* Some minor work on TIME_WAIT state, and its timer.
* endpoints are no longer deleted without unbinding them. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19417 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -51,9 +51,6 @@
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// Initial estimate for packet round trip time (RTT)
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#define TCP_INITIAL_RTT 120000000LL
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// Estimate for Maximum segment lifetime in the internet
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#define TCP_MAX_SEGMENT_LIFETIME (2 * TCP_INITIAL_RTT)
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// constants for the fFlags field
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enum {
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FLAG_OPTION_WINDOW_SHIFT = 0x01,
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@ -98,12 +95,18 @@ TCPConnection::TCPConnection(net_socket *socket)
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gStackModule->init_timer(&fRetransmitTimer, TCPConnection::_RetransmitTimer, this);
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gStackModule->init_timer(&fDelayedAcknowledgeTimer,
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TCPConnection::_DelayedAcknowledgeTimer, this);
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gStackModule->init_timer(&fTimeWaitTimer, TCPConnection::_TimeWaitTimer, this);
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}
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TCPConnection::~TCPConnection()
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{
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//gStackModule->set_timer(&fTimer, -1);
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gStackModule->cancel_timer(&fRetransmitTimer);
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gStackModule->cancel_timer(&fPersistTimer);
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gStackModule->cancel_timer(&fDelayedAcknowledgeTimer);
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gStackModule->cancel_timer(&fTimeWaitTimer);
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gEndpointManager->Unbind(this);
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recursive_lock_destroy(&fLock);
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//benaphore_destroy(&fReceiveLock);
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@ -179,8 +182,12 @@ TCPConnection::Free()
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{
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TRACE(("TCP:%p.Free()\n", this));
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// TODO: if this connection is not in the hash, we don't have to call this one
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return B_OK;
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if (fState <= SYNCHRONIZE_SENT || fState == TIME_WAIT)
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return B_OK;
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_EnterTimeWait();
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return B_BUSY;
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// we'll be freed later when the 2MSL timer expires
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}
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@ -512,6 +519,13 @@ TCPConnection::_StartPersistTimer()
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}
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void
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TCPConnection::_EnterTimeWait()
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{
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gStackModule->set_timer(&fTimeWaitTimer, TCP_MAX_SEGMENT_LIFETIME << 1);
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}
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status_t
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TCPConnection::UpdateTimeWait()
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{
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@ -850,6 +864,7 @@ TCPConnection::Receive(tcp_segment_header &segment, net_buffer *buffer)
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break;
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case CLOSING:
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fState = TIME_WAIT;
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_EnterTimeWait();
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break;
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case WAIT_FOR_FINISH_ACKNOWLEDGE:
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fState = CLOSED;
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@ -883,6 +898,7 @@ TCPConnection::Receive(tcp_segment_header &segment, net_buffer *buffer)
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break;
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case FINISH_ACKNOWLEDGED:
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fState = TIME_WAIT;
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_EnterTimeWait();
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break;
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case FINISH_RECEIVED:
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// a second FIN?
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@ -1177,7 +1193,11 @@ TCPConnection::_DelayedAcknowledgeTimer(struct net_timer *timer, void *data)
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/*static*/ void
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TCPConnection::_TimeWait(struct net_timer *timer, void *data)
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TCPConnection::_TimeWaitTimer(struct net_timer *timer, void *data)
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{
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TCPConnection *connection = (TCPConnection *)data;
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RecursiveLocker locker(connection->Lock());
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gSocketModule->delete_socket(connection->socket);
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}
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@ -60,12 +60,13 @@ class TCPConnection : public net_protocol {
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friend class EndpointManager;
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void _StartPersistTimer();
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void _EnterTimeWait();
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uint8 _CurrentFlags();
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bool _ShouldSendSegment(tcp_segment_header &segment, uint32 length,
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bool outstandingAcknowledge);
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status_t _SendQueued(bool force = false);
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static void _TimeWait(net_timer *timer, void *data);
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static void _TimeWaitTimer(net_timer *timer, void *data);
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static void _RetransmitTimer(net_timer *timer, void *data);
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static void _PersistTimer(net_timer *timer, void *data);
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static void _DelayedAcknowledgeTimer(net_timer *timer, void *data);
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@ -124,6 +125,7 @@ class TCPConnection : public net_protocol {
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net_timer fRetransmitTimer;
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net_timer fPersistTimer;
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net_timer fDelayedAcknowledgeTimer;
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net_timer fTimeWaitTimer;
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};
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#endif // TCP_CONNECTION_H
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@ -104,6 +104,7 @@ class tcp_sequence {
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#define TCP_DELAYED_ACKNOWLEDGE_TIMEOUT 100000 // 100 msecs
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#define TCP_DEFAULT_MAX_SEGMENT_SIZE 536
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#define TCP_MAX_WINDOW 65535
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#define TCP_MAX_SEGMENT_LIFETIME 60000000 // 60 secs
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struct tcp_option {
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uint8 kind;
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