* Added new class TerminalRoster, which maintains a list of all running

terminals, including their window minimized status and workspaces. These
  information are shared via our special-purpose clipboard. TerminalRoster
  mainly acts as a cache.
* Removed the terminal ID management from TermApp. Most is now done by
  TerminalRoster, the rest has been moved to TermWindow.
* Moved the terminal position file reading/writing from TermApp to TermWindow.
* Moved the remaining terminal window title handling from TermApp to TermWindow.
* Replaced the solution for #6613 implemented in r39530 (enabling/disabling the
  "Switch Terminals" menu item depending on whether there are other Terminals).
  The new solution is more correct, since it does enable the menu item, if and
  only if switching to another Terminal will happen when triggering it. I.e.
  minimized Terminals and ones on other workspaces are ignored.

Should also fix #6612, since there's no synchronous communication between
different terminal apps anymore.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39562 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2010-11-21 19:31:19 +00:00
parent 441d3509c9
commit 105093fddb
8 changed files with 900 additions and 444 deletions

View File

@ -4,7 +4,7 @@ SetSubDirSupportedPlatformsBeOSCompatible ;
UseHeaders [ FDirName $(HAIKU_TOP) src kits tracker ] ;
UsePrivateHeaders libroot kernel system ;
UsePrivateHeaders libroot kernel shared system ;
Application Terminal :
ActiveProcessInfo.cpp
@ -27,6 +27,7 @@ Application Terminal :
TermApp.cpp
TerminalBuffer.cpp
TerminalCharClassifier.cpp
TerminalRoster.cpp
TermConst.cpp
TermParse.cpp
TermScrollView.cpp

View File

@ -1,5 +1,5 @@
/*
* Copyright 2001-2009, Haiku, Inc. All rights reserved.
* Copyright 2001-2010, Haiku, Inc. All rights reserved.
* Copyright (c) 2003-2004 Kian Duffy <myob@users.sourceforge.net>
* Copyright (C) 1998,99 Kazuho Okui and Takashi Murai.
*
@ -19,7 +19,6 @@
#include <Catalog.h>
#include <Clipboard.h>
#include <Catalog.h>
#include <FindDirectory.h>
#include <InterfaceDefs.h>
#include <Locale.h>
#include <NodeInfo.h>
@ -28,7 +27,6 @@
#include <Screen.h>
#include <String.h>
#include "Arguments.h"
#include "Globals.h"
#include "PrefHandler.h"
@ -40,9 +38,6 @@
static bool sUsageRequested = false;
//static bool sGeometryRequested = false;
const ulong MSG_ACTIVATE_TERM = 'msat';
const ulong MSG_TERM_WINDOW_INFO = 'mtwi';
int
main()
@ -59,29 +54,10 @@ main()
TermApp::TermApp()
: BApplication(TERM_SIGNATURE),
fStartFullscreen(false),
fWindowTitleUserDefined(false),
fWindowNumber(-1),
fTermWindow(NULL),
fArgs(NULL)
{
fArgs = new Arguments(0, NULL);
fWindowTitle = B_TRANSLATE("Terminal");
_RegisterTerminal();
if (fWindowNumber > 0)
fWindowTitle << " " << fWindowNumber;
if (_LoadWindowPosition(&fTermFrame, &fTermWorkspaces) != B_OK) {
int i = fWindowNumber / 16;
int j = fWindowNumber % 16;
int k = (j * 16) + (i * 64) + 50;
int l = (j * 16) + 50;
fTermFrame.Set(k, l, k + 50, k + 50);
fTermWorkspaces = B_CURRENT_WORKSPACE;
}
}
@ -120,7 +96,7 @@ TermApp::ReadyToRun()
// init the mouse copy'n'paste clipboard
gMouseClipboard = new BClipboard(MOUSE_CLIPBOARD_NAME, true);
status_t status = _MakeTermWindow(fTermFrame, fTermWorkspaces);
status_t status = _MakeTermWindow();
// failed spawn, print stdout and open alert panel
// TODO: This alert does never show up.
@ -161,9 +137,6 @@ TermApp::QuitRequested()
void
TermApp::Quit()
{
if (!sUsageRequested)
_UnregisterTerminal();
BApplication::Quit();
}
@ -179,27 +152,10 @@ void
TermApp::MessageReceived(BMessage* message)
{
switch (message->what) {
case MENU_SWITCH_TERM:
_SwitchTerm();
break;
case MSG_ACTIVATE_TERM:
fTermWindow->Activate();
break;
case MSG_TERM_WINDOW_INFO:
{
BMessage reply(B_REPLY);
reply.AddBool("minimized", fTermWindow->IsMinimized());
reply.AddInt32("workspaces", fTermWindow->Workspaces());
message->SendReply(&reply);
break;
}
case MSG_SAVE_WINDOW_POSITION:
_SaveWindowPosition(message);
break;
case MSG_CHECK_CHILDREN:
_HandleChildCleanup();
break;
@ -223,10 +179,8 @@ TermApp::ArgvReceived(int32 argc, char **argv)
return;
}
if (fArgs->Title() != NULL) {
if (fArgs->Title() != NULL)
fWindowTitle = fArgs->Title();
fWindowTitleUserDefined = true;
}
fStartFullscreen = fArgs->FullScreen();
}
@ -270,102 +224,10 @@ TermApp::RefsReceived(BMessage* message)
status_t
TermApp::_GetWindowPositionFile(BFile* file, uint32 openMode)
{
BPath path;
status_t status = find_directory(B_USER_SETTINGS_DIRECTORY, &path, true);
if (status != B_OK)
return status;
status = path.Append("Terminal_windows");
if (status != B_OK)
return status;
return file->SetTo(path.Path(), openMode);
}
status_t
TermApp::_LoadWindowPosition(BRect* frame, uint32* workspaces)
{
status_t status;
BMessage position;
BFile file;
status = _GetWindowPositionFile(&file, B_READ_ONLY);
if (status != B_OK)
return status;
status = position.Unflatten(&file);
file.Unset();
if (status != B_OK)
return status;
status = position.FindRect("rect", fWindowNumber - 1, frame);
if (status != B_OK)
return status;
int32 _workspaces;
status = position.FindInt32("workspaces", fWindowNumber - 1, &_workspaces);
if (status != B_OK)
return status;
if (modifiers() & B_SHIFT_KEY)
*workspaces = _workspaces;
else
*workspaces = B_CURRENT_WORKSPACE;
return B_OK;
}
status_t
TermApp::_SaveWindowPosition(BMessage* position)
{
BFile file;
BMessage originalSettings;
// We append ourself to the existing settings file
// So we have to read it, insert our BMessage, and rewrite it.
status_t status = _GetWindowPositionFile(&file, B_READ_ONLY);
if (status == B_OK) {
originalSettings.Unflatten(&file);
// No error checking on that : it fails if the settings
// file is missing, but we can create it.
file.Unset();
}
// Append the new settings
BRect rect;
position->FindRect("rect", &rect);
if (originalSettings.ReplaceRect("rect", fWindowNumber - 1, rect) != B_OK)
originalSettings.AddRect("rect", rect);
int32 workspaces;
position->FindInt32("workspaces", &workspaces);
if (originalSettings.ReplaceInt32("workspaces", fWindowNumber - 1, workspaces)
!= B_OK)
originalSettings.AddInt32("workspaces", workspaces);
// Resave the whole thing
status = _GetWindowPositionFile (&file,
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
if (status != B_OK)
return status;
return originalSettings.Flatten(&file);
}
status_t
TermApp::_MakeTermWindow(BRect &frame, uint32 workspaces)
TermApp::_MakeTermWindow()
{
try {
fTermWindow = new TermWindow(frame, fWindowTitle,
fWindowTitleUserDefined, fWindowNumber, workspaces, fArgs);
fTermWindow = new TermWindow(fWindowTitle, fArgs);
} catch (int error) {
return (status_t)error;
} catch (...) {
@ -378,240 +240,6 @@ TermApp::_MakeTermWindow(BRect &frame, uint32 workspaces)
}
void
TermApp::_ActivateTermWindow(team_id id)
{
BMessenger app(TERM_SIGNATURE, id);
if (app.IsTargetLocal())
fTermWindow->Activate();
else
app.SendMessage(MSG_ACTIVATE_TERM);
}
void
TermApp::_SwitchTerm()
{
team_id myId = be_app->Team();
BList teams;
be_roster->GetAppList(TERM_SIGNATURE, &teams);
int32 numTerms = teams.CountItems();
if (numTerms <= 1)
return;
// Find our position in the app teams.
int32 i;
for (i = 0; i < numTerms; i++) {
if (myId == reinterpret_cast<team_id>(teams.ItemAt(i)))
break;
}
do {
if (--i < 0)
i = numTerms - 1;
} while (!_IsSwitchTarget(reinterpret_cast<team_id>(teams.ItemAt(i))));
// Activate switched terminal.
_ActivateTermWindow(reinterpret_cast<team_id>(teams.ItemAt(i)));
}
bool
TermApp::_IsSwitchTarget(team_id id)
{
uint32 currentWorkspace = 1L << current_workspace();
BMessenger app(TERM_SIGNATURE, id);
if (app.IsTargetLocal()) {
return !fTermWindow->IsMinimized()
&& (fTermWindow->Workspaces() & currentWorkspace) != 0;
}
BMessage reply;
if (app.SendMessage(MSG_TERM_WINDOW_INFO, &reply) != B_OK)
return false;
bool minimized;
int32 workspaces;
if (reply.FindBool("minimized", &minimized) != B_OK
|| reply.FindInt32("workspaces", &workspaces) != B_OK)
return false;
return !minimized && (workspaces & currentWorkspace) != 0;
}
/*! Checks if all teams that have an ID-to-team mapping in the message
are still running.
The IDs for teams that are gone will be made available again, and
their mapping is removed from the message.
*/
void
TermApp::_SanitizeIDs(BMessage* data, uint8* windows, ssize_t length)
{
BList teams;
be_roster->GetAppList(TERM_SIGNATURE, &teams);
for (int32 i = 0; i < length; i++) {
if (!windows[i])
continue;
BString id("id-");
id << i + 1;
team_id team;
if (data->FindInt32(id.String(), &team) != B_OK)
continue;
if (!teams.HasItem((void*)team)) {
windows[i] = false;
data->RemoveName(id.String());
}
}
}
/*!
Removes the current fWindowNumber (ID) from the supplied array, or
finds a free ID in it, and sets fWindowNumber accordingly.
*/
bool
TermApp::_UpdateIDs(bool set, uint8* windows, ssize_t maxLength,
ssize_t* _length)
{
ssize_t length = *_length;
if (set) {
int32 i;
for (i = 0; i < length; i++) {
if (!windows[i]) {
windows[i] = true;
fWindowNumber = i + 1;
break;
}
}
if (i == length) {
if (length >= maxLength)
return false;
windows[length] = true;
length++;
fWindowNumber = length;
}
} else {
// update information and write it back
windows[fWindowNumber - 1] = false;
}
*_length = length;
return true;
}
void
TermApp::_UpdateRegistration(bool set)
{
if (set)
fWindowNumber = -1;
else if (fWindowNumber < 0)
return;
#ifdef __HAIKU__
// use BClipboard - it supports atomic access in Haiku
BClipboard clipboard(TERM_SIGNATURE);
while (true) {
if (!clipboard.Lock())
return;
BMessage* data = clipboard.Data();
const uint8* windowsData;
uint8 windows[512];
ssize_t length;
if (data->FindData("ids", B_RAW_TYPE,
(const void**)&windowsData, &length) != B_OK)
length = 0;
if (length > (ssize_t)sizeof(windows))
length = sizeof(windows);
if (length > 0)
memcpy(windows, windowsData, length);
_SanitizeIDs(data, windows, length);
status_t status = B_OK;
if (_UpdateIDs(set, windows, sizeof(windows), &length)) {
// add/remove our ID-to-team mapping
BString id("id-");
id << fWindowNumber;
if (set)
data->AddInt32(id.String(), Team());
else
data->RemoveName(id.String());
data->RemoveName("ids");
//if (data->ReplaceData("ids", B_RAW_TYPE, windows, length) != B_OK)
data->AddData("ids", B_RAW_TYPE, windows, length);
status = clipboard.Commit(true);
}
clipboard.Unlock();
if (status == B_OK)
break;
}
#else // !__HAIKU__
// use a file to store the IDs - unfortunately, locking
// doesn't work on BeOS either here
int fd = open("/tmp/terminal_ids", O_RDWR | O_CREAT);
if (fd < 0)
return;
struct flock lock;
lock.l_type = F_WRLCK;
lock.l_whence = SEEK_CUR;
lock.l_start = 0;
lock.l_len = -1;
fcntl(fd, F_SETLKW, &lock);
uint8 windows[512];
ssize_t length = read_pos(fd, 0, windows, sizeof(windows));
if (length < 0) {
close(fd);
return;
}
if (length > (ssize_t)sizeof(windows))
length = sizeof(windows);
if (_UpdateIDs(set, windows, sizeof(windows), &length))
write_pos(fd, 0, windows, length);
close(fd);
#endif // !__HAIKU__
}
void
TermApp::_UnregisterTerminal()
{
_UpdateRegistration(false);
}
void
TermApp::_RegisterTerminal()
{
_UpdateRegistration(true);
}
//#ifndef B_NETPOSITIVE_APP_SIGNATURE
//#define B_NETPOSITIVE_APP_SIGNATURE "application/x-vnd.Be-NPOS"
//#endif

View File

@ -58,23 +58,7 @@ protected:
virtual void ArgvReceived(int32 argc, char** argv);
private:
status_t _MakeTermWindow(BRect& frame,
uint32 workspaces);
status_t _GetWindowPositionFile(BFile* file,
uint32 openMode);
status_t _LoadWindowPosition(BRect* frame,
uint32* workspaces);
status_t _SaveWindowPosition(BMessage* message);
void _SwitchTerm();
void _ActivateTermWindow(team_id id);
bool _IsSwitchTarget(team_id id);
void _SanitizeIDs(BMessage* data, uint8* windows,
ssize_t length);
bool _UpdateIDs(bool set, uint8* windows,
ssize_t maxLength, ssize_t* _length);
void _UpdateRegistration(bool set);
void _UnregisterTerminal();
void _RegisterTerminal();
status_t _MakeTermWindow();
void _HandleChildCleanup();
static void _SigChildHandler(int signal, void* data);
@ -85,12 +69,8 @@ private:
private:
bool fStartFullscreen;
BString fWindowTitle;
bool fWindowTitleUserDefined;
int32 fWindowNumber;
BWindow* fTermWindow;
BRect fTermFrame;
uint32 fTermWorkspaces;
Arguments* fArgs;
};

View File

@ -93,6 +93,8 @@ static const uint32 MSG_REPORT_MOUSE_EVENT = 'mous';
static const uint32 MSG_SAVE_WINDOW_POSITION = 'swps';
static const uint32 MSG_MOVE_TAB_LEFT = 'mvtl';
static const uint32 MSG_MOVE_TAB_RIGHT = 'mvtr';
static const uint32 MSG_ACTIVATE_TERM = 'msat';
// Preference Read/Write Keys
static const char* const PREF_HALF_FONT_FAMILY = "Half Font Family";

View File

@ -19,6 +19,8 @@
#include <Catalog.h>
#include <Clipboard.h>
#include <Dragger.h>
#include <File.h>
#include <FindDirectory.h>
#include <LayoutBuilder.h>
#include <LayoutUtils.h>
#include <Locale.h>
@ -34,6 +36,8 @@
#include <ScrollView.h>
#include <String.h>
#include <AutoLocker.h>
#include "ActiveProcessInfo.h"
#include "Arguments.h"
#include "AppearPrefView.h"
@ -64,6 +68,7 @@ static const uint32 kEditTabTitle = 'ETti';
static const uint32 kEditWindowTitle = 'EWti';
static const uint32 kTabTitleChanged = 'TTch';
static const uint32 kWindowTitleChanged = 'WTch';
static const uint32 kUpdateSwitchTerminalsMenuItem = 'Ustm';
#undef B_TRANSLATE_CONTEXT
@ -150,13 +155,10 @@ struct TermWindow::Session {
// #pragma mark - TermWindow
TermWindow::TermWindow(BRect frame, const BString& title,
bool isUserDefinedTitle, int32 windowIndex, uint32 workspaces,
Arguments* args)
TermWindow::TermWindow(const BString& title, Arguments* args)
:
BWindow(frame, title, B_DOCUMENT_WINDOW,
B_CURRENT_WORKSPACE | B_QUIT_ON_WINDOW_CLOSE, workspaces),
fWindowIndex(windowIndex),
BWindow(BRect(0, 0, 0, 0), title, B_DOCUMENT_WINDOW,
B_CURRENT_WORKSPACE | B_QUIT_ON_WINDOW_CLOSE),
fTitleUpdateRunner(this, BMessage(kUpdateTitles), 1000000),
fNextSessionID(0),
fTabView(NULL),
@ -178,27 +180,55 @@ TermWindow::TermWindow(BRect frame, const BString& title,
fMatchWord(false),
fFullScreen(false)
{
// register this terminal
fTerminalRoster.Register(Team(), this);
fTerminalRoster.SetListener(this);
int32 id = fTerminalRoster.ID();
// apply the title settings
fTitle.title = title;
fTitle.pattern = title;
fTitle.patternUserDefined = isUserDefinedTitle;
if (fTitle.pattern.Length() == 0) {
fTitle.pattern = B_TRANSLATE("Terminal");
if (id >= 0)
fTitle.pattern << " " << id + 1;
fTitle.patternUserDefined = false;
} else
fTitle.patternUserDefined = true;
fTitle.title = fTitle.pattern;
fTitle.pattern = title;
_TitleSettingsChanged();
// get the saved window position and workspaces
BRect frame;
uint32 workspaces;
if (_LoadWindowPosition(&frame, &workspaces) == B_OK) {
// apply
MoveTo(frame.LeftTop());
ResizeTo(frame.Width(), frame.Height());
SetWorkspaces(workspaces);
} else {
// use computed defaults
int i = id / 16;
int j = id % 16;
int k = (j * 16) + (i * 64) + 50;
int l = (j * 16) + 50;
MoveTo(k, l);
}
// init the GUI and add a tab
_InitWindow();
_AddTab(args);
// register as an application roster listener -- we want to know when other
// terminals are started and quit, so we can update the our
// "Switch Terminals" menu item.
be_roster->StartWatching(this);
_UpdateSwitchTerminalsMenuItem();
}
TermWindow::~TermWindow()
{
be_roster->StopWatching(this);
fTerminalRoster.Unregister();
_FinishTitleDialog();
@ -301,10 +331,7 @@ TermWindow::QuitRequested()
if (!_CanClose(-1))
return false;
BMessage position = BMessage(MSG_SAVE_WINDOW_POSITION);
position.AddRect("rect", Frame());
position.AddInt32("workspaces", Workspaces());
be_app->PostMessage(&position);
_SaveWindowPosition();
return BWindow::QuitRequested();
}
@ -423,6 +450,98 @@ TermWindow::_SetupMenu()
;
AddChild(fMenuBar);
_UpdateSwitchTerminalsMenuItem();
}
status_t
TermWindow::_GetWindowPositionFile(BFile* file, uint32 openMode)
{
BPath path;
status_t status = find_directory(B_USER_SETTINGS_DIRECTORY, &path, true);
if (status != B_OK)
return status;
status = path.Append("Terminal_windows");
if (status != B_OK)
return status;
return file->SetTo(path.Path(), openMode);
}
status_t
TermWindow::_LoadWindowPosition(BRect* frame, uint32* workspaces)
{
status_t status;
BMessage position;
BFile file;
status = _GetWindowPositionFile(&file, B_READ_ONLY);
if (status != B_OK)
return status;
status = position.Unflatten(&file);
file.Unset();
if (status != B_OK)
return status;
int32 id = fTerminalRoster.ID();
status = position.FindRect("rect", id, frame);
if (status != B_OK)
return status;
int32 _workspaces;
status = position.FindInt32("workspaces", id, &_workspaces);
if (status != B_OK)
return status;
if (modifiers() & B_SHIFT_KEY)
*workspaces = _workspaces;
else
*workspaces = B_CURRENT_WORKSPACE;
return B_OK;
}
status_t
TermWindow::_SaveWindowPosition()
{
BFile file;
BMessage originalSettings;
// We append ourself to the existing settings file
// So we have to read it, insert our BMessage, and rewrite it.
status_t status = _GetWindowPositionFile(&file, B_READ_ONLY);
if (status == B_OK) {
originalSettings.Unflatten(&file);
// No error checking on that : it fails if the settings
// file is missing, but we can create it.
file.Unset();
}
// Append the new settings
int32 id = fTerminalRoster.ID();
BRect rect(Frame());
if (originalSettings.ReplaceRect("rect", id, rect) != B_OK)
originalSettings.AddRect("rect", rect);
int32 workspaces = Workspaces();
if (originalSettings.ReplaceInt32("workspaces", id, workspaces) != B_OK)
originalSettings.AddInt32("workspaces", workspaces);
// Resave the whole thing
status = _GetWindowPositionFile (&file,
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
if (status != B_OK)
return status;
return originalSettings.Flatten(&file);
}
@ -472,7 +591,7 @@ TermWindow::MessageReceived(BMessage *message)
break;
case MENU_SWITCH_TERM:
be_app->PostMessage(MENU_SWITCH_TERM);
_SwitchTerminal();
break;
case MENU_NEW_TERM:
@ -809,16 +928,9 @@ TermWindow::MessageReceived(BMessage *message)
_OpenSetWindowTitleDialog();
break;
case B_SOME_APP_LAUNCHED:
case B_SOME_APP_QUIT:
{
BString signature;
if (message->FindString("be:signature", &signature) == B_OK
&& signature == TERM_SIGNATURE) {
_UpdateSwitchTerminalsMenuItem();
}
case kUpdateSwitchTerminalsMenuItem:
_UpdateSwitchTerminalsMenuItem();
break;
}
default:
BWindow::MessageReceived(message);
@ -830,7 +942,8 @@ TermWindow::MessageReceived(BMessage *message)
void
TermWindow::WindowActivated(bool activated)
{
BWindow::WindowActivated(activated);
if (activated)
_UpdateSwitchTerminalsMenuItem();
}
@ -1164,6 +1277,28 @@ TermWindow::FrameResized(float newWidth, float newHeight)
}
void
TermWindow::WorkspacesChanged(uint32 oldWorkspaces, uint32 newWorkspaces)
{
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
}
void
TermWindow::WorkspaceActivated(int32 workspace, bool state)
{
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
}
void
TermWindow::Minimize(bool minimize)
{
BWindow::Minimize(minimize);
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
}
void
TermWindow::TabSelected(SmartTabView* tabView, int32 index)
{
@ -1290,6 +1425,13 @@ TermWindow::SetTitleDialogDone(SetTitleDialog* dialog)
}
void
TermWindow::TerminalInfosUpdated(TerminalRoster* roster)
{
PostMessage(kUpdateSwitchTerminalsMenuItem);
}
void
TermWindow::PreviousTermView(TermView* view)
{
@ -1372,12 +1514,7 @@ TermWindow::_MakeWindowSizeMenu()
void
TermWindow::_UpdateSwitchTerminalsMenuItem()
{
// get the running Terminal teams
BList teams;
be_roster->GetAppList(TERM_SIGNATURE, &teams);
// update the menu item
fSwitchTerminalsMenuItem->SetEnabled(teams.CountItems() > 1);
fSwitchTerminalsMenuItem->SetEnabled(_FindSwitchTerminalTarget() >= 0);
}
@ -1435,8 +1572,8 @@ TermWindow::_UpdateSessionTitle(int32 index)
return;
// evaluate the window title pattern
WindowTitlePlaceholderMapper windowMapper(activeProcessInfo, fWindowIndex,
sessionTitle);
WindowTitlePlaceholderMapper windowMapper(activeProcessInfo,
fTerminalRoster.ID() + 1, sessionTitle);
const BString& windowTitle = PatternEvaluator::Evaluate(fTitle.pattern,
windowMapper);
@ -1530,6 +1667,60 @@ TermWindow::_FinishTitleDialog()
}
void
TermWindow::_SwitchTerminal()
{
team_id teamID = _FindSwitchTerminalTarget();
if (teamID < 0)
return;
BMessenger app(TERM_SIGNATURE, teamID);
app.SendMessage(MSG_ACTIVATE_TERM);
}
team_id
TermWindow::_FindSwitchTerminalTarget()
{
AutoLocker<TerminalRoster> rosterLocker(fTerminalRoster);
team_id myTeamID = Team();
int32 numTerms = fTerminalRoster.CountTerminals();
if (numTerms <= 1)
return -1;
// Find our position in the Terminal teams.
int32 i;
for (i = 0; i < numTerms; i++) {
if (myTeamID == fTerminalRoster.TerminalAt(i)->team)
break;
}
if (i == numTerms) {
// we didn't find ourselves -- that shouldn't happen
return -1;
}
uint32 currentWorkspace = 1L << current_workspace();
while (true) {
if (--i < 0)
i = numTerms - 1;
const TerminalRoster::Info* info = fTerminalRoster.TerminalAt(i);
if (info->team == myTeamID) {
// That's ourselves again. We've run through the complete list.
return -1;
}
if (!info->minimized && (info->workspaces & currentWorkspace) != 0)
return info->team;
}
}
TermWindow::SessionID
TermWindow::_NewSessionID()
{

View File

@ -38,10 +38,12 @@
#include "SmartTabView.h"
#include "SetTitleDialog.h"
#include "TerminalRoster.h"
#include "TermView.h"
class Arguments;
class BFile;
class BFont;
class BMenu;
class BMenuBar;
@ -51,11 +53,11 @@ class TermViewContainerView;
class TermWindow : public BWindow, private SmartTabView::Listener,
private TermView::Listener, private SetTitleDialog::Listener {
private TermView::Listener, private SetTitleDialog::Listener,
private TerminalRoster::Listener {
public:
TermWindow(BRect frame, const BString& title,
bool isUserDefinedTitle, int32 windowIndex,
uint32 workspaces, Arguments* args);
TermWindow(const BString& title,
Arguments* args);
virtual ~TermWindow();
void SessionChanged();
@ -63,10 +65,15 @@ public:
protected:
virtual bool QuitRequested();
virtual void MessageReceived(BMessage* message);
virtual void WindowActivated(bool);
virtual void WindowActivated(bool activated);
virtual void MenusBeginning();
virtual void Zoom(BPoint leftTop, float width, float height);
virtual void FrameResized(float newWidth, float newHeight);
virtual void WorkspacesChanged(uint32 oldWorkspaces,
uint32 newWorkspaces);
virtual void WorkspaceActivated(int32 workspace,
bool state);
virtual void Minimize(bool minimize);
private:
// SmartTabView::Listener
@ -92,6 +99,9 @@ private:
bool titleUserDefined);
virtual void SetTitleDialogDone(SetTitleDialog* dialog);
// TerminalRoster::Listener
virtual void TerminalInfosUpdated(TerminalRoster* roster);
private:
struct Title {
BString title;
@ -120,6 +130,7 @@ private:
struct Session;
private:
void _SetTermColors(TermViewContainerView* termView);
void _InitWindow();
void _SetupMenu();
@ -127,6 +138,12 @@ private:
static BMenu* _MakeWindowSizeMenu();
void _UpdateSwitchTerminalsMenuItem();
status_t _GetWindowPositionFile(BFile* file,
uint32 openMode);
status_t _LoadWindowPosition(BRect* frame,
uint32* workspaces);
status_t _SaveWindowPosition();
void _GetPreferredFont(BFont &font);
status_t _DoPageSetup();
void _DoPrint();
@ -160,13 +177,17 @@ private:
void _OpenSetWindowTitleDialog();
void _FinishTitleDialog();
void _SwitchTerminal();
team_id _FindSwitchTerminalTarget();
SessionID _NewSessionID();
int32 _NewSessionIndex();
private:
TerminalRoster fTerminalRoster;
Title fTitle;
BString fSessionTitlePattern;
int32 fWindowIndex;
BMessageRunner fTitleUpdateRunner;
BList fSessions;

View File

@ -0,0 +1,520 @@
/*
* Copyright 2010, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#include "TerminalRoster.h"
#include <stdio.h>
#include <new>
#include <Looper.h>
#include <Roster.h>
#include <String.h>
#include <AutoLocker.h>
#include "TermConst.h"
static const bigtime_t kAppsRunningCheckInterval = 1000000;
// #pragma mark - Info
/*! Creates an Info with the given \a id and \a team ID.
\c workspaces is set to 0 and \c minimized to \c true.
*/
TerminalRoster::Info::Info(int32 id, team_id team)
:
id(id),
team(team),
workspaces(0),
minimized(true)
{
}
/*! Create an Info and initializes its data from \a archive.
*/
TerminalRoster::Info::Info(const BMessage& archive)
{
if (archive.FindInt32("id", &id) != B_OK)
id = -1;
if (archive.FindInt32("team", &team) != B_OK)
team = -1;
if (archive.FindUInt32("workspaces", &workspaces) != B_OK)
workspaces = 0;
if (archive.FindBool("minimized", &minimized) != B_OK)
minimized = true;
}
/*! Writes the Info's data into fields of \a archive.
The const BMessage& constructor can restore an identical Info from it.
*/
status_t
TerminalRoster::Info::Archive(BMessage& archive) const
{
status_t error;
if ((error = archive.AddInt32("id", id)) != B_OK
|| (error = archive.AddInt32("team", team)) != B_OK
|| (error = archive.AddUInt32("workspaces", workspaces)) != B_OK
|| (error = archive.AddBool("minimized", minimized)) != B_OK) {
return error;
}
return B_OK;
}
/*! Compares two Infos.
Infos are considered equal, iff all data members are.
*/
bool
TerminalRoster::Info::operator==(const Info& other) const
{
return id == other.id && team == other.team
&& workspaces == other.workspaces && minimized == other.minimized;
}
// #pragma mark - TerminalRoster
/*! Creates a TerminalRoster.
Most methods cannot be used until Register() has been invoked.
*/
TerminalRoster::TerminalRoster()
:
BHandler("terminal roster"),
fLock("terminal roster"),
fClipboard(TERM_SIGNATURE),
fInfos(10, true),
fOurInfo(NULL),
fLastCheckedTime(0),
fListener(NULL),
fInfosUpdated(false)
{
}
/*! Locks the object.
Also makes sure the roster list is reasonably up-to-date.
*/
bool
TerminalRoster::Lock()
{
// lock
bool locked = fLock.Lock();
if (!locked)
return false;
// make sure we're registered
if (fOurInfo == NULL) {
fLock.Unlock();
return false;
}
// If the check interval has passed, make sure all infos still have running
// teams.
bigtime_t now = system_time();
if (fLastCheckedTime + kAppsRunningCheckInterval) {
bool needsUpdate = false;
for (int32 i = 0; const Info* info = TerminalAt(i); i++) {
if (!_TeamIsRunning(info->team)) {
needsUpdate = true;
break;
}
}
if (needsUpdate) {
AutoLocker<BClipboard> clipboardLocker(fClipboard);
if (clipboardLocker.IsLocked()) {
if (_UpdateInfos(true) == B_OK)
_UpdateClipboard();
}
} else
fLastCheckedTime = now;
}
return true;
}
/*! Unlocks the object.
As a side effect the listener will be notified, if the terminal list has
changed in any way.
*/
void
TerminalRoster::Unlock()
{
if (fOurInfo != NULL && fInfosUpdated) {
// the infos have changed -- notify our listener
_NotifyListener();
}
fLock.Unlock();
}
/*! Registers a terminal with the roster and establishes a link.
The object attaches itself to the supplied \a looper and will receive
updates via messaging (obviously the looper must run (not necessarily
right now) for this to work).
\param teamID The team ID of this team.
\param looper A looper the object can attach itself to.
\return \c B_OK, if successful, another error code otherwise.
*/
status_t
TerminalRoster::Register(team_id teamID, BLooper* looper)
{
AutoLocker<BLocker> locker(fLock);
if (fOurInfo != NULL) {
// already registered
return B_BAD_VALUE;
}
// lock the clipboard
AutoLocker<BClipboard> clipboardLocker(fClipboard);
if (!clipboardLocker.IsLocked())
return B_BAD_VALUE;
// get the current infos from the clipboard
status_t error = _UpdateInfos(true);
if (error != B_OK)
return error;
// find an unused ID
int32 id = 0;
for (int32 i = 0; const Info* info = TerminalAt(i); i++) {
if (info->id > id)
break;
id++;
}
// create our own info
fOurInfo = new(std::nothrow) Info(id, teamID);
if (fOurInfo == NULL)
return B_NO_MEMORY;
// insert it
if (!fInfos.BinaryInsert(fOurInfo, &_CompareInfos)) {
delete fOurInfo;
fOurInfo = NULL;
return B_NO_MEMORY;
}
// update the clipboard
error = _UpdateClipboard();
if (error != B_OK) {
fInfos.MakeEmpty(true);
fOurInfo = NULL;
return error;
}
// add ourselves to the looper and start watching
looper->AddHandler(this);
be_roster->StartWatching(this, B_REQUEST_QUIT);
fClipboard.StartWatching(this);
// Update again in case we've missed a update message sent before we were
// listening.
_UpdateInfos(false);
return B_OK;
}
/*! Unregisters the terminal from the roster and closes the link.
Basically undoes all effects of Register().
*/
void
TerminalRoster::Unregister()
{
AutoLocker<BLocker> locker(fLock);
if (!locker.IsLocked())
return;
// stop watching and remove ourselves from the looper
be_roster->StartWatching(this);
fClipboard.StartWatching(this);
Looper()->RemoveHandler(this);
// lock the clipboard and get the current infos
AutoLocker<BClipboard> clipboardLocker(fClipboard);
if (!clipboardLocker.IsLocked() || _UpdateInfos(false) != B_OK)
return;
// remove our info and update the clipboard
fInfos.RemoveItem(fOurInfo);
delete fOurInfo;
fOurInfo = NULL;
_UpdateClipboard();
}
/*! Returns the ID assigned to this terminal when it was registered.
*/
int32
TerminalRoster::ID() const
{
return fOurInfo != NULL ? fOurInfo->id : -1;
}
/*! Updates this terminal's window status.
All other running terminals will be notified, if the status changed.
\param minimized \c true, if the window is minimized.
\param workspaces The window's workspaces mask.
*/
void
TerminalRoster::SetWindowInfo(bool minimized, uint32 workspaces)
{
AutoLocker<TerminalRoster> locker(this);
if (!locker.IsLocked())
return;
if (minimized == fOurInfo->minimized && workspaces == fOurInfo->workspaces)
return;
fOurInfo->minimized = minimized;
fOurInfo->workspaces = workspaces;
fInfosUpdated = true;
// lock the clipboard and get the current infos
AutoLocker<BClipboard> clipboardLocker(fClipboard);
if (!clipboardLocker.IsLocked() || _UpdateInfos(false) != B_OK)
return;
// update the clipboard to make our change known to the others
_UpdateClipboard();
}
/*! Overriden to handle update messages.
*/
void
TerminalRoster::MessageReceived(BMessage* message)
{
switch (message->what) {
case B_SOME_APP_QUIT:
{
BString signature;
if (message->FindString("be:signature", &signature) != B_OK
|| signature != TERM_SIGNATURE) {
break;
}
// fall through
}
case B_CLIPBOARD_CHANGED:
{
// lock ourselves and the clipboard and update the infos
AutoLocker<TerminalRoster> locker(this);
AutoLocker<BClipboard> clipboardLocker(fClipboard);
if (clipboardLocker.IsLocked()) {
_UpdateInfos(false);
if (fInfosUpdated)
_NotifyListener();
}
break;
}
default:
BHandler::MessageReceived(message);
break;
}
}
/*! Updates the terminal info list from the clipboard.
\param checkApps If \c true, it is checked for each found info whether the
respective team is still running. If not, the info is removed from the
list (though not from the clipboard).
\return \c B_OK, if the update went fine, another error code otherwise. When
an error occurs the object state will still be consistent, but might no
longer be up-to-date.
*/
status_t
TerminalRoster::_UpdateInfos(bool checkApps)
{
BMessage* data = fClipboard.Data();
// find out how many infos we can expect
type_code type;
int32 count;
status_t error = data->GetInfo("teams", &type, &count);
if (error != B_OK)
count = 0;
// create an info list from the message
InfoList infos(10, true);
for (int32 i = 0; i < count; i++) {
// get the team's message
BMessage teamData;
error = data->FindMessage("teams", i, &teamData);
if (error != B_OK)
return error;
// create the info
Info* info = new(std::nothrow) Info(teamData);
if (info == NULL)
return B_NO_MEMORY;
if (info->id < 0 || info->team < 0
|| infos.BinarySearchByKey(info->id, &_CompareIDInfo) != NULL
|| (checkApps && !_TeamIsRunning(info->team))) {
// invalid/duplicate info -- skip
delete info;
fInfosUpdated = true;
continue;
}
// add it to the list
if (!infos.BinaryInsert(info, &_CompareInfos)) {
delete info;
return B_NO_MEMORY;
}
}
// update the current info list from the infos we just read
int32 oldIndex = 0;
int32 newIndex = 0;
while (oldIndex < fInfos.CountItems() || newIndex < infos.CountItems()) {
Info* oldInfo = fInfos.ItemAt(oldIndex);
Info* newInfo = infos.ItemAt(newIndex);
if (oldInfo == NULL || (newInfo != NULL && oldInfo->id > newInfo->id)) {
// new info is not in old list -- transfer it
if (!fInfos.AddItem(newInfo, oldIndex++))
return B_NO_MEMORY;
infos.RemoveItemAt(newIndex);
fInfosUpdated = true;
} else if (newInfo == NULL || oldInfo->id < newInfo->id) {
// old info is not in new list -- delete it, unless it's our own
if (oldInfo == fOurInfo) {
oldIndex++;
} else {
delete fInfos.RemoveItemAt(oldIndex);
fInfosUpdated = true;
}
} else {
// info is in both lists -- update the old info, unless it's our own
if (oldInfo != fOurInfo) {
if (*oldInfo != *newInfo) {
*oldInfo = *newInfo;
fInfosUpdated = true;
}
}
oldIndex++;
newIndex++;
}
}
if (checkApps)
fLastCheckedTime = system_time();
return B_OK;
}
/*! Updates the clipboard with the object's terminal info list.
\return \c B_OK, if the update went fine, another error code otherwise. When
an error occurs the object state will still be consistent, but might no
longer be in sync with the clipboard.
*/
status_t
TerminalRoster::_UpdateClipboard()
{
// get the clipboard data message
BMessage* data = fClipboard.Data();
if (data == NULL)
return B_BAD_VALUE;
// clear the message and add all infos
data->MakeEmpty();
for (int32 i = 0; const Info* info = TerminalAt(i); i++) {
BMessage teamData;
status_t error = info->Archive(teamData);
if (error != B_OK
|| (error = data->AddMessage("teams", &teamData)) != B_OK) {
fClipboard.Revert();
return error;
}
}
// commit the changes
status_t error = fClipboard.Commit();
if (error != B_OK) {
fClipboard.Revert();
return error;
}
return B_OK;
}
/*! Notifies the listener, if something has changed.
*/
void
TerminalRoster::_NotifyListener()
{
if (!fInfosUpdated)
return;
if (fListener != NULL)
fListener->TerminalInfosUpdated(this);
fInfosUpdated = false;
}
/*static*/ int
TerminalRoster::_CompareInfos(const Info* a, const Info* b)
{
return a->id - b->id;
}
/*static*/ int
TerminalRoster::_CompareIDInfo(const int32* id, const Info* info)
{
return *id - info->id;
}
bool
TerminalRoster::_TeamIsRunning(team_id teamID)
{
// we are running for sure
if (fOurInfo != NULL && fOurInfo->team == teamID)
return true;
team_info info;
return get_team_info(teamID, &info) == B_OK;
}
// #pragma mark - Listener
TerminalRoster::Listener::~Listener()
{
}

View File

@ -0,0 +1,113 @@
/*
* Copyright 2010, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef TERMINAL_ROSTER_H
#define TERMINAL_ROSTER_H
#include <Clipboard.h>
#include <Handler.h>
#include <Locker.h>
#include <ObjectList.h>
/*! Provides access to the (virtual) global terminal roster.
Register() registers our terminal with the roster and establishes the link
to the roster. From then on CountTerminals() and TerminalAt() provide
access to the terminal list and allows to post our window status via
SetWindowInfo(). The list is automatically kept up to date. Unregister()
will remove our terminal from the roster and terminate the connection.
A single Listener can be set. It is notified whenever the terminal list
has changed.
*/
class TerminalRoster : private BHandler {
public:
class Listener;
public:
struct Info {
int32 id;
team_id team;
uint32 workspaces;
bool minimized;
public:
Info(int32 id, team_id team);
Info(const BMessage& archive);
status_t Archive(BMessage& archive) const;
bool operator==(const Info& other) const;
bool operator!=(const Info& other) const
{ return !(*this == other); }
};
public:
TerminalRoster();
bool Lock();
void Unlock();
status_t Register(team_id teamID, BLooper* looper);
void Unregister();
bool IsRegistered() const
{ return fOurInfo != NULL; }
int32 ID() const;
void SetWindowInfo(bool minimized,
uint32 workspaces);
// roster must be locked
int32 CountTerminals() const
{ return fInfos.CountItems(); }
const Info* TerminalAt(int32 index) const
{ return fInfos.ItemAt(index); }
void SetListener(Listener* listener)
{ fListener = listener; }
private:
// BHandler
virtual void MessageReceived(BMessage* message);
private:
typedef BObjectList<Info> InfoList;
private:
status_t _UpdateInfos(bool checkApps);
status_t _UpdateClipboard();
void _NotifyListener();
static int _CompareInfos(const Info* a, const Info* b);
static int _CompareIDInfo(const int32* id,
const Info* info);
bool _TeamIsRunning(team_id teamID);
private:
BLocker fLock;
BClipboard fClipboard;
InfoList fInfos;
Info* fOurInfo;
bigtime_t fLastCheckedTime;
Listener* fListener;
bool fInfosUpdated;
};
class TerminalRoster::Listener {
public:
virtual ~Listener();
virtual void TerminalInfosUpdated(TerminalRoster* roster)
= 0;
};
#endif // TERMINAL_ROSTER_H