forgot this one (part of mesa 6.5.3)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21352 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
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@ -6,32 +6,26 @@ extern "C" {
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#endif
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** Copyright (c) 2007 The Khronos Group Inc.
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**
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** http://oss.sgi.com/projects/FreeB
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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** distribute, sublicense, and/or sell copies of the Materials, and to
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** permit persons to whom the Materials are furnished to do so, subject to
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** the following conditions:
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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** The above copyright notice and this permission notice shall be included
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** in all copies or substantial portions of the Materials.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: This software was created using the
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** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
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** not been independently verified as being compliant with the OpenGL(R)
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** version 1.2.1 Specification.
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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@ -52,9 +46,9 @@ extern "C" {
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/*************************************************************/
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/* Header file version number, required by OpenGL ABI for Linux */
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/* glext.h last updated 2006/08/30 */
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/* glext.h last updated 2007/02/12 */
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/* Current version at http://www.opengl.org/registry/ */
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#define GL_GLEXT_VERSION 34
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#define GL_GLEXT_VERSION 39
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#ifndef GL_VERSION_1_2
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032
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@ -3019,7 +3013,6 @@ extern "C" {
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#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
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#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
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#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
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#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
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#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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@ -3104,6 +3097,8 @@ extern "C" {
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#ifndef GL_EXT_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
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#define GL_MAX_SAMPLES_EXT 0x8D57
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#endif
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#ifndef GL_MESAX_texture_stack
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@ -3122,6 +3117,268 @@ extern "C" {
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#ifndef GL_EXT_gpu_program_parameters
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#endif
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#ifndef GL_APPLE_flush_buffer_range
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#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
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#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
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#endif
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#ifndef GL_NV_gpu_program4
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#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
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#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
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#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
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#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
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#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
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#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
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#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
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#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
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#endif
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#ifndef GL_NV_geometry_program4
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#define GL_LINES_ADJACENCY_EXT 0x000A
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#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
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#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
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#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
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#define GL_GEOMETRY_PROGRAM_NV 0x8C26
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#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
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#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
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#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
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#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
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#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
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#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
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#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
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#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
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#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
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#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
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#endif
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#ifndef GL_EXT_geometry_shader4
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#define GL_GEOMETRY_SHADER_EXT 0x8DD9
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/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
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/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
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/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
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/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
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#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
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#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
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#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
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#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
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#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
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#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
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/* reuse GL_LINES_ADJACENCY_EXT */
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/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
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/* reuse GL_TRIANGLES_ADJACENCY_EXT */
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/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
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/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
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/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
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/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
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/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
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/* reuse GL_PROGRAM_POINT_SIZE_EXT */
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#endif
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#ifndef GL_NV_vertex_program4
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#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
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#endif
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#ifndef GL_EXT_gpu_shader4
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#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
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#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
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#define GL_SAMPLER_BUFFER_EXT 0x8DC2
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#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
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#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
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#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
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#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
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#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
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#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
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#define GL_INT_SAMPLER_1D_EXT 0x8DC9
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#define GL_INT_SAMPLER_2D_EXT 0x8DCA
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#define GL_INT_SAMPLER_3D_EXT 0x8DCB
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#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
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#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
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#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
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#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
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#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
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#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
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#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
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#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
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#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
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#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
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#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
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#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
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#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
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#endif
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#ifndef GL_EXT_draw_instanced
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#endif
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#ifndef GL_EXT_packed_float
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#define GL_R11F_G11F_B10F_EXT 0x8C3A
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#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
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#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
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#endif
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#ifndef GL_EXT_texture_array
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#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
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#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
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#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
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#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
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#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
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#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
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#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
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#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
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/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
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#endif
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#ifndef GL_EXT_texture_buffer_object
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#define GL_TEXTURE_BUFFER_EXT 0x8C2A
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#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
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#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
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#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
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#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
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#endif
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#ifndef GL_EXT_texture_compression_latc
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#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
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#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
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#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
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#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
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#endif
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#ifndef GL_EXT_texture_compression_rgtc
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#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
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#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
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#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
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#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
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#endif
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#ifndef GL_EXT_texture_shared_exponent
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#define GL_RGB9_E5_EXT 0x8C3D
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#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
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#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
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#endif
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#ifndef GL_NV_depth_buffer_float
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#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
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#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
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#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
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#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
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#endif
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#ifndef GL_NV_fragment_program4
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#endif
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#ifndef GL_NV_framebuffer_multisample_coverage
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#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
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#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
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#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
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#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
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#endif
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#ifndef GL_EXT_framebuffer_sRGB
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#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
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#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
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#endif
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#ifndef GL_NV_geometry_shader4
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#endif
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#ifndef GL_NV_parameter_buffer_object
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#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
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#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
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#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
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#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
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#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
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#endif
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#ifndef GL_EXT_draw_buffers2
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#endif
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#ifndef GL_NV_transform_feedback
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#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
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#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
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#define GL_TEXTURE_COORD_NV 0x8C79
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#define GL_CLIP_DISTANCE_NV 0x8C7A
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#define GL_VERTEX_ID_NV 0x8C7B
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#define GL_PRIMITIVE_ID_NV 0x8C7C
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#define GL_GENERIC_ATTRIB_NV 0x8C7D
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#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
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#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
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#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
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#define GL_ACTIVE_VARYINGS_NV 0x8C81
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#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
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#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
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#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
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#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
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#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
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#define GL_PRIMITIVES_GENERATED_NV 0x8C87
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#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
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#define GL_RASTERIZER_DISCARD_NV 0x8C89
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#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
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#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
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#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
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#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
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#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
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#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
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#endif
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||||
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#ifndef GL_EXT_bindable_uniform
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||||
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
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#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
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#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
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#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
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#define GL_UNIFORM_BUFFER_EXT 0x8DEE
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#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
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#endif
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#ifndef GL_EXT_texture_integer
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||||
#define GL_RGBA32UI_EXT 0x8D70
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#define GL_RGB32UI_EXT 0x8D71
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#define GL_ALPHA32UI_EXT 0x8D72
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||||
#define GL_INTENSITY32UI_EXT 0x8D73
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||||
#define GL_LUMINANCE32UI_EXT 0x8D74
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#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
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#define GL_RGBA16UI_EXT 0x8D76
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||||
#define GL_RGB16UI_EXT 0x8D77
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||||
#define GL_ALPHA16UI_EXT 0x8D78
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#define GL_INTENSITY16UI_EXT 0x8D79
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||||
#define GL_LUMINANCE16UI_EXT 0x8D7A
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#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
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#define GL_RGBA8UI_EXT 0x8D7C
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#define GL_RGB8UI_EXT 0x8D7D
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#define GL_ALPHA8UI_EXT 0x8D7E
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#define GL_INTENSITY8UI_EXT 0x8D7F
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||||
#define GL_LUMINANCE8UI_EXT 0x8D80
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#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
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#define GL_RGBA32I_EXT 0x8D82
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#define GL_RGB32I_EXT 0x8D83
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#define GL_ALPHA32I_EXT 0x8D84
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||||
#define GL_INTENSITY32I_EXT 0x8D85
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#define GL_LUMINANCE32I_EXT 0x8D86
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#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
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#define GL_RGBA16I_EXT 0x8D88
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#define GL_RGB16I_EXT 0x8D89
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||||
#define GL_ALPHA16I_EXT 0x8D8A
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||||
#define GL_INTENSITY16I_EXT 0x8D8B
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#define GL_LUMINANCE16I_EXT 0x8D8C
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#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
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||||
#define GL_RGBA8I_EXT 0x8D8E
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||||
#define GL_RGB8I_EXT 0x8D8F
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#define GL_ALPHA8I_EXT 0x8D90
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||||
#define GL_INTENSITY8I_EXT 0x8D91
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||||
#define GL_LUMINANCE8I_EXT 0x8D92
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||||
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
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||||
#define GL_RED_INTEGER_EXT 0x8D94
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||||
#define GL_GREEN_INTEGER_EXT 0x8D95
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||||
#define GL_BLUE_INTEGER_EXT 0x8D96
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#define GL_ALPHA_INTEGER_EXT 0x8D97
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#define GL_RGB_INTEGER_EXT 0x8D98
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||||
#define GL_RGBA_INTEGER_EXT 0x8D99
|
||||
#define GL_BGR_INTEGER_EXT 0x8D9A
|
||||
#define GL_BGRA_INTEGER_EXT 0x8D9B
|
||||
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
|
||||
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
|
||||
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
@ -3162,7 +3419,7 @@ typedef unsigned short GLhalfNV;
|
||||
/* This code block is duplicated in glext.h, so must be protected */
|
||||
#define GLEXT_64_TYPES_DEFINED
|
||||
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
|
||||
/* (as used in the GLX_OML_sync_control extension). */
|
||||
/* (as used in the GL_EXT_timer_query extension). */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(__sun__)
|
||||
@ -3184,12 +3441,12 @@ typedef unsigned long long int uint64_t;
|
||||
typedef long int int32_t;
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#elif defined(WIN32) && defined(_MSC_VER)
|
||||
typedef long int int32_t;
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int32 int32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#elif defined(WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#else
|
||||
#include <inttypes.h> /* Fallback option */
|
||||
#endif
|
||||
@ -6687,6 +6944,314 @@ typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLu
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_APPLE_flush_buffer_range
|
||||
#define GL_APPLE_flush_buffer_range 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
|
||||
GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_gpu_program4
|
||||
#define GL_NV_gpu_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
|
||||
GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_program4
|
||||
#define GL_NV_geometry_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_geometry_shader4
|
||||
#define GL_EXT_geometry_shader4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_vertex_program4
|
||||
#define GL_NV_vertex_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
|
||||
GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
|
||||
GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
|
||||
GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
|
||||
GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
|
||||
GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
|
||||
GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_gpu_shader4
|
||||
#define GL_EXT_gpu_shader4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
|
||||
GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
|
||||
GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
|
||||
GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
|
||||
GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
|
||||
typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_instanced
|
||||
#define GL_EXT_draw_instanced 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
|
||||
GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
|
||||
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_packed_float
|
||||
#define GL_EXT_packed_float 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_array
|
||||
#define GL_EXT_texture_array 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_buffer_object
|
||||
#define GL_EXT_texture_buffer_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_latc
|
||||
#define GL_EXT_texture_compression_latc 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_rgtc
|
||||
#define GL_EXT_texture_compression_rgtc 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_shared_exponent
|
||||
#define GL_EXT_texture_shared_exponent 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_depth_buffer_float
|
||||
#define GL_NV_depth_buffer_float 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
|
||||
GLAPI void APIENTRY glClearDepthdNV (GLdouble);
|
||||
GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
|
||||
typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
|
||||
typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_fragment_program4
|
||||
#define GL_NV_fragment_program4 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_framebuffer_multisample_coverage
|
||||
#define GL_NV_framebuffer_multisample_coverage 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_framebuffer_sRGB
|
||||
#define GL_EXT_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_shader4
|
||||
#define GL_NV_geometry_shader4 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_parameter_buffer_object
|
||||
#define GL_NV_parameter_buffer_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
|
||||
GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_buffers2
|
||||
#define GL_EXT_draw_buffers2 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
|
||||
GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
|
||||
GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
|
||||
GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
|
||||
GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
|
||||
typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
|
||||
typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
|
||||
typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_transform_feedback
|
||||
#define GL_NV_transform_feedback 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
|
||||
GLAPI void APIENTRY glEndTransformFeedbackNV (void);
|
||||
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
|
||||
GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
|
||||
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
|
||||
GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
|
||||
GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
|
||||
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
|
||||
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
|
||||
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
|
||||
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
|
||||
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_bindable_uniform
|
||||
#define GL_EXT_bindable_uniform 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
|
||||
GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
|
||||
GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
|
||||
typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
|
||||
typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_integer
|
||||
#define GL_EXT_texture_integer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
|
||||
GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
|
||||
GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
|
||||
GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
|
||||
GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user