* Minor simplification and clarification.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28650 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1568,8 +1568,7 @@ Desktop::ActivateWindow(Window* window)
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fFront = NULL;
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return;
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}
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if (window->Workspaces() == 0
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&& !window->IsFloating() && !window->IsModal())
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if (window->Workspaces() == 0 && window->IsNormal())
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return;
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AutoWriteLocker _(fWindowLock);
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@ -1594,7 +1593,7 @@ Desktop::ActivateWindow(Window* window)
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}
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if (windowOnOtherWorkspace) {
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if (window->IsFloating() || window->IsModal()) {
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if (!window->IsNormal()) {
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// Bring a window to front that this floating window belongs to
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Window* front = _LastFocusSubsetWindow(window);
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if (front == NULL) {
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@ -1734,6 +1733,9 @@ Desktop::ShowWindow(Window* window)
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window->SetHidden(false);
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fFocusList.AddWindow(window);
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// If the window is on the current workspace, we'll show it. Special
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// handling for floating windows, as they can only be shown if their
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// subset is.
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if (window->InWorkspace(fCurrentWorkspace)
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|| (window->IsFloating() && _LastFocusSubsetWindow(window) != NULL)) {
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_ShowWindow(window, true);
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