Use arrow icons for th enavigation buttons. The IconButton class is a slightly

extended version of the LaunchBox version (added TrimIcon() method). Will go
away when/if the browser is moved into the Haiku source tree.


git-svn-id: http://svn.haiku-os.org/webpositive/webkit/trunk@159 94f232f2-1747-11df-bad5-a5bfde151594
This commit is contained in:
stippi 2010-02-21 12:49:11 +00:00
parent 5478dd2992
commit 14c76a6546
6 changed files with 1188 additions and 9 deletions

View File

@ -0,0 +1,924 @@
/*
* Copyright 2006-2010, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
// NOTE: this file is a duplicate of the version in Icon-O-Matic/generic
// it should be placed into a common folder for generic useful stuff
#include "IconButton.h"
#include <new>
#include <stdio.h>
#include <Application.h>
#include <Bitmap.h>
#include <Control.h>
#include <ControlLook.h>
#include <Entry.h>
#include <Looper.h>
#include <Message.h>
#include <Mime.h>
#include <Path.h>
#include <Region.h>
#include <Resources.h>
#include <Roster.h>
#include <TranslationUtils.h>
#include <Window.h>
#include "IconUtils.h"
using std::nothrow;
// constructor
IconButton::IconButton(const char* name, uint32 id, const char* label,
BMessage* message, BHandler* target)
: BView(name, B_WILL_DRAW),
BInvoker(message, target),
fButtonState(STATE_ENABLED),
fID(id),
fNormalBitmap(NULL),
fDisabledBitmap(NULL),
fClickedBitmap(NULL),
fDisabledClickedBitmap(NULL),
fLabel(label),
fTargetCache(target)
{
SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));
SetViewColor(B_TRANSPARENT_32_BIT);
}
// destructor
IconButton::~IconButton()
{
_DeleteBitmaps();
}
// MessageReceived
void
IconButton::MessageReceived(BMessage* message)
{
switch (message->what) {
default:
BView::MessageReceived(message);
break;
}
}
// AttachedToWindow
void
IconButton::AttachedToWindow()
{
rgb_color background = B_TRANSPARENT_COLOR;
if (BView* parent = Parent()) {
background = parent->ViewColor();
if (background == B_TRANSPARENT_COLOR)
background = parent->LowColor();
}
if (background == B_TRANSPARENT_COLOR)
background = ui_color(B_PANEL_BACKGROUND_COLOR);
SetLowColor(background);
SetTarget(fTargetCache);
if (!Target())
SetTarget(Window());
}
// Draw
void
IconButton::Draw(BRect area)
{
rgb_color background = LowColor();
BRect r(Bounds());
if (be_control_look != NULL) {
uint32 flags = 0;
BBitmap* bitmap = fNormalBitmap;
if (!IsEnabled()) {
flags |= BControlLook::B_DISABLED;
bitmap = fDisabledBitmap;
}
if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED))
flags |= BControlLook::B_ACTIVATED;
if (DrawBorder()) {
be_control_look->DrawButtonFrame(this, r, area, background,
background, flags);
be_control_look->DrawButtonBackground(this, r, area, background,
flags);
} else {
SetHighColor(background);
FillRect(r);
}
if (bitmap && bitmap->IsValid()) {
float x = r.left + floorf((r.Width()
- bitmap->Bounds().Width()) / 2.0 + 0.5);
float y = r.top + floorf((r.Height()
- bitmap->Bounds().Height()) / 2.0 + 0.5);
BPoint point(x, y);
if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED))
point += BPoint(1.0, 1.0);
if (bitmap->ColorSpace() == B_RGBA32
|| bitmap->ColorSpace() == B_RGBA32_BIG) {
SetDrawingMode(B_OP_ALPHA);
SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
}
DrawBitmap(bitmap, point);
}
return;
}
rgb_color lightShadow, shadow, darkShadow, light;
BBitmap* bitmap = fNormalBitmap;
// adjust colors and bitmap according to flags
if (IsEnabled()) {
lightShadow = tint_color(background, B_DARKEN_1_TINT);
shadow = tint_color(background, B_DARKEN_2_TINT);
darkShadow = tint_color(background, B_DARKEN_4_TINT);
light = tint_color(background, B_LIGHTEN_MAX_TINT);
SetHighColor(0, 0, 0, 255);
} else {
lightShadow = tint_color(background, 1.11);
shadow = tint_color(background, B_DARKEN_1_TINT);
darkShadow = tint_color(background, B_DARKEN_2_TINT);
light = tint_color(background, B_LIGHTEN_2_TINT);
bitmap = fDisabledBitmap;
SetHighColor(tint_color(background, B_DISABLED_LABEL_TINT));
}
if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED)) {
if (IsEnabled()) {
// background = tint_color(background, B_DARKEN_2_TINT);
// background = tint_color(background, B_LIGHTEN_1_TINT);
background = tint_color(background, B_DARKEN_1_TINT);
bitmap = fClickedBitmap;
} else {
// background = tint_color(background, B_DARKEN_1_TINT);
// background = tint_color(background, (B_NO_TINT + B_LIGHTEN_1_TINT) / 2.0);
background = tint_color(background, (B_NO_TINT + B_DARKEN_1_TINT) / 2.0);
bitmap = fDisabledClickedBitmap;
}
// background
SetLowColor(background);
r.InsetBy(2.0, 2.0);
StrokeLine(r.LeftBottom(), r.LeftTop(), B_SOLID_LOW);
StrokeLine(r.LeftTop(), r.RightTop(), B_SOLID_LOW);
r.InsetBy(-2.0, -2.0);
}
// draw frame only if tracking
if (DrawBorder()) {
if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED))
DrawPressedBorder(r, background, shadow, darkShadow, lightShadow, light);
else
DrawNormalBorder(r, background, shadow, darkShadow, lightShadow, light);
r.InsetBy(2.0, 2.0);
} else
_DrawFrame(r, background, background, background, background);
float width = Bounds().Width();
float height = Bounds().Height();
// bitmap
BRegion originalClippingRegion;
if (bitmap && bitmap->IsValid()) {
float x = floorf((width - bitmap->Bounds().Width()) / 2.0 + 0.5);
float y = floorf((height - bitmap->Bounds().Height()) / 2.0 + 0.5);
BPoint point(x, y);
if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED))
point += BPoint(1.0, 1.0);
if (bitmap->ColorSpace() == B_RGBA32 || bitmap->ColorSpace() == B_RGBA32_BIG) {
FillRect(r, B_SOLID_LOW);
SetDrawingMode(B_OP_ALPHA);
SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
}
DrawBitmap(bitmap, point);
// constrain clipping region
BRegion region= originalClippingRegion;
GetClippingRegion(&region);
region.Exclude(bitmap->Bounds().OffsetByCopy(point));
ConstrainClippingRegion(&region);
}
// background
SetDrawingMode(B_OP_COPY);
FillRect(r, B_SOLID_LOW);
ConstrainClippingRegion(NULL);
// label
if (fLabel.CountChars() > 0) {
SetDrawingMode(B_OP_COPY);
font_height fh;
GetFontHeight(&fh);
float y = Bounds().bottom - 4.0;
y -= fh.descent;
float x = (width - StringWidth(fLabel.String())) / 2.0;
DrawString(fLabel.String(), BPoint(x, y));
}
}
// MouseDown
void
IconButton::MouseDown(BPoint where)
{
if (!IsValid())
return;
if (_HasFlags(STATE_ENABLED)/* && !_HasFlags(STATE_FORCE_PRESSED)*/) {
if (Bounds().Contains(where)) {
SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
_AddFlags(STATE_PRESSED | STATE_TRACKING);
} else {
_ClearFlags(STATE_PRESSED | STATE_TRACKING);
}
}
}
// MouseUp
void
IconButton::MouseUp(BPoint where)
{
if (!IsValid())
return;
// if (!_HasFlags(STATE_FORCE_PRESSED)) {
if (_HasFlags(STATE_ENABLED) && _HasFlags(STATE_PRESSED) && Bounds().Contains(where))
Invoke();
else if (Bounds().Contains(where))
_AddFlags(STATE_INSIDE);
_ClearFlags(STATE_PRESSED | STATE_TRACKING);
// }
}
// MouseMoved
void
IconButton::MouseMoved(BPoint where, uint32 transit, const BMessage* message)
{
if (!IsValid())
return;
uint32 buttons = 0;
Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons);
// catch a mouse up event that we might have missed
if (!buttons && _HasFlags(STATE_PRESSED)) {
MouseUp(where);
return;
}
if (buttons && !_HasFlags(STATE_TRACKING))
return;
if ((transit == B_INSIDE_VIEW || transit == B_ENTERED_VIEW)
&& _HasFlags(STATE_ENABLED))
_AddFlags(STATE_INSIDE);
else
_ClearFlags(STATE_INSIDE);
if (_HasFlags(STATE_TRACKING)) {
if (Bounds().Contains(where))
_AddFlags(STATE_PRESSED);
else
_ClearFlags(STATE_PRESSED);
}
}
#define MIN_SPACE 15.0
// GetPreferredSize
void
IconButton::GetPreferredSize(float* width, float* height)
{
float minWidth = 0.0;
float minHeight = 0.0;
if (IsValid()) {
minWidth += fNormalBitmap->Bounds().IntegerWidth() + 1.0;
minHeight += fNormalBitmap->Bounds().IntegerHeight() + 1.0;
}
if (minWidth < MIN_SPACE)
minWidth = MIN_SPACE;
if (minHeight < MIN_SPACE)
minHeight = MIN_SPACE;
float hPadding = max_c(6.0, ceilf(minHeight / 4.0));
float vPadding = max_c(6.0, ceilf(minWidth / 4.0));
if (fLabel.CountChars() > 0) {
font_height fh;
GetFontHeight(&fh);
minHeight += ceilf(fh.ascent + fh.descent) + vPadding;
minWidth += StringWidth(fLabel.String()) + vPadding;
}
if (width)
*width = minWidth + hPadding;
if (height)
*height = minHeight + vPadding;
}
// MinSize
BSize
IconButton::MinSize()
{
BSize size;
GetPreferredSize(&size.width, &size.height);
return size;
}
// MaxSize
BSize
IconButton::MaxSize()
{
return MinSize();
}
// Invoke
status_t
IconButton::Invoke(BMessage* message)
{
if (!message)
message = Message();
if (message) {
BMessage clone(*message);
clone.AddInt64("be:when", system_time());
clone.AddPointer("be:source", (BView*)this);
clone.AddInt32("be:value", Value());
clone.AddInt32("id", ID());
return BInvoker::Invoke(&clone);
}
return BInvoker::Invoke(message);
}
// SetPressed
void
IconButton::SetPressed(bool pressed)
{
if (pressed)
_AddFlags(STATE_FORCE_PRESSED);
else
_ClearFlags(STATE_FORCE_PRESSED);
}
// IsPressed
bool
IconButton::IsPressed() const
{
return _HasFlags(STATE_FORCE_PRESSED);
}
status_t
IconButton::SetIcon(int32 resourceID)
{
app_info info;
status_t status = be_app->GetAppInfo(&info);
if (status != B_OK)
return status;
BResources resources(&info.ref);
status = resources.InitCheck();
if (status != B_OK)
return status;
printf("check\n");
size_t size;
const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE, resourceID,
&size);
if (data != NULL) {
printf("found resource\n");
BBitmap bitmap(BRect(0, 0, 31, 31), B_BITMAP_NO_SERVER_LINK, B_RGBA32);
status = bitmap.InitCheck();
if (status != B_OK)
return status;
status = BIconUtils::GetVectorIcon(reinterpret_cast<const uint8*>(data),
size, &bitmap);
if (status != B_OK)
return status;
return SetIcon(&bitmap);
}
// const void* data = resources.LoadResource(B_BITMAP_TYPE, resourceID, &size);
return B_ERROR;
}
// SetIcon
status_t
IconButton::SetIcon(const char* pathToBitmap)
{
if (pathToBitmap == NULL)
return B_BAD_VALUE;
status_t status = B_BAD_VALUE;
BBitmap* fileBitmap = NULL;
// try to load bitmap from either relative or absolute path
BEntry entry(pathToBitmap, true);
if (!entry.Exists()) {
app_info info;
status = be_app->GetAppInfo(&info);
if (status == B_OK) {
BEntry app_entry(&info.ref, true);
BPath path;
app_entry.GetPath(&path);
status = path.InitCheck();
if (status == B_OK) {
status = path.GetParent(&path);
if (status == B_OK) {
status = path.Append(pathToBitmap, true);
if (status == B_OK)
fileBitmap = BTranslationUtils::GetBitmap(path.Path());
else
printf("IconButton::SetIcon() - path.Append() failed: %s\n", strerror(status));
} else
printf("IconButton::SetIcon() - path.GetParent() failed: %s\n", strerror(status));
} else
printf("IconButton::SetIcon() - path.InitCheck() failed: %s\n", strerror(status));
} else
printf("IconButton::SetIcon() - be_app->GetAppInfo() failed: %s\n", strerror(status));
} else
fileBitmap = BTranslationUtils::GetBitmap(pathToBitmap);
if (fileBitmap) {
status = _MakeBitmaps(fileBitmap);
delete fileBitmap;
} else
status = B_ERROR;
return status;
}
// SetIcon
status_t
IconButton::SetIcon(const BBitmap* bitmap)
{
if (bitmap && bitmap->ColorSpace() == B_CMAP8) {
status_t status = bitmap->InitCheck();
if (status >= B_OK) {
if (BBitmap* rgb32Bitmap = _ConvertToRGB32(bitmap)) {
status = _MakeBitmaps(rgb32Bitmap);
delete rgb32Bitmap;
} else
status = B_NO_MEMORY;
}
return status;
} else
return _MakeBitmaps(bitmap);
}
// SetIcon
status_t
IconButton::SetIcon(const BMimeType* fileType, bool small)
{
status_t status = fileType ? fileType->InitCheck() : B_BAD_VALUE;
if (status >= B_OK) {
BBitmap* mimeBitmap = new(nothrow) BBitmap(BRect(0.0, 0.0, 15.0, 15.0), B_CMAP8);
if (mimeBitmap && mimeBitmap->IsValid()) {
status = fileType->GetIcon(mimeBitmap, small ? B_MINI_ICON : B_LARGE_ICON);
if (status >= B_OK) {
if (BBitmap* bitmap = _ConvertToRGB32(mimeBitmap)) {
status = _MakeBitmaps(bitmap);
delete bitmap;
} else
printf("IconButton::SetIcon() - B_RGB32 bitmap is not valid\n");
} else
printf("IconButton::SetIcon() - fileType->GetIcon() failed: %s\n", strerror(status));
} else
printf("IconButton::SetIcon() - B_CMAP8 bitmap is not valid\n");
delete mimeBitmap;
} else
printf("IconButton::SetIcon() - fileType is not valid: %s\n", strerror(status));
return status;
}
// SetIcon
status_t
IconButton::SetIcon(const unsigned char* bitsFromQuickRes,
uint32 width, uint32 height, color_space format, bool convertToBW)
{
status_t status = B_BAD_VALUE;
if (bitsFromQuickRes && width > 0 && height > 0) {
BBitmap* quickResBitmap = new(nothrow) BBitmap(BRect(0.0, 0.0, width - 1.0, height - 1.0), format);
status = quickResBitmap ? quickResBitmap->InitCheck() : B_ERROR;
if (status >= B_OK) {
// It doesn't look right to copy BitsLength() bytes, but bitmaps
// exported from QuickRes still contain their padding, so it is alright.
memcpy(quickResBitmap->Bits(), bitsFromQuickRes, quickResBitmap->BitsLength());
if (format != B_RGB32 && format != B_RGBA32 && format != B_RGB32_BIG && format != B_RGBA32_BIG) {
// colorspace needs conversion
BBitmap* bitmap = new(nothrow) BBitmap(quickResBitmap->Bounds(), B_RGB32, true);
if (bitmap && bitmap->IsValid()) {
BView* helper = new BView(bitmap->Bounds(), "helper",
B_FOLLOW_NONE, B_WILL_DRAW);
if (bitmap->Lock()) {
bitmap->AddChild(helper);
helper->SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));
helper->FillRect(helper->Bounds());
helper->SetDrawingMode(B_OP_OVER);
helper->DrawBitmap(quickResBitmap, BPoint(0.0, 0.0));
helper->Sync();
bitmap->Unlock();
}
status = _MakeBitmaps(bitmap);
} else
printf("IconButton::SetIcon() - B_RGB32 bitmap is not valid\n");
delete bitmap;
} else {
// native colorspace (32 bits)
if (convertToBW) {
// convert to gray scale icon
uint8* bits = (uint8*)quickResBitmap->Bits();
uint32 bpr = quickResBitmap->BytesPerRow();
for (uint32 y = 0; y < height; y++) {
uint8* handle = bits;
uint8 gray;
for (uint32 x = 0; x < width; x++) {
gray = uint8((116 * handle[0] + 600 * handle[1] + 308 * handle[2]) / 1024);
handle[0] = gray;
handle[1] = gray;
handle[2] = gray;
handle += 4;
}
bits += bpr;
}
}
status = _MakeBitmaps(quickResBitmap);
}
} else
printf("IconButton::SetIcon() - error allocating bitmap: %s\n", strerror(status));
delete quickResBitmap;
}
return status;
}
// ClearIcon
void
IconButton::ClearIcon()
{
_DeleteBitmaps();
_Update();
}
void
IconButton::TrimIcon(bool keepAspect)
{
if (fNormalBitmap == NULL)
return;
uint8* bits = (uint8*)fNormalBitmap->Bits();
uint32 bpr = fNormalBitmap->BytesPerRow();
uint32 width = fNormalBitmap->Bounds().IntegerWidth() + 1;
uint32 height = fNormalBitmap->Bounds().IntegerHeight() + 1;
BRect trimmed(LONG_MAX, LONG_MAX, LONG_MIN, LONG_MIN);
for (uint32 y = 0; y < height; y++) {
uint8* b = bits + 3;
bool rowHasAlpha = false;
for (uint32 x = 0; x < width; x++) {
if (*b) {
rowHasAlpha = true;
if (x < trimmed.left)
trimmed.left = x;
if (x > trimmed.right)
trimmed.right = x;
}
b += 4;
}
if (rowHasAlpha) {
if (y < trimmed.top)
trimmed.top = y;
if (y > trimmed.bottom)
trimmed.bottom = y;
}
bits += bpr;
}
if (!trimmed.IsValid())
return;
if (keepAspect) {
float minInset = trimmed.left;
minInset = min_c(minInset, trimmed.top);
minInset = min_c(minInset, fNormalBitmap->Bounds().right - trimmed.right);
minInset = min_c(minInset, fNormalBitmap->Bounds().bottom - trimmed.bottom);
trimmed = fNormalBitmap->Bounds().InsetByCopy(minInset, minInset);
}
trimmed = trimmed & fNormalBitmap->Bounds();
BBitmap trimmedBitmap(trimmed.OffsetToCopy(B_ORIGIN),
B_BITMAP_NO_SERVER_LINK, B_RGBA32);
bits = (uint8*)fNormalBitmap->Bits();
bits += 4 * (int32)trimmed.left + bpr * (int32)trimmed.top;
uint8* dst = (uint8*)trimmedBitmap.Bits();
uint32 trimmedWidth = trimmedBitmap.Bounds().IntegerWidth() + 1;
uint32 trimmedHeight = trimmedBitmap.Bounds().IntegerHeight() + 1;
uint32 trimmedBPR = trimmedBitmap.BytesPerRow();
for (uint32 y = 0; y < trimmedHeight; y++) {
memcpy(dst, bits, trimmedWidth * 4);
dst += trimmedBPR;
bits += bpr;
}
SetIcon(&trimmedBitmap);
}
// Bitmap
BBitmap*
IconButton::Bitmap() const
{
BBitmap* bitmap = NULL;
if (fNormalBitmap && fNormalBitmap->IsValid()) {
bitmap = new(nothrow) BBitmap(fNormalBitmap);
if (bitmap->IsValid()) {
// TODO: remove this functionality when we use real transparent bitmaps
uint8* bits = (uint8*)bitmap->Bits();
uint32 bpr = bitmap->BytesPerRow();
uint32 width = bitmap->Bounds().IntegerWidth() + 1;
uint32 height = bitmap->Bounds().IntegerHeight() + 1;
color_space format = bitmap->ColorSpace();
if (format == B_CMAP8) {
// replace gray with magic transparent index
} else if (format == B_RGB32) {
for (uint32 y = 0; y < height; y++) {
uint8* bitsHandle = bits;
for (uint32 x = 0; x < width; x++) {
if (bitsHandle[0] == 216
&& bitsHandle[1] == 216
&& bitsHandle[2] == 216) {
bitsHandle[3] = 0; // make this pixel completely transparent
}
bitsHandle += 4;
}
bits += bpr;
}
}
} else {
delete bitmap;
bitmap = NULL;
}
}
return bitmap;
}
// DrawBorder
bool
IconButton::DrawBorder() const
{
return ((IsEnabled() && (_HasFlags(STATE_INSIDE)
|| _HasFlags(STATE_TRACKING))) || _HasFlags(STATE_FORCE_PRESSED));
}
// DrawNormalBorder
void
IconButton::DrawNormalBorder(BRect r, rgb_color background,
rgb_color shadow, rgb_color darkShadow,
rgb_color lightShadow, rgb_color light)
{
_DrawFrame(r, shadow, darkShadow, light, lightShadow);
}
// DrawPressedBorder
void
IconButton::DrawPressedBorder(BRect r, rgb_color background,
rgb_color shadow, rgb_color darkShadow,
rgb_color lightShadow, rgb_color light)
{
_DrawFrame(r, shadow, light, darkShadow, background);
}
// IsValid
bool
IconButton::IsValid() const
{
return (fNormalBitmap && fDisabledBitmap && fClickedBitmap
&& fDisabledClickedBitmap
&& fNormalBitmap->IsValid()
&& fDisabledBitmap->IsValid()
&& fClickedBitmap->IsValid()
&& fDisabledClickedBitmap->IsValid());
}
// Value
int32
IconButton::Value() const
{
return _HasFlags(STATE_PRESSED) ? B_CONTROL_ON : B_CONTROL_OFF;
}
// SetValue
void
IconButton::SetValue(int32 value)
{
if (value)
_AddFlags(STATE_PRESSED);
else
_ClearFlags(STATE_PRESSED);
}
// IsEnabled
bool
IconButton::IsEnabled() const
{
return _HasFlags(STATE_ENABLED) ? B_CONTROL_ON : B_CONTROL_OFF;
}
// SetEnabled
void
IconButton::SetEnabled(bool enabled)
{
if (enabled)
_AddFlags(STATE_ENABLED);
else
_ClearFlags(STATE_ENABLED | STATE_TRACKING | STATE_INSIDE);
}
// _ConvertToRGB32
BBitmap*
IconButton::_ConvertToRGB32(const BBitmap* bitmap) const
{
BBitmap* convertedBitmap = new(nothrow) BBitmap(bitmap->Bounds(),
B_BITMAP_ACCEPTS_VIEWS, B_RGBA32);
if (convertedBitmap && convertedBitmap->IsValid()) {
memset(convertedBitmap->Bits(), 0, convertedBitmap->BitsLength());
BView* helper = new BView(bitmap->Bounds(), "helper",
B_FOLLOW_NONE, B_WILL_DRAW);
if (convertedBitmap->Lock()) {
convertedBitmap->AddChild(helper);
helper->SetDrawingMode(B_OP_OVER);
helper->DrawBitmap(bitmap, BPoint(0.0, 0.0));
helper->Sync();
convertedBitmap->Unlock();
}
} else {
delete convertedBitmap;
convertedBitmap = NULL;
}
return convertedBitmap;
}
// _MakeBitmaps
status_t
IconButton::_MakeBitmaps(const BBitmap* bitmap)
{
status_t status = bitmap ? bitmap->InitCheck() : B_BAD_VALUE;
if (status >= B_OK) {
// make our own versions of the bitmap
BRect b(bitmap->Bounds());
_DeleteBitmaps();
color_space format = bitmap->ColorSpace();
fNormalBitmap = new(nothrow) BBitmap(b, format);
fDisabledBitmap = new(nothrow) BBitmap(b, format);
fClickedBitmap = new(nothrow) BBitmap(b, format);
fDisabledClickedBitmap = new(nothrow) BBitmap(b, format);
if (IsValid()) {
// copy bitmaps from file bitmap
uint8* nBits = (uint8*)fNormalBitmap->Bits();
uint8* dBits = (uint8*)fDisabledBitmap->Bits();
uint8* cBits = (uint8*)fClickedBitmap->Bits();
uint8* dcBits = (uint8*)fDisabledClickedBitmap->Bits();
uint8* fBits = (uint8*)bitmap->Bits();
int32 nbpr = fNormalBitmap->BytesPerRow();
int32 fbpr = bitmap->BytesPerRow();
int32 pixels = b.IntegerWidth() + 1;
int32 lines = b.IntegerHeight() + 1;
// nontransparent version:
if (format == B_RGB32 || format == B_RGB32_BIG) {
// iterate over color components
for (int32 y = 0; y < lines; y++) {
for (int32 x = 0; x < pixels; x++) {
int32 nOffset = 4 * x;
int32 fOffset = 4 * x;
nBits[nOffset + 0] = fBits[fOffset + 0];
nBits[nOffset + 1] = fBits[fOffset + 1];
nBits[nOffset + 2] = fBits[fOffset + 2];
nBits[nOffset + 3] = 255;
// clicked bits are darker (lame method...)
cBits[nOffset + 0] = (uint8)((float)nBits[nOffset + 0] * 0.8);
cBits[nOffset + 1] = (uint8)((float)nBits[nOffset + 1] * 0.8);
cBits[nOffset + 2] = (uint8)((float)nBits[nOffset + 2] * 0.8);
cBits[nOffset + 3] = 255;
// disabled bits have less contrast (lame method...)
uint8 grey = 216;
float dist = (nBits[nOffset + 0] - grey) * 0.4;
dBits[nOffset + 0] = (uint8)(grey + dist);
dist = (nBits[nOffset + 1] - grey) * 0.4;
dBits[nOffset + 1] = (uint8)(grey + dist);
dist = (nBits[nOffset + 2] - grey) * 0.4;
dBits[nOffset + 2] = (uint8)(grey + dist);
dBits[nOffset + 3] = 255;
// disabled bits have less contrast (lame method...)
grey = 188;
dist = (nBits[nOffset + 0] - grey) * 0.4;
dcBits[nOffset + 0] = (uint8)(grey + dist);
dist = (nBits[nOffset + 1] - grey) * 0.4;
dcBits[nOffset + 1] = (uint8)(grey + dist);
dist = (nBits[nOffset + 2] - grey) * 0.4;
dcBits[nOffset + 2] = (uint8)(grey + dist);
dcBits[nOffset + 3] = 255;
}
nBits += nbpr;
dBits += nbpr;
cBits += nbpr;
dcBits += nbpr;
fBits += fbpr;
}
// transparent version:
} else if (format == B_RGBA32 || format == B_RGBA32_BIG) {
// iterate over color components
for (int32 y = 0; y < lines; y++) {
for (int32 x = 0; x < pixels; x++) {
int32 nOffset = 4 * x;
int32 fOffset = 4 * x;
nBits[nOffset + 0] = fBits[fOffset + 0];
nBits[nOffset + 1] = fBits[fOffset + 1];
nBits[nOffset + 2] = fBits[fOffset + 2];
nBits[nOffset + 3] = fBits[fOffset + 3];
// clicked bits are darker (lame method...)
cBits[nOffset + 0] = (uint8)(nBits[nOffset + 0] * 0.8);
cBits[nOffset + 1] = (uint8)(nBits[nOffset + 1] * 0.8);
cBits[nOffset + 2] = (uint8)(nBits[nOffset + 2] * 0.8);
cBits[nOffset + 3] = fBits[fOffset + 3];
// disabled bits have less opacity
dBits[nOffset + 0] = fBits[fOffset + 0];
dBits[nOffset + 1] = fBits[fOffset + 1];
dBits[nOffset + 2] = fBits[fOffset + 2];
dBits[nOffset + 3] = (uint8)(fBits[fOffset + 3] * 0.5);
// disabled bits have less contrast (lame method...)
dcBits[nOffset + 0] = (uint8)(nBits[nOffset + 0] * 0.8);
dcBits[nOffset + 1] = (uint8)(nBits[nOffset + 1] * 0.8);
dcBits[nOffset + 2] = (uint8)(nBits[nOffset + 2] * 0.8);
dcBits[nOffset + 3] = (uint8)(fBits[fOffset + 3] * 0.5);
}
nBits += nbpr;
dBits += nbpr;
cBits += nbpr;
dcBits += nbpr;
fBits += fbpr;
}
// unsupported format
} else {
printf("IconButton::_MakeBitmaps() - bitmap has unsupported colorspace\n");
status = B_MISMATCHED_VALUES;
_DeleteBitmaps();
}
} else {
printf("IconButton::_MakeBitmaps() - error allocating local bitmaps\n");
status = B_NO_MEMORY;
_DeleteBitmaps();
}
} else
printf("IconButton::_MakeBitmaps() - bitmap is not valid\n");
return status;
}
// _DeleteBitmaps
void
IconButton::_DeleteBitmaps()
{
delete fNormalBitmap;
fNormalBitmap = NULL;
delete fDisabledBitmap;
fDisabledBitmap = NULL;
delete fClickedBitmap;
fClickedBitmap = NULL;
delete fDisabledClickedBitmap;
fDisabledClickedBitmap = NULL;
}
// _Update
void
IconButton::_Update()
{
if (LockLooper()) {
Invalidate();
UnlockLooper();
}
}
// _AddFlags
void
IconButton::_AddFlags(uint32 flags)
{
if (!(fButtonState & flags)) {
fButtonState |= flags;
_Update();
}
}
// _ClearFlags
void
IconButton::_ClearFlags(uint32 flags)
{
if (fButtonState & flags) {
fButtonState &= ~flags;
_Update();
}
}
// _HasFlags
bool
IconButton::_HasFlags(uint32 flags) const
{
return (fButtonState & flags);
}
// _DrawFrame
void
IconButton::_DrawFrame(BRect r, rgb_color col1, rgb_color col2,
rgb_color col3, rgb_color col4)
{
BeginLineArray(8);
AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col1);
AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col1);
AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col2);
AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col2);
r.InsetBy(1.0, 1.0);
AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col3);
AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), col3);
AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col4);
AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col4);
EndLineArray();
}

View File

@ -0,0 +1,134 @@
/*
* Copyright 2006-2010, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
/** gui class that loads an image from disk and shows it
as clickable button */
// TODO: inherit from BControl?
// NOTE: this file is a duplicate of the version in Icon-O-Matic/generic
// it should be placed into a common folder for generic useful stuff
#ifndef ICON_BUTTON_H
#define ICON_BUTTON_H
#include <Invoker.h>
#include <String.h>
#include <View.h>
class BBitmap;
class BMimeType;
class IconButton : public BView, public BInvoker {
public:
IconButton(const char* name,
uint32 id,
const char* label = NULL,
BMessage* message = NULL,
BHandler* target = NULL);
virtual ~IconButton();
// BView interface
virtual void MessageReceived(BMessage* message);
virtual void AttachedToWindow();
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void MouseUp(BPoint where);
virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* message);
virtual void GetPreferredSize(float* width,
float* height);
virtual BSize MinSize();
virtual BSize MaxSize();
// BInvoker interface
virtual status_t Invoke(BMessage* message = NULL);
// IconButton
bool IsValid() const;
virtual int32 Value() const;
virtual void SetValue(int32 value);
bool IsEnabled() const;
void SetEnabled(bool enable);
void SetPressed(bool pressed);
bool IsPressed() const;
uint32 ID() const
{ return fID; }
status_t SetIcon(int32 resourceID);
status_t SetIcon(const char* pathToBitmap);
status_t SetIcon(const BBitmap* bitmap);
status_t SetIcon(const BMimeType* fileType,
bool small = true);
status_t SetIcon(const unsigned char* bitsFromQuickRes,
uint32 width, uint32 height,
color_space format,
bool convertToBW = false);
void ClearIcon();
void TrimIcon(bool keepAspect = true);
BBitmap* Bitmap() const;
// caller has to delete the returned bitmap
virtual bool DrawBorder() const;
virtual void DrawNormalBorder(BRect r,
rgb_color background,
rgb_color shadow,
rgb_color darkShadow,
rgb_color lightShadow,
rgb_color light);
virtual void DrawPressedBorder(BRect r,
rgb_color background,
rgb_color shadow,
rgb_color darkShadow,
rgb_color lightShadow,
rgb_color light);
protected:
enum {
STATE_NONE = 0x0000,
STATE_TRACKING = 0x0001,
STATE_PRESSED = 0x0002,
STATE_ENABLED = 0x0004,
STATE_INSIDE = 0x0008,
STATE_FORCE_PRESSED = 0x0010,
};
void _AddFlags(uint32 flags);
void _ClearFlags(uint32 flags);
bool _HasFlags(uint32 flags) const;
void _DrawFrame(BRect frame,
rgb_color col1,
rgb_color col2,
rgb_color col3,
rgb_color col4);
// private:
BBitmap* _ConvertToRGB32(const BBitmap* bitmap) const;
status_t _MakeBitmaps(const BBitmap* bitmap);
void _DeleteBitmaps();
void _SendMessage() const;
void _Update();
uint32 fButtonState;
int32 fID;
BBitmap* fNormalBitmap;
BBitmap* fDisabledBitmap;
BBitmap* fClickedBitmap;
BBitmap* fDisabledClickedBitmap;
BString fLabel;
BHandler* fTargetCache;
};
#endif // ICON_BUTTON_H

View File

@ -0,0 +1,80 @@
/*
* Copyright 2006-2008, Haiku. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _ICON_UTILS_H
#define _ICON_UTILS_H
#include <Mime.h>
class BBitmap;
class BNode;
// This class is a little different from many other classes.
// You don't create an instance of it; you just call its various
// static member functions for utility-like operations.
class BIconUtils {
BIconUtils();
~BIconUtils();
BIconUtils(const BIconUtils&);
BIconUtils& operator=(const BIconUtils&);
public:
// Utility function to import an icon from the node that
// has either of the provided attribute names. Which icon type
// is preferred (vector, small or large B_CMAP8 icon) depends
// on the colorspace of the provided bitmap. If the colorspace
// is B_CMAP8, B_CMAP8 icons are preferred. In that case, the
// bitmap size must also match the provided icon_size "size"!
static status_t GetIcon(BNode* node,
const char* vectorIconAttrName,
const char* smallIconAttrName,
const char* largeIconAttrName,
icon_size size, BBitmap* result);
// Utility functions to import a vector icon in "flat icon"
// format from a BNode attribute or from a flat buffer in
// memory into the preallocated BBitmap "result".
// The colorspace of result needs to be B_RGBA32 or at
// least B_RGB32 (though that makes less sense). The icon
// will be scaled from it's "native" size of 64x64 to the
// size of the bitmap, the scale is derived from the bitmap
// width, the bitmap should have square dimension, or the
// icon will be cut off at the bottom (or have room left).
static status_t GetVectorIcon(BNode* node,
const char* attrName, BBitmap* result);
static status_t GetVectorIcon(const uint8* buffer,
size_t size, BBitmap* result);
// Utility function to import an "old" BeOS icon in B_CMAP8
// colorspace from either the small icon attribute or the
// large icon attribute as given in "smallIconAttrName" and
// "largeIconAttrName". Which icon is loaded depends on
// the given "size".
static status_t GetCMAP8Icon(BNode* node,
const char* smallIconAttrName,
const char* largeIconAttrName,
icon_size size, BBitmap* icon);
// Utility functions to convert from old icon colorspace
// into colorspace of BBitmap "result" (should be B_RGBA32
// to make any sense).
static status_t ConvertFromCMAP8(BBitmap* source,
BBitmap* result);
static status_t ConvertToCMAP8(BBitmap* source,
BBitmap* result);
static status_t ConvertFromCMAP8(const uint8* data,
uint32 width, uint32 height,
uint32 bytesPerRow, BBitmap* result);
static status_t ConvertToCMAP8(const uint8* data,
uint32 width, uint32 height,
uint32 bytesPerRow, BBitmap* result);
};
#endif // _ICON_UTILS_H

View File

@ -252,3 +252,39 @@ resource vector_icon {
$"44013402360000000000000000360000485000466000"
};
resource(201) #'VICN' array {
$"6E636966070500020006023B2FA63AC896BCCBD33D335A4A6980490D0B00ACE2"
$"FFFF6ECDFF0200060236D841374D6EBD38553CC6154AA9DF4607770026A8EBFF"
$"0694DE020006023729EA388C8FBC29073AAE614A51AF4A729A00035E8CFF0585"
$"C70200060238E8A83647FBBA8E2D3D42294AF6F7496CE200047BB8FF0694DE02"
$"0006023957BB3923F0BC39AC3C5E604AA873475AB1000592DAFD67CBFF04FF49"
$"080A092E3C3A53424C484F5047503A4435442B3A300A072E3C3A533A48484F48"
$"403A3A3A300A043A303A3A4435442B0A033A483A53424C0A044840484F504750"
$"3A0A043A3A4435503A48400803C125B7D43AB99FB8D3BE0E08023A3A4840070A"
$"0001001001178400040A010101000A020102000A030103000A040104000A0501"
$"05000A06020607100117812004"
};
resource(202) #'VICN' array {
$"6E636966050500020006023B2FA63AC896BCCBD33D335A4A6980490D0B00ACE2"
$"FFFF6ECDFF0200060239AF2C39E19BBC89D83C68DC4AFA1247CFA20006A5F7FF"
$"069EEC02000602B8EEBEB986C33C7FB4BC13FB46FA0C49FBDD000592DAFD3EBD"
$"FF04FF49050A0A2E423A483A524847503F432A3A2F3A3136302E350A0748473A"
$"2F3A392E352E423A483A520A043A2F4847503F432A0A042E3536303A313A3908"
$"0536B9932FBB773B3A3BB939C0E5B755050A0001001001178400040A01010100"
$"0A020102000A030103000A040104100117812004"
};
resource(203) #'VICN' array {
$"6E63696607050002000602396DF23A056B3B94FCBB09F547CD484AAB5F0090D9"
$"FFFF6ECDFF02000602B5E5793878A83E023B3B2AC34893F147CC490060C8FFFF"
$"44BEFD02000602B6F90538542D3C2FCA3ACA9249A8634A929A00034F77FF0468"
$"9C020006023AC62E392AB63B6BA0BCFF0B49DAAA4AAE4500046FA7FF2BA5E502"
$"0006023A1CB834EBA6383E33BD3E8D499DE44A647800ACE2FFFD6DCCFF04FF49"
$"080A09523A48533F503C532E4C2E3E3A363A2B482E0A07523A485348473C533C"
$"43483A482E0A04482E483A3A363A2B0A03484748533F500A043C433C532E4C2E"
$"3E0A04483A3A362E3E3C430802BD8FB795C2BDB8E008023C43B8C7BF0D070A00"
$"01001001178400040A040101000A020102000A030103000A010104000A050105"
$"000A06020607100117812004"
};

View File

@ -35,6 +35,7 @@
#include "AuthenticationPanel.h"
#include "BrowsingHistory.h"
#include "IconButton.h"
#include "LauncherApp.h"
#include "WebPage.h"
#include "WebTabView.h"
@ -42,6 +43,7 @@
#include "WebViewConstants.h"
#include <Alert.h>
#include <Application.h>
#include <Bitmap.h>
#include <Button.h>
#include <CheckBox.h>
#include <Entry.h>
@ -136,8 +138,13 @@ LauncherWindow::LauncherWindow(BRect frame, const BMessenger& downloadListener,
m_menuBar->AddItem(m_goMenu);
// Back & Forward
m_BackButton = new BButton("", "Back", new BMessage(GO_BACK));
m_ForwardButton = new BButton("", "Forward", new BMessage(GO_FORWARD));
m_BackButton = new IconButton("Back", 0, NULL, new BMessage(GO_BACK));
m_BackButton->SetIcon(201);
m_BackButton->TrimIcon();
m_ForwardButton = new IconButton("Forward", 0, NULL, new BMessage(GO_FORWARD));
m_ForwardButton->SetIcon(202);
m_ForwardButton->TrimIcon();
// URL
m_url = new BTextControl("url", "", "", new BMessage(GOTO_URL));
@ -347,11 +354,10 @@ void LauncherWindow::MessageReceived(BMessage* message)
case TAB_CHANGED: {
int32 index = message->FindInt32("index");
setCurrentWebView(dynamic_cast<WebView *>(
m_tabView->ViewForTab(index)));
setCurrentWebView(dynamic_cast<WebView*>(m_tabView->ViewForTab(index)));
updateTitle(m_tabView->TabAt(index)->Label());
m_url->TextView()->SetText(currentWebView()->mainFrameURL());
BWebPage *page = currentWebView()->webPage();
// BWebPage* page = currentWebView()->webPage();
// bool canGoForward = page->CanGoInDirection(1);
// bool canGoBackward = page->CanGoInDirection(-1);
// navigationCapabilitiesChanged(canGoForward, canGoBackward, false,
@ -480,8 +486,6 @@ void LauncherWindow::loadFinished(const BString& url, WebView* view)
BString status(url);
status << " finished.";
statusChanged(status, view);
if (m_url)
m_url->SetText(url.String());
if (m_loadingProgressBar && !m_loadingProgressBar->IsHidden())
m_loadingProgressBar->Hide();
}

View File

@ -40,6 +40,7 @@ class BMenu;
class BStatusBar;
class BStringView;
class BTextControl;
class IconButton;
class WebTabView;
class WebView;
@ -90,8 +91,8 @@ private:
private:
BMenuBar* m_menuBar;
BMenu* m_goMenu;
BButton* m_BackButton;
BButton* m_ForwardButton;
IconButton* m_BackButton;
IconButton* m_ForwardButton;
BTextControl* m_url;
BString m_loadedURL;
BStringView* m_statusText;