Deskbar: Fix build after merge.
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@ -1254,7 +1254,7 @@ TBarView::TeamMenuItemHeight() const
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if (hideLabels && iconSize > B_MINI_ICON) {
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if (hideLabels && iconSize > B_MINI_ICON) {
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// height is determined based solely on icon size
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// height is determined based solely on icon size
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return iconSizePadded;
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return iconSizePadded;
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} else if (!fVertical || fVertical && iconSize <= B_LARGE_ICON) {
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} else if (!fVertical || (fVertical && iconSize <= B_LARGE_ICON)) {
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// horizontal or vertical with label on same row as icon:
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// horizontal or vertical with label on same row as icon:
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// height based on icon size or font size, whichever is bigger
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// height based on icon size or font size, whichever is bigger
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return std::max(iconSizePadded, labelHeight);
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return std::max(iconSizePadded, labelHeight);
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@ -195,7 +195,7 @@ TTimeView::GetPreferredSize(float* width, float* height)
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GetFontHeight(&fontHeight);
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GetFontHeight(&fontHeight);
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fHeight = fontHeight.ascent + fontHeight.descent;
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fHeight = fontHeight.ascent + fontHeight.descent;
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if (Vertical()) {
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if (fOrientation) {
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float appWidth = static_cast<TBarApp*>(be_app)->Settings()->width;
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float appWidth = static_cast<TBarApp*>(be_app)->Settings()->width;
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*width = fMaxWidth
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*width = fMaxWidth
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= std::min(appWidth - (kDragRegionWidth + kHMargin) * 2, timeWidth);
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= std::min(appWidth - (kDragRegionWidth + kHMargin) * 2, timeWidth);
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