Deskbar: Add some pragma statements
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@ -50,6 +50,9 @@ All rights reserved.
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#include "TeamMenuItem.h"
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// #pragma mark - TTeamMenuItem
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TTeamMenu::TTeamMenu()
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:
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BMenu("Team Menu")
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@ -65,6 +65,9 @@ const float kLabelOffset = 8.0f;
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const float kSwitchWidth = 12.0f;
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// #pragma mark - TTeamMenuItem
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TTeamMenuItem::TTeamMenuItem(BList* team, BBitmap* icon, char* name,
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char* signature, float width, float height)
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:
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@ -46,7 +46,6 @@ All rights reserved.
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#include "BarApp.h"
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#include "BarView.h"
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#include "ExpandoMenuBar.h"
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#include "ShowHideMenuItem.h"
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#include "TeamMenu.h"
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#include "TeamMenuItem.h"
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@ -66,6 +65,10 @@ const int32 kSystemFloater = 6;
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#undef B_TRANSLATION_CONTEXT
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#define B_TRANSLATION_CONTEXT "WindowMenu"
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// #pragma mark - TWindowMenu
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bool
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TWindowMenu::WindowShouldBeListed(client_window_info* info)
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{
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@ -44,11 +44,12 @@ All rights reserved.
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#include "BarMenuBar.h"
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#include "BarView.h"
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#include "ExpandoMenuBar.h"
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#include "icons.h"
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#include "ResourceSet.h"
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#include "TeamMenu.h"
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#include "WindowMenu.h"
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#include "icons.h"
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const float kHPad = 10.0f;
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const float kVPad = 2.0f;
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@ -57,6 +58,9 @@ const float kLabelOffset = 8.0f;
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const BRect kIconRect(1.0f, 1.0f, 13.0f, 14.0f);
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// #pragma mark - TWindowMenuItem
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TWindowMenuItem::TWindowMenuItem(const char* label, int32 id, bool mini,
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bool currentWorkspace, bool dragging)
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:
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