added recognition for one more GeForce 6200 card: ID 0x0221. Updated documentation.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12929 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rudolf Cornelissen 2005-06-02 15:35:18 +00:00
parent 433b97de4b
commit 097936d6b4
2 changed files with 10 additions and 1 deletions

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@ -4,6 +4,14 @@
</head>
<body>
<p><h2>Changes done for each driverversion:</h2></p>
<p><h1>head (Rudolf, svn 0.49)</h1></p>
<ul>
<li>Added recognition for one more card: a GeForce 6200 AGP (ID 0x0221);
<li>Added 3D initialisation and updated 2D/3D command setup (defines and hash) for DMA acceleration (pre-NV40 only, 3D confirmed functional on TNT1 upto/including GeForce2Ti and GeForce4MX types: MX440 and MX4000 confirmed);
<li>Moved the DMA command buffer from graphics memory to main system memory, plus expanded it's size from 32kB to 1Mb. Buffer is mapped using MTRR-WC where available (confirmed speedups for both modifications; pre-NV40 only). Note that all TNT1 cards will be much faster with DMA acceleration now: the new mode is officially working on them, while the old mode used a 'nasty' workaround;
<li>Graphics engine is now using AGP transfers for fetching commands from the DMA buffer where available. Note that direct memory accesses are used: GART and AGP aperture are not in use. (confirmed speedup for this modification);
<li>Concurrent overlay and 3D acceleration are now possible, although it's not perfect yet: you need to first start the 3D app, and later on the overlay app. This remaining problem will be fixed later on (hopefully).
</ul>
<p><h1>nv_driver 0.45 (Rudolf)</h1></p>
<ul>
<li>Added recognition for one more card: a GeForce 6200 PCIe (ID 0x014f);

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Other authors:
Mark Watson;
Rudolf Cornelissen 3/2002-5/2005.
Rudolf Cornelissen 3/2002-6/2005.
*/
/* standard kernel driver stuff */
@ -197,6 +197,7 @@ static uint16 nvidia_device_list[] = {
0x0201, /* Nvidia GeForce3 Ti 200 */
0x0202, /* Nvidia GeForce3 Ti 500 */
0x0203, /* Nvidia Quadro DCC */
0x0221, /* Nvidia GeForce 6200 AGP (256Mb - 128bit) */
0x0250, /* Nvidia GeForce4 Ti 4600 */
0x0251, /* Nvidia GeForce4 Ti 4400 */
0x0252, /* Nvidia GeForce4 Ti 4600 */