From 08c4703712607829e505da495d6c2a623808cf1f Mon Sep 17 00:00:00 2001 From: Stefano Ceccherini Date: Thu, 13 Aug 2009 10:29:11 +0000 Subject: [PATCH] Move HideCursor() fom Show() to _Activate(), so it gets called also on workspace change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32300 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/kits/game/WindowScreen.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/kits/game/WindowScreen.cpp b/src/kits/game/WindowScreen.cpp index 101321ab17..763fcf3d85 100644 --- a/src/kits/game/WindowScreen.cpp +++ b/src/kits/game/WindowScreen.cpp @@ -309,7 +309,6 @@ BWindowScreen::Show() if (!fActivateState) { release_sem(fActivateSem); fActivateState = true; - be_app->HideCursor(); } } @@ -702,6 +701,8 @@ BWindowScreen::_Activate() return status; } + be_app->HideCursor(); + SetColorList(fPalette); if (fDebugState && !fDebugFirst) { SuspensionHook(true);