Renamed the new "_fake" mouse moved boolean to "be:transit_only", as suggested
by Axel. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29519 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -38,9 +38,10 @@ ScreenSaverFilter::Filter(BMessage* message, BHandler** target)
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}
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}
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case B_MOUSE_MOVED:
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case B_MOUSE_MOVED:
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{
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{
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// ignore the initial "fake" B_MOUSE_MOVED sent by the app_server
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// ignore the initial B_MOUSE_MOVED sent by the app_server
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bool fake = false;
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bool transit_only = false;
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if (message->FindBool("_fake", &fake) == B_OK && fake)
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if (message->FindBool("be:transit_only", &transit_only) == B_OK
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&& transit_only)
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return B_DISPATCH_MESSAGE;
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return B_DISPATCH_MESSAGE;
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// Fall through
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// Fall through
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@ -555,8 +555,8 @@ EventDispatcher::_SendFakeMouseMoved(BMessage* message)
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moved.AddInt32("_view_token", viewToken);
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moved.AddInt32("_view_token", viewToken);
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// this only belongs to the new target
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// this only belongs to the new target
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moved.AddBool("_fake", true);
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moved.AddBool("be:transit_only", true);
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// let the view know this is fake
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// let the view know this what not user generated
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_SendMessage(target, &moved, kMouseTransitImportance);
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_SendMessage(target, &moved, kMouseTransitImportance);
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