Now checks the font list every 3 seconds, and updates it if there were any changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14821 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5211328a37
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@ -14,12 +14,14 @@
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#include <Application.h>
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#include <Button.h>
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#include <MessageRunner.h>
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#include <Screen.h>
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#include <TabView.h>
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static const uint32 kMsgSetDefaults = 'dflt';
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static const uint32 kMsgRevert = 'rvrt';
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static const uint32 kMsgCheckFonts = 'chkf';
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MainWindow::MainWindow()
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@ -93,6 +95,15 @@ MainWindow::MainWindow()
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|| Frame().top > screen.Frame().bottom - 10)
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_Center();
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}
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fRunner = new BMessageRunner(this, new BMessage(kMsgCheckFonts), 3000000);
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// every 3 seconds
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}
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MainWindow::~MainWindow()
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{
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delete fRunner;
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}
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@ -124,7 +135,12 @@ MainWindow::MessageReceived(BMessage *message)
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fRevertButton->SetEnabled(false);
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break;
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default:
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case kMsgCheckFonts:
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if (update_font_families(true))
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fFontsView->UpdateFonts();
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break;
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default:
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BWindow::MessageReceived(message);
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break;
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}
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@ -16,12 +16,14 @@
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#include <Window.h>
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class BButton;
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class BMessageRunner;
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class FontView;
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class MainWindow : public BWindow {
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public:
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MainWindow();
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virtual ~MainWindow();
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage *message);
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@ -29,6 +31,7 @@ class MainWindow : public BWindow {
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private:
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void _Center();
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BMessageRunner* fRunner;
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FontView* fFontsView;
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BButton* fRevertButton;
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