Separated the team functions from the thread.h header into the new team.h.
Fixed fd.h to include that file. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6995 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -9,6 +9,7 @@
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#include <lock.h>
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#include <memheap.h>
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#include <sys/stat.h>
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#include <team.h>
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#ifdef __cplusplus
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48
headers/private/kernel/team.h
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48
headers/private/kernel/team.h
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@ -0,0 +1,48 @@
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/*
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** Copyright 2004, The OpenBeOS Team. All rights reserved.
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** Distributed under the terms of the OpenBeOS License.
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*/
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#ifndef _TEAM_H
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#define _TEAM_H
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#include <OS.h>
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#include <thread_types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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int team_init(kernel_args *ka);
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team_id team_create_team(const char *path, const char *name, char **args, int argc,
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char **envp, int envc, int priority);
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status_t wait_for_team(team_id id, status_t *returnCode);
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void team_remove_team(struct team *team);
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void team_delete_team(struct team *team);
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struct team *team_get_kernel_team(void);
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team_id team_get_kernel_team_id(void);
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team_id team_get_current_team_id(void);
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char **user_team_get_arguments(void);
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int user_team_get_arg_count(void);
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bool team_is_valid(team_id id);
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struct team *team_get_team_struct_locked(team_id id);
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// used in syscalls.c
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team_id _user_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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status_t _user_wait_for_team(team_id id, status_t *_returnCode);
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status_t _user_kill_team(thread_id thread);
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team_id _user_get_current_team(void);
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status_t _user_get_team_info(team_id id, team_info *info);
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status_t _user_get_next_team_info(int32 *cookie, team_info *info);
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// ToDo: please move the "env" setter/getter out of the kernel!
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int user_setenv(const char *name, const char *value, int overwrite);
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int user_getenv(const char *name, char **value);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _TIME_H */
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@ -8,15 +8,16 @@
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#ifndef _THREAD_H
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#define _THREAD_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <OS.h>
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#include <thread_types.h>
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#include <arch/thread.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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void scheduler_reschedule(void);
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void start_scheduler(void);
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@ -53,24 +54,7 @@ thread_get_current_thread_id(void)
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thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority, void *args, team_id team);
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int team_init(kernel_args *ka);
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struct team *team_get_kernel_team(void);
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team_id team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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status_t wait_for_team(team_id id, status_t *returnCode);
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void team_remove_team_from_hash(struct team *team);
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team_id team_get_kernel_team_id(void);
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team_id team_get_current_team_id(void);
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char **user_team_get_arguments(void);
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int user_team_get_arg_count(void);
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bool team_is_valid(team_id id);
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struct team *team_get_team_struct_locked(team_id id);
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// used in syscalls.c
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team_id _user_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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status_t _user_wait_for_team(team_id id, status_t *_returnCode);
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status_t _user_kill_team(thread_id thread);
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team_id _user_get_current_team(void);
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status_t _user_set_thread_priority(thread_id thread, int32 newPriority);
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status_t _user_suspend_thread(thread_id thread);
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status_t _user_resume_thread(thread_id thread);
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@ -85,17 +69,11 @@ status_t _user_receive_data(thread_id *_sender, void *buffer, size_t buffer_size
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thread_id _user_find_thread(const char *name);
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status_t _user_get_thread_info(thread_id id, thread_info *info);
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status_t _user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
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status_t _user_get_team_info(team_id id, team_info *info);
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status_t _user_get_next_team_info(int32 *cookie, team_info *info);
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// ToDo: these don't belong here
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int _user_getrlimit(int resource, struct rlimit * rlp);
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int _user_setrlimit(int resource, const struct rlimit * rlp);
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// ToDo: please move the "env" setter/getter out of the kernel!
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int user_setenv(const char *name, const char *value, int overwrite);
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int user_getenv(const char *name, char **value);
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#if 1
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// XXX remove later
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int thread_test(void);
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