From 0cb92588a8478e457572917895b9a21e8b9cb7f4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Tue, 14 Jun 2005 21:37:03 +0000 Subject: [PATCH] Made sLocker static, as originally intended. If there is no be_app when the AppServerLink is created, it now falls into the debugger (maybe only for now?). Removed some debugging cruft. BTW I changed the standard app_server resolution to 800x600 by intention - at least for testing this is much more appropriate, and can be reversed later again. FWIW I think we should use 1024x768 as a standard or whatever is the native display resolution. Use 640x480 as a fall back only in safemode. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13130 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/kits/app/AppServerLink.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/kits/app/AppServerLink.cpp b/src/kits/app/AppServerLink.cpp index 4144332e65..e3bd35fa04 100644 --- a/src/kits/app/AppServerLink.cpp +++ b/src/kits/app/AppServerLink.cpp @@ -22,9 +22,9 @@ */ -BLocker sLock; +static BLocker sLock; + -#include namespace BPrivate { AppServerLink::AppServerLink(void) @@ -35,8 +35,9 @@ AppServerLink::AppServerLink(void) if (be_app) { fReceiver = &be_app->fServerLink->Receiver(); fSender = &be_app->fServerLink->Sender(); - } else - puts("Noooooooooooooooooooooooooooo"); + } else { + debugger("You need to have a valid app_server connection first!"); + } }