Label and text support, minor drawing changes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1558 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -240,18 +240,44 @@ void BStatusBar::MessageReceived(BMessage *message)
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void BStatusBar::Draw(BRect updateRect)
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{
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float width = Frame().Width();
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font_height fh;
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GetFontHeight(&fh);
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SetHighColor(0, 0, 0);
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MovePenTo(2.0f, (float)ceil(fh.ascent) + 1.0f);
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if (fLabel)
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{
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font_height fh;
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GetFontHeight(&fh);
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DrawString(fLabel);
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if (fText)
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DrawString(fText);
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SetHighColor(0, 0, 0);
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DrawString(fLabel, BPoint(0.0f, (float)ceil(fh.ascent + fh.leading)));
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if (fTrailingText)
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{
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if (fTrailingLabel)
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{
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MovePenTo(width - StringWidth(fTrailingText) -
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StringWidth(fTrailingLabel) - 2.0f,
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(float)ceil(fh.ascent) + 1.0f);
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DrawString(fTrailingText);
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DrawString(fTrailingLabel);
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}
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else
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{
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MovePenTo(width - StringWidth(fTrailingText) - 2.0f,
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(float)ceil(fh.ascent) + 1.0f);
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DrawString(fTrailingText);
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}
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}
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else if (fTrailingLabel)
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{
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MovePenTo(width - StringWidth(fTrailingLabel) - 2.0f,
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(float)ceil(fh.ascent) + 1.0f);
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DrawString(fTrailingLabel);
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}
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BRect rect(0.0f, 16.0f, width, 16.0f + fBarHeight);
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BRect rect(0.0f, (float)ceil(fh.ascent) + 4.0f, width,
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(float)ceil(fh.ascent) + 4.0f + fBarHeight);
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// First bevel
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SetHighColor(tint_color(ui_color ( B_PANEL_BACKGROUND_COLOR ), B_DARKEN_1_TINT));
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