGroupView(name, B_VERTICAL, B_USE_DEFAULT_SPACING),
@ -317,12 +325,11 @@ NetworkTimeView::MessageReceived(BMessage* message)
case kMsgServerEdited:
{
bool isValidServerName
= _IsValidServerName(fServerTextControl->Text());
bool isValid = _IsValidServerName(fServerTextControl->Text());
fServerTextControl->TextView()->SetFontAndColor(0,
fServerTextControl->TextView()->TextLength(), NULL, 0,
isValidServerName ? &fTextColor : &fInvalidColor);
fAddButton->SetEnabled(isValidServerName);
isValid ? &fTextColor : &fInvalidColor);
fAddButton->SetEnabled(isValid);
break;
}
@ -459,16 +466,19 @@ NetworkTimeView::_InitView()
new BMessage(kMsgAddServer));
fServerTextControl->SetModificationMessage(new BMessage(kMsgServerEdited));
fAddButton = new BButton("add", B_TRANSLATE("Add"),
new BMessage(kMsgAddServer));
fRemoveButton = new BButton("remove", B_TRANSLATE("Remove"),
new BMessage(kMsgRemoveServer));
fResetButton = new BButton("reset", B_TRANSLATE("Reset"),
new BMessage(kMsgResetServerList));
const float kButtonWidth = fServerTextControl->Frame().Height();
fAddButton = new BButton("add", "+", new BMessage(kMsgAddServer));
fAddButton->SetToolTip(B_TRANSLATE("Add"));
fAddButton->SetExplicitSize(BSize(kButtonWidth, kButtonWidth));
fRemoveButton = new BButton("remove", "", new BMessage(kMsgRemoveServer));
fRemoveButton->SetToolTip(B_TRANSLATE("Remove"));
fRemoveButton->SetExplicitSize(BSize(kButtonWidth, kButtonWidth));
fServerListView = new BListView("serverList");
fServerListView->SetSelectionMessage(new
BMessage(kMsgSetDefaultServer));
fServerListView->SetExplicitMinSize(BSize(B_SIZE_UNSET, kButtonWidth * 4));
fServerListView->SetSelectionMessage(new BMessage(kMsgSetDefaultServer));
BScrollView* scrollView = new BScrollView("serverScrollView",
fServerListView, B_FRAME_EVENTS | B_WILL_DRAW, false, true);
_UpdateServerList();
@ -481,23 +491,26 @@ NetworkTimeView::_InitView()
B_TRANSLATE("Synchronize at boot"),
new BMessage(kMsgSynchronizeAtBoot));
fSynchronizeAtBootCheckBox->SetValue(fSettings.GetSynchronizeAtBoot());
fResetButton = new BButton("reset",
B_TRANSLATE("Reset to default server list"),
new BMessage(kMsgResetServerList));
fSynchronizeButton = new BButton("update", B_TRANSLATE("Synchronize"),
new BMessage(kMsgSynchronize));
fSynchronizeButton->SetExplicitAlignment(
BAlignment(B_ALIGN_RIGHT, B_ALIGN_BOTTOM));
const float kInset = be_control_look->DefaultItemSpacing();
BLayoutBuilder::Group<>(this)
.AddGroup(B_HORIZONTAL)
.AddGroup(B_VERTICAL, 0)
BLayoutBuilder::Group<>(this, B_VERTICAL)
.AddGroup(B_VERTICAL, B_USE_SMALL_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_SMALL_SPACING)
.Add(fServerTextControl)
.Add(scrollView)
.End()
.AddGroup(B_VERTICAL, kInset / 2)
.Add(fAddButton)
.Add(fRemoveButton)
.Add(fResetButton)
.AddGlue()
.End()
.AddGroup(B_HORIZONTAL, B_USE_SMALL_SPACING)
.Add(scrollView)
.AddGroup(B_VERTICAL, B_USE_SMALL_SPACING)
.Add(fRemoveButton)
.AddGlue()
.End()
.End()
.End()
.AddGroup(B_HORIZONTAL)
@ -505,9 +518,13 @@ NetworkTimeView::_InitView()
.Add(fTryAllServersCheckBox)
.Add(fSynchronizeAtBootCheckBox)
.End()
.End()
.AddGroup(B_HORIZONTAL)
.AddGlue()
.Add(fResetButton)
.Add(fSynchronizeButton)
.End()
.SetInsets(kInset, kInset, kInset, kInset);
.SetInsets(B_USE_DEFAULT_SPACING);
}
@ -556,35 +573,7 @@ NetworkTimeView::_IsValidServerName(const char* serverName)
}
status_t
update_time(const Settings& settings, const char** errorString,
int32* errorCode)
{
int32 defaultServer = settings.GetDefaultServer();
status_t status = B_ENTRY_NOT_FOUND;
const char* server = settings.GetServer(defaultServer);
if (server != NULL)
status = ntp_update_time(server, errorString, errorCode);
if (status != B_OK && settings.GetTryAllServers()) {
for (int32 index = 0; ; index++) {
if (index == defaultServer)
index++;
server = settings.GetServer(index);
if (server == NULL)
break;
status = ntp_update_time(server, errorString, errorCode);
if (status == B_OK)
break;
}
}
return status;
}
// #pragma mark - update functions
int32
@ -622,3 +611,34 @@ update_time(const Settings& settings, BMessenger* messenger,
return resume_thread(*thread);
}
status_t
update_time(const Settings& settings, const char** errorString,
int32* errorCode)
{
int32 defaultServer = settings.GetDefaultServer();
status_t status = B_ENTRY_NOT_FOUND;
const char* server = settings.GetServer(defaultServer);
if (server != NULL)
status = ntp_update_time(server, errorString, errorCode);
if (status != B_OK && settings.GetTryAllServers()) {
for (int32 index = 0; ; index++) {
if (index == defaultServer)
index++;
server = settings.GetServer(index);
if (server == NULL)
break;
status = ntp_update_time(server, errorString, errorCode);
if (status == B_OK)
break;
}
}
return status;
}

View File

@ -1,10 +1,11 @@
/*
* Copyright 2011, Haiku, Inc. All Rights Reserved.
* Copyright 2011-2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hamish Morrison <hamish@lavabit.com>
* Axel Dörfler <axeld@pinc-software.de>
* Axel Dörfler, axeld@pinc-software.de
* Hamish Morrison, hamish@lavabit.com
* John Scipione, jscipione@gmail.com
*/
#ifndef NETWORK_TIME_VIEW_H
#define NETWORK_TIME_VIEW_H
@ -16,11 +17,10 @@
class BButton;
class BCheckBox;
class BListView;
class BTextControl;
class BMessage;
class BMessenger;
class BPath;
class Settings;
class BTextControl;
static const uint32 kMsgNetworkTimeSettings = 'ntst';
@ -37,16 +37,6 @@ static const uint32 kMsgSynchronizationResult = 'syrs';
static const uint32 kMsgNetworkTimeChange = 'ntch';
status_t
update_time(const Settings& settings, BMessenger* messenger,
thread_id* thread);
status_t
update_time(const Settings& settings, const char** errorString,
int32* errorCode);
class Settings {
public:
Settings();
@ -115,4 +105,16 @@ private:
};
int32
update_thread(void* params);
status_t
update_time(const Settings& settings, BMessenger* messenger,
thread_id* thread);
status_t
update_time(const Settings& settings, const char** errorString,
int32* errorCode);
#endif // NETWORK_TIME_VIEW_H