changed BufferManager communication to use ports.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2193 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -10,6 +10,7 @@
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#include <MediaNode.h>
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#include <MediaAddOn.h>
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#include <Messenger.h>
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#include <Buffer.h>
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#include <Entry.h>
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namespace BPrivate {
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@ -22,7 +23,7 @@ struct command_data;
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// BMessage based data exchange with the media_server
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status_t SendToServer(BMessage *msg);
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status_t QueryServer(BMessage *request, BMessage *reply);
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//status_t QueryServer(BMessage *request, BMessage *reply);
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// Raw data based data exchange with the media_server
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status_t SendToServer(int32 msgcode, command_data *msg, int size);
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@ -93,6 +94,9 @@ enum {
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SERVER_UNREGISTER_NODE,
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SERVER_GET_DORMANT_NODE_FOR,
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SERVER_GET_INSTANCES_FOR,
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SERVER_GET_SHARED_BUFFER_AREA,
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SERVER_REGISTER_BUFFER,
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SERVER_UNREGISTER_BUFFER,
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SERVER_MESSAGE_END,
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NODE_MESSAGE_START = 0x200,
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@ -805,14 +809,32 @@ struct server_get_mediaaddon_ref_reply : public reply_data
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xfer_entry_ref ref; // a ref to the file
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};
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struct server_get_shared_buffer_area_request : public request_data
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{
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};
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struct server_get_shared_buffer_area_reply : public reply_data
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{
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area_id area;
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};
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struct server_register_buffer_request : public request_data
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{
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team_id team;
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//either info.buffer is != 0, or the area, size, offset is used
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buffer_clone_info info;
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};
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struct server_register_buffer_reply : public reply_data
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{
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buffer_clone_info info;
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};
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struct server_unregister_buffer_command : public command_data
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{
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team_id team;
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media_buffer_id bufferid;
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};
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struct node_request_completed_command : public command_data
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{
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@ -37,11 +37,11 @@ BufferManager::RegisterBuffer(team_id teamid, media_buffer_id bufferid,
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{
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BAutolock lock(fLocker);
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TRACE("RegisterBuffer team = 0x%08x, bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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TRACE("RegisterBuffer team = %ld, bufferid = %ld\n", teamid, bufferid);
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buffer_info *info;
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if (!fBufferInfoMap->GetPointer(bufferid, &info)) {
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FATAL("failed to register buffer! team = 0x%08x, bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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if (!fBufferInfoMap->Get(bufferid, &info)) {
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FATAL("failed to register buffer! team = %ld, bufferid = %ld\n", teamid, bufferid);
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PrintToStream();
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return B_ERROR;
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}
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@ -62,14 +62,14 @@ BufferManager::RegisterBuffer(team_id teamid, size_t size, int32 flags, size_t o
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media_buffer_id *bufferid)
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{
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BAutolock lock(fLocker);
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TRACE("RegisterBuffer team = 0x%08x, areaid = 0x%08x, offset = 0x%08x, size = 0x%08x\n",(int)teamid,(int)area,(int)offset,(int)size);
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TRACE("RegisterBuffer team = %ld, areaid = %ld, offset = %ld, size = %ld\n", teamid, area, offset, size);
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void *adr;
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area_id newarea;
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newarea = clone_area("media_server cloned buffer", &adr, B_ANY_ADDRESS, B_READ_AREA | B_WRITE_AREA, area);
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if (newarea <= B_OK) {
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FATAL("RegisterBuffer: failed to clone buffer! team = 0x%08x, areaid = 0x%08x, offset = 0x%08x, size = 0x%08x\n",(int)teamid,(int)area,(int)offset,(int)size);
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FATAL("RegisterBuffer: failed to clone buffer! error = %#lx, team = %ld, areaid = %ld, offset = %ld, size = %ld\n", newarea, teamid, area, offset, size);
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return B_ERROR;
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}
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@ -84,7 +84,7 @@ BufferManager::RegisterBuffer(team_id teamid, size_t size, int32 flags, size_t o
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info.teams.Insert(teamid);
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fBufferInfoMap->Insert(fNextBufferId, info);
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TRACE("RegisterBuffer: done, bufferid = 0x%08x\n", fNextBufferId);
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TRACE("RegisterBuffer: done, bufferid = %ld\n", fNextBufferId);
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fNextBufferId += 1;
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@ -96,40 +96,40 @@ status_t
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BufferManager::UnregisterBuffer(team_id teamid, media_buffer_id bufferid)
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{
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BAutolock lock(fLocker);
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TRACE("UnregisterBuffer: team = 0x%08x bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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TRACE("UnregisterBuffer: team = %ld, bufferid = %ld\n", teamid, bufferid);
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buffer_info *info;
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int index;
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if (!fBufferInfoMap->GetPointer(bufferid, &info)) {
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FATAL("UnregisterBuffer: failed to unregister buffer! team = 0x%08x, bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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if (!fBufferInfoMap->Get(bufferid, &info)) {
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FATAL("UnregisterBuffer: failed to unregister buffer! team = %ld, bufferid = %ld\n", teamid, bufferid);
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PrintToStream();
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return B_ERROR;
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}
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index = info->teams.Find(teamid);
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if (index < 0) {
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FATAL("UnregisterBuffer: failed to find team = 0x%08x from bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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FATAL("UnregisterBuffer: failed to find team = %ld belonging to bufferid = %ld\n", teamid, bufferid);
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PrintToStream();
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return B_ERROR;
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}
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if (!info->teams.Remove(index)) {
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FATAL("UnregisterBuffer: failed to remove team = 0x%08x from bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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FATAL("UnregisterBuffer: failed to remove team = %ld from bufferid = %ld\n", teamid, bufferid);
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PrintToStream();
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return B_ERROR;
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}
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TRACE("UnregisterBuffer: team = 0x%08x removed from bufferid = 0x%08x\n",(int)teamid,(int)bufferid);
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TRACE("UnregisterBuffer: team = %ld removed from bufferid = %ld\n", teamid, bufferid);
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if (info->teams.IsEmpty()) {
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if (!fBufferInfoMap->Remove(bufferid)) {
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FATAL("UnregisterBuffer: failed to remove bufferid = 0x%08x\n",(int)bufferid);
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FATAL("UnregisterBuffer: failed to remove bufferid = %ld\n", bufferid);
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PrintToStream();
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return B_ERROR;
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}
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TRACE("UnregisterBuffer: bufferid = 0x%08x removed\n",(int)bufferid);
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TRACE("UnregisterBuffer: bufferid = %ld removed\n", bufferid);
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}
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return B_OK;
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@ -138,26 +138,44 @@ BufferManager::UnregisterBuffer(team_id teamid, media_buffer_id bufferid)
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void
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BufferManager::CleanupTeam(team_id team)
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{
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FATAL("BufferManager::CleanupTeam: should cleanup team %ld\n", team);
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BAutolock lock(fLocker);
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buffer_info *info;
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TRACE("BufferManager::CleanupTeam: team %ld\n", team);
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PrintToStream();
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for (fBufferInfoMap->Rewind(); fBufferInfoMap->GetNext(&info); ) {
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team_id *otherteam;
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for (info->teams.Rewind(); info->teams.GetNext(&otherteam); ) {
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if (team == *otherteam) {
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FATAL("BufferManager::CleanupTeam: removing team %ld from buffer id %ld\n", team, info->id);
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info->teams.RemoveCurrent();
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}
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}
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if (info->teams.IsEmpty()) {
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FATAL("BufferManager::CleanupTeam: removing buffer id %ld that has no teams\n", info->id);
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fBufferInfoMap->RemoveCurrent();
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}
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}
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PrintToStream();
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}
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void
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BufferManager::PrintToStream()
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{
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return;
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/*
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BAutolock lock(fLocker);
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_buffer_list *list;
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_team_list *team;
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printf("Buffer list:\n");
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for (list = fBufferList; list; list = list->next) {
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printf(" bufferid = 0x%08x, areaid = 0x%08x, offset = 0x%08x, size = 0x%08x, flags = 0x%08x, next = 0x%08x\n",
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(int)list->id,(int)list->area,(int)list->offset,(int)list->size,(int)list->flags,(int)list->next);
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for (team = list->teams; team; team = team->next)
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printf(" team = 0x%08x, next = 0x%08x =>",(int)team->team,(int)team->next);
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printf("\n");
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buffer_info *info;
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team_id *team;
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TRACE("BufferManager: list of buffers follows:\n");
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for (fBufferInfoMap->Rewind(); fBufferInfoMap->GetNext(&info); ) {
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TRACE(" bufferid = %ld, areaid = %ld, offset = %ld, size = %ld, flags = %#08lx\n",
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info->id, info->area, info->offset, info->size, info->flags);
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for (info->teams.Rewind(); info->teams.GetNext(&team); ) {
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TRACE(" team = %ld", *team);
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}
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TRACE("\n");
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}
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*/
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TRACE("BufferManager: list end\n");
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}
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