Imported source code from DVB TV application

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17021 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Marcus Overhagen 2006-04-05 21:34:29 +00:00
parent 8063479445
commit 04a91b97bd
10 changed files with 2351 additions and 0 deletions

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/*
* Controller.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <stdio.h>
#include <string.h>
#include <Debug.h>
#include <ParameterWeb.h>
#include <TimeSource.h>
#include "Controller.h"
#include "DeviceRoster.h"
#include "VideoView.h"
#include "VideoNode.h"
media_node dvb_node;
media_node audio_mixer_node;
media_node video_window_node;
media_node time_node;
media_input audio_input;
media_output audio_output;
media_input video_input;
media_output video_output;
BMediaRoster *gMediaRoster;
void
HandleError(const char *text, status_t err)
{
if (err != B_OK) {
printf("%s. error 0x%08x (%s)\n",text, (int)err, strerror(err));
fflush(NULL);
exit(1);
}
}
Controller::Controller()
: fCurrentInterface(-1)
, fCurrentChannel(-1)
, fVideoView(NULL)
, fVideoNode(NULL)
, fWeb(NULL)
, fChannelParam(NULL)
, fConnected(false)
, fInput()
, fOutput()
{
gMediaRoster = BMediaRoster::Roster();
}
Controller::~Controller()
{
delete fWeb;
}
void
Controller::SetVideoView(VideoView *view)
{
fVideoView = view;
}
void
Controller::SetVideoNode(VideoNode *node)
{
fVideoNode = node;
}
void
Controller::VolumeUp()
{
}
void
Controller::VolumeDown()
{
}
status_t
Controller::ConnectNodes()
{
status_t err;
// dvb_node = gDeviceRoster->DeviceNode(fCurrentInterface);
err = gMediaRoster->GetNodeFor(gDeviceRoster->DeviceNode(fCurrentInterface).node, &dvb_node);
HandleError("GetNodeFor failed", err);
video_window_node = fVideoNode->Node();
err = gMediaRoster->GetAudioMixer(&audio_mixer_node);
HandleError("GetAudioMixer failed", err);
media_input input;
media_output output;
media_format fmt;
int32 count;
// Connect audio
err = gMediaRoster->GetFreeOutputsFor(dvb_node, &output, 1, &count, B_MEDIA_RAW_AUDIO);
HandleError("Can't find free audio output", err);
if (count < 1)
HandleError("No free audio output", -1);
err = gMediaRoster->GetFreeInputsFor(audio_mixer_node, &input, 1, &count, B_MEDIA_RAW_AUDIO);
HandleError("Can't find free audio input", err);
if (count < 1)
HandleError("No free audio input", -1);
memset(&fmt, 0, sizeof(fmt));
err = gMediaRoster->Connect(output.source, input.destination, &fmt, &audio_output, &audio_input);
HandleError("Can't connect audio", err);
// Connect video
err = gMediaRoster->GetFreeOutputsFor(dvb_node, &output, 1, &count, B_MEDIA_RAW_VIDEO);
HandleError("Can't find free video output", err);
if (count < 1)
HandleError("No free video output", -1);
err = gMediaRoster->GetFreeInputsFor(video_window_node, &input, 1, &count, B_MEDIA_RAW_VIDEO);
HandleError("Can't find free video input", err);
if (count < 1)
HandleError("No free video input", -1);
color_space cspaces_overlay[] = { B_YCbCr422, B_RGB32, B_NO_COLOR_SPACE };
color_space cspaces_bitmap[] = { B_RGB32, B_NO_COLOR_SPACE };
fVideoNode->SetOverlayEnabled(true);
for (int i = 0; cspaces_overlay[i] != B_NO_COLOR_SPACE; i++) {
printf("trying connect with colorspace 0x%08x\n", cspaces_overlay[i]);
memset(&fmt, 0, sizeof(fmt));
fmt.type = B_MEDIA_RAW_VIDEO;
fmt.u.raw_video.display.format = cspaces_overlay[i];
err = gMediaRoster->Connect(output.source, input.destination, &fmt, &video_output, &video_input);
if (err == B_OK)
break;
}
if (err) {
fVideoNode->SetOverlayEnabled(false);
for (int i = 0; cspaces_bitmap[i] != B_NO_COLOR_SPACE; i++) {
printf("trying connect with colorspace 0x%08x\n", cspaces_bitmap[i]);
memset(&fmt, 0, sizeof(fmt));
fmt.type = B_MEDIA_RAW_VIDEO;
fmt.u.raw_video.display.format = cspaces_bitmap[i];
err = gMediaRoster->Connect(output.source, input.destination, &fmt, &video_output, &video_input);
if (err == B_OK)
break;
}
}
HandleError("Can't connect video", err);
// set time sources
err = gMediaRoster->GetTimeSource(&time_node);
HandleError("Can't get time source", err);
BTimeSource *ts = gMediaRoster->MakeTimeSourceFor(time_node);
err = gMediaRoster->SetTimeSourceFor(dvb_node.node, time_node.node);
HandleError("Can't set dvb time source", err);
err = gMediaRoster->SetTimeSourceFor(audio_mixer_node.node, time_node.node);
HandleError("Can't set audio mixer time source", err);
err = gMediaRoster->SetTimeSourceFor(video_window_node.node, time_node.node);
HandleError("Can't set video window time source", err);
// Add a delay of (2 video frames) to the buffers send by the DVB node,
// because as a capture device in B_RECORDING run mode it's supposed to
// deliver buffers that were captured in the past (and does so).
// It is important that the audio buffer size used by the connection with
// the DVB node is smaller than this, optimum is the same length as one
// video frame (40 ms). However, this is not yet guaranteed.
err = gMediaRoster->SetProducerRunModeDelay(dvb_node, 80000);
HandleError("Can't set DVB producer delay", err);
bigtime_t start_time = ts->Now() + 50000;
ts->Release();
// start nodes
err = gMediaRoster->StartNode(dvb_node, start_time);
HandleError("Can't start dvb node", err);
err = gMediaRoster->StartNode(audio_mixer_node, start_time);
HandleError("Can't start audio mixer node", err);
err = gMediaRoster->StartNode(video_window_node, start_time);
HandleError("Can't start video window node", err);
printf("running...\n");
fConnected = true;
return B_OK;
}
status_t
Controller::DisconnectNodes()
{
printf("stopping...\n");
if (!fConnected)
return B_OK;
status_t err;
// stop nodes
err = gMediaRoster->StopNode(dvb_node, 0, true);
HandleError("Can't stop dvb node", err);
err = gMediaRoster->StopNode(audio_mixer_node, 0, true);
HandleError("Can't stop audio mixer node", err);
err = gMediaRoster->StopNode(video_window_node, 0, true);
HandleError("Can't stop video window node", err);
// disconnect nodes
err = MediaRoster_Disconnect(video_output, video_input);
HandleError("Can't disconnect video", err);
err = MediaRoster_Disconnect(audio_output, audio_input);
HandleError("Can't disconnect audio", err);
// disable overlay, or erase image
fVideoView->RemoveVideoDisplay();
// release other nodes
err = gMediaRoster->ReleaseNode(audio_mixer_node);
HandleError("Can't release audio mixer node", err);
// err = gMediaRoster->ReleaseNode(video_window_node);
// HandleError("Can't release video window node", err);
// err = gMediaRoster->ReleaseNode(time_node);
// HandleError("Can't release time source node", err);
// release dvb
err = gMediaRoster->ReleaseNode(dvb_node);
HandleError("Can't release DVB node", err);
fConnected = false;
return B_OK;
}

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/*
* Controller.h - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef __CONTROLLER_H
#define __CONTROLLER_H
#include <MediaDefs.h>
#include <MediaNode.h>
class VideoView;
class VideoNode;
class Controller
{
public:
Controller();
virtual ~Controller();
void SetVideoView(VideoView *view);
void SetVideoNode(VideoNode *node);
void VolumeUp();
void VolumeDown();
private:
status_t ConnectNodes();
status_t DisconnectNodes();
private:
int fCurrentInterface;
int fCurrentChannel;
VideoView * fVideoView;
VideoNode * fVideoNode;
BParameterWeb * fWeb;
BDiscreteParameter * fChannelParam;
bool fConnected;
media_input fInput;
media_output fOutput;
};
#endif

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/*
* MainApp.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <Path.h>
#include <Entry.h>
#include <Alert.h>
#include <unistd.h>
#include <stdio.h>
#include <time.h>
#include "MainApp.h"
#include "config.h"
#include "DeviceRoster.h"
MainApp *gMainApp;
MainApp::MainApp()
: BApplication(APP_SIG)
{
InitPrefs();
gDeviceRoster = new DeviceRoster;
fMainWindow = NewWindow();
}
MainApp::~MainApp()
{
delete gDeviceRoster;
}
status_t
MainApp::InitPrefs()
{
return B_OK;
}
BWindow *
MainApp::NewWindow()
{
static int i = 0;
BRect rect(200, 200, 750, 300);
rect.OffsetBy(i * 25, i * 25);
i = (i + 1) % 15;
BWindow *win = new MainWin(rect);
win->Show();
return win;
}
int
main()
{
gMainApp = new MainApp;
gMainApp->Run();
delete gMainApp;
return 0;
}

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/*
* MainApp.h - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef __MAIN_APP_H
#define __MAIN_APP_H
#include <Application.h>
#include "MainWin.h"
class MainApp : public BApplication
{
public:
MainApp();
~MainApp();
status_t InitPrefs();
BWindow * NewWindow();
private:
BWindow * fMainWindow;
};
extern MainApp *gMainApp;
#endif

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/*
* MainWin.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "MainWin.h"
#include "MainApp.h"
#include "Controller.h"
#include "config.h"
#include "DeviceRoster.h"
#include <View.h>
#include <Screen.h>
#include <Menu.h>
#include <MenuBar.h>
#include <MenuItem.h>
#include <Application.h>
#include <Alert.h>
#include <stdio.h>
#include <string.h>
#include <Messenger.h>
#include <PopUpMenu.h>
#include <String.h>
enum
{
M_DUMMY = 0x100,
M_CHECK_TB,
M_FILE_ABOUT,
M_FILE_QUIT,
M_SCALE_TO_NATIVE_SIZE,
M_TOGGLE_FULLSCREEN,
M_TOGGLE_NO_BORDER,
M_TOGGLE_NO_MENU,
M_TOGGLE_NO_BORDER_NO_MENU,
M_TOGGLE_ALWAYS_ON_TOP,
M_TOGGLE_KEEP_ASPECT_RATIO,
M_PREFERENCES,
M_CHANNEL_NEXT,
M_CHANNEL_PREV,
M_VOLUME_UP,
M_VOLUME_DOWN,
M_ASPECT_100000_1,
M_ASPECT_106666_1,
M_ASPECT_109091_1,
M_ASPECT_141176_1,
M_ASPECT_720_576,
M_ASPECT_704_576,
M_ASPECT_544_576,
M_SELECT_INTERFACE = 0x00000800,
M_SELECT_INTERFACE_END = 0x00000fff,
M_SELECT_CHANNEL = 0x00010000,
M_SELECT_CHANNEL_END = 0x000fffff, // this limits possible channel count to 0xeffff = 983039
};
//#define printf(a...)
MainWin::MainWin(BRect frame_rect)
: BWindow(frame_rect, NAME, B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS /* | B_WILL_ACCEPT_FIRST_CLICK */)
, fController(new Controller)
, fIsFullscreen(false)
, fKeepAspectRatio(true)
, fAlwaysOnTop(false)
, fNoMenu(false)
, fNoBorder(false)
, fSourceWidth(720)
, fSourceHeight(576)
, fWidthScale(1.0)
, fHeightScale(1.0)
, fMouseDownTracking(false)
, fFrameResizedTriggeredAutomatically(false)
, fIgnoreFrameResized(false)
, fFrameResizedCalled(true)
{
BRect rect = Bounds();
// background
fBackground = new BView(rect, "background", B_FOLLOW_ALL, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE);
fBackground->SetViewColor(0,0,0);
AddChild(fBackground);
// menu
fMenuBar = new BMenuBar(fBackground->Bounds(), "menu");
CreateMenu();
fBackground->AddChild(fMenuBar);
fMenuBar->ResizeToPreferred();
fMenuBarHeight = (int)fMenuBar->Frame().Height() + 1;
fMenuBar->SetResizingMode(B_FOLLOW_TOP | B_FOLLOW_LEFT_RIGHT);
// video view
BRect video_rect = BRect(0, fMenuBarHeight, rect.right, rect.bottom);
fVideoView = new VideoView(video_rect, "video display", B_FOLLOW_ALL, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE);
fBackground->AddChild(fVideoView);
fVideoView->MakeFocus();
// SetSizeLimits(fControlViewMinWidth - 1, 32767,
// fMenuBarHeight + fControlViewHeight - 1, fMenuBarHeight + fControlViewHeight - 1);
// SetSizeLimits(320 - 1, 32767, 240 + fMenuBarHeight - 1, 32767);
SetSizeLimits(0, 32767, fMenuBarHeight - 1, 32767);
fController->SetVideoView(fVideoView);
fController->SetVideoNode(fVideoView->Node());
fVideoView->IsOverlaySupported();
SetupInterfaceMenu();
SelectInitialInterface();
SetInterfaceMenuMarker();
SetupChannelMenu();
SetChannelMenuMarker();
VideoFormatChange(fSourceWidth, fSourceHeight, fWidthScale, fHeightScale);
}
MainWin::~MainWin()
{
printf("MainWin::~MainWin\n");
fController->DisconnectInterface();
delete fController;
}
void
MainWin::CreateMenu()
{
fFileMenu = new BMenu(NAME);
fChannelMenu = new BMenu("Channel");
fInterfaceMenu = new BMenu("Interface");
fSettingsMenu = new BMenu("Settings");
fDebugMenu = new BMenu("Debug");
fMenuBar->AddItem(fFileMenu);
fMenuBar->AddItem(fChannelMenu);
fMenuBar->AddItem(fInterfaceMenu);
fMenuBar->AddItem(fSettingsMenu);
fMenuBar->AddItem(fDebugMenu);
fFileMenu->AddItem(new BMenuItem("About", new BMessage(M_FILE_ABOUT), 'A', B_COMMAND_KEY));
fFileMenu->AddSeparatorItem();
fFileMenu->AddItem(new BMenuItem("Quit", new BMessage(M_FILE_QUIT), 'Q', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem("Scale to native size", new BMessage(M_SCALE_TO_NATIVE_SIZE), 'N', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem("Full Screen", new BMessage(M_TOGGLE_FULLSCREEN), 'F', B_COMMAND_KEY));
fSettingsMenu->AddSeparatorItem();
fSettingsMenu->AddItem(new BMenuItem("No Menu", new BMessage(M_TOGGLE_NO_MENU), 'M', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem("No Border", new BMessage(M_TOGGLE_NO_BORDER), 'B', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem("Always on Top", new BMessage(M_TOGGLE_ALWAYS_ON_TOP), 'T', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem("Keep Aspect Ratio", new BMessage(M_TOGGLE_KEEP_ASPECT_RATIO), 'K', B_COMMAND_KEY));
fSettingsMenu->AddSeparatorItem();
fSettingsMenu->AddItem(new BMenuItem("Preferences"B_UTF8_ELLIPSIS, new BMessage(M_PREFERENCES), 'P', B_COMMAND_KEY));
fDebugMenu->AddItem(new BMenuItem("pixel aspect ratio 1.00000:1", new BMessage(M_ASPECT_100000_1)));
fDebugMenu->AddItem(new BMenuItem("pixel aspect ratio 1.06666:1", new BMessage(M_ASPECT_106666_1)));
fDebugMenu->AddItem(new BMenuItem("pixel aspect ratio 1.09091:1", new BMessage(M_ASPECT_109091_1)));
fDebugMenu->AddItem(new BMenuItem("pixel aspect ratio 1.41176:1", new BMessage(M_ASPECT_141176_1)));
fDebugMenu->AddItem(new BMenuItem("force 720 x 576, display aspect 4:3", new BMessage(M_ASPECT_720_576)));
fDebugMenu->AddItem(new BMenuItem("force 704 x 576, display aspect 4:3", new BMessage(M_ASPECT_704_576)));
fDebugMenu->AddItem(new BMenuItem("force 544 x 576, display aspect 4:3", new BMessage(M_ASPECT_544_576)));
fSettingsMenu->ItemAt(1)->SetMarked(fIsFullscreen);
fSettingsMenu->ItemAt(3)->SetMarked(fNoMenu);
fSettingsMenu->ItemAt(4)->SetMarked(fNoBorder);
fSettingsMenu->ItemAt(5)->SetMarked(fAlwaysOnTop);
fSettingsMenu->ItemAt(6)->SetMarked(fKeepAspectRatio);
fSettingsMenu->ItemAt(8)->SetEnabled(false); // XXX disable unused preference menu
}
bool
MainWin::QuitRequested()
{
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
}
void
MainWin::MouseDown(BMessage *msg)
{
BPoint screen_where;
uint32 buttons = msg->FindInt32("buttons");
// On Zeta, only "screen_where" is relyable, "where" and "be:view_where" seem to be broken
if (B_OK != msg->FindPoint("screen_where", &screen_where)) {
// Workaround for BeOS R5, it has no "screen_where"
fVideoView->GetMouse(&screen_where, &buttons, false);
fVideoView->ConvertToScreen(&screen_where);
}
// msg->PrintToStream();
// if (1 == msg->FindInt32("buttons") && msg->FindInt32("clicks") == 1) {
if (1 == buttons && msg->FindInt32("clicks") % 2 == 0) {
BRect r(screen_where.x - 1, screen_where.y - 1, screen_where.x + 1, screen_where.y + 1);
if (r.Contains(fMouseDownMousePos)) {
PostMessage(M_TOGGLE_FULLSCREEN);
return;
}
}
if (2 == buttons && msg->FindInt32("clicks") % 2 == 0) {
BRect r(screen_where.x - 1, screen_where.y - 1, screen_where.x + 1, screen_where.y + 1);
if (r.Contains(fMouseDownMousePos)) {
PostMessage(M_TOGGLE_NO_BORDER_NO_MENU);
return;
}
}
/*
// very broken in Zeta:
fMouseDownMousePos = fVideoView->ConvertToScreen(msg->FindPoint("where"));
*/
fMouseDownMousePos = screen_where;
fMouseDownWindowPos = Frame().LeftTop();
if (buttons == 1 && !fIsFullscreen) {
// start mouse tracking
fVideoView->SetMouseEventMask(B_POINTER_EVENTS | B_NO_POINTER_HISTORY /* | B_LOCK_WINDOW_FOCUS */);
fMouseDownTracking = true;
}
// pop up a context menu if right mouse button is down for 200 ms
if ((buttons & 2) == 0)
return;
bigtime_t start = system_time();
bigtime_t delay = 200000;
BPoint location;
do {
fVideoView->GetMouse(&location, &buttons);
if ((buttons & 2) == 0)
break;
snooze(1000);
} while (system_time() - start < delay);
if (buttons & 2)
ShowContextMenu(screen_where);
}
void
MainWin::MouseMoved(BMessage *msg)
{
// msg->PrintToStream();
BPoint mousePos;
uint32 buttons = msg->FindInt32("buttons");
if (1 == buttons && fMouseDownTracking && !fIsFullscreen) {
/*
// very broken in Zeta:
BPoint mousePos = msg->FindPoint("where");
printf("view where: %.0f, %.0f => ", mousePos.x, mousePos.y);
fVideoView->ConvertToScreen(&mousePos);
*/
// On Zeta, only "screen_where" is relyable, "where" and "be:view_where" seem to be broken
if (B_OK != msg->FindPoint("screen_where", &mousePos)) {
// Workaround for BeOS R5, it has no "screen_where"
fVideoView->GetMouse(&mousePos, &buttons, false);
fVideoView->ConvertToScreen(&mousePos);
}
// printf("screen where: %.0f, %.0f => ", mousePos.x, mousePos.y);
float delta_x = mousePos.x - fMouseDownMousePos.x;
float delta_y = mousePos.y - fMouseDownMousePos.y;
float x = fMouseDownWindowPos.x + delta_x;
float y = fMouseDownWindowPos.y + delta_y;
// printf("move window to %.0f, %.0f\n", x, y);
MoveTo(x, y);
}
}
void
MainWin::MouseUp(BMessage *msg)
{
// msg->PrintToStream();
fMouseDownTracking = false;
}
void
MainWin::ShowContextMenu(const BPoint &screen_point)
{
printf("Show context menu\n");
BPopUpMenu *menu = new BPopUpMenu("context menu", false, false);
BMenuItem *item;
menu->AddItem(new BMenuItem("Scale to native size", new BMessage(M_SCALE_TO_NATIVE_SIZE), 'N', B_COMMAND_KEY));
menu->AddItem(item = new BMenuItem("Full Screen", new BMessage(M_TOGGLE_FULLSCREEN), 'F', B_COMMAND_KEY));
item->SetMarked(fIsFullscreen);
menu->AddSeparatorItem();
menu->AddItem(item = new BMenuItem("No Menu", new BMessage(M_TOGGLE_NO_MENU), 'M', B_COMMAND_KEY));
item->SetMarked(fNoMenu);
menu->AddItem(item = new BMenuItem("No Border", new BMessage(M_TOGGLE_NO_BORDER), 'B', B_COMMAND_KEY));
item->SetMarked(fNoBorder);
menu->AddItem(item = new BMenuItem("Always on Top", new BMessage(M_TOGGLE_ALWAYS_ON_TOP), 'T', B_COMMAND_KEY));
item->SetMarked(fAlwaysOnTop);
menu->AddItem(item = new BMenuItem("Keep Aspect Ratio", new BMessage(M_TOGGLE_KEEP_ASPECT_RATIO), 'K', B_COMMAND_KEY));
item->SetMarked(fKeepAspectRatio);
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem("About", new BMessage(M_FILE_ABOUT), 'A', B_COMMAND_KEY));
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem("Quit", new BMessage(M_FILE_QUIT), 'Q', B_COMMAND_KEY));
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem("pixel aspect ratio 1.00000:1", new BMessage(M_ASPECT_100000_1)));
menu->AddItem(new BMenuItem("pixel aspect ratio 1.06666:1", new BMessage(M_ASPECT_106666_1)));
menu->AddItem(new BMenuItem("pixel aspect ratio 1.09091:1", new BMessage(M_ASPECT_109091_1)));
menu->AddItem(new BMenuItem("pixel aspect ratio 1.41176:1", new BMessage(M_ASPECT_141176_1)));
menu->AddItem(new BMenuItem("force 720 x 576, display aspect 4:3", new BMessage(M_ASPECT_720_576)));
menu->AddItem(new BMenuItem("force 704 x 576, display aspect 4:3", new BMessage(M_ASPECT_704_576)));
menu->AddItem(new BMenuItem("force 544 x 576, display aspect 4:3", new BMessage(M_ASPECT_544_576)));
menu->SetTargetForItems(this);
BRect r(screen_point.x - 5, screen_point.y - 5, screen_point.x + 5, screen_point.y + 5);
menu->Go(screen_point, true, true, r, true);
}
void
MainWin::VideoFormatChange(int width, int height, float width_scale, float height_scale)
{
// called when video format or aspect ratio changes
printf("VideoFormatChange enter: width %d, height %d, width_scale %.6f, height_scale %.6f\n", width, height, width_scale, height_scale);
if (width_scale < 1.0 && height_scale >= 1.0) {
width_scale = 1.0 / width_scale;
height_scale = 1.0 / height_scale;
printf("inverting! new values: width_scale %.6f, height_scale %.6f\n", width_scale, height_scale);
}
fSourceWidth = width;
fSourceHeight = height;
fWidthScale = width_scale;
fHeightScale = height_scale;
// ResizeWindow(Bounds().Width() + 1, Bounds().Height() + 1, true);
if (fIsFullscreen) {
AdjustFullscreenRenderer();
} else {
AdjustWindowedRenderer(false);
}
printf("VideoFormatChange leave\n");
}
void
MainWin::Zoom(BPoint rec_position, float rec_width, float rec_height)
{
PostMessage(M_TOGGLE_FULLSCREEN);
}
void
MainWin::FrameResized(float new_width, float new_height)
{
// called when the window got resized
fFrameResizedCalled = true;
if (new_width != Bounds().Width() || new_height != Bounds().Height()) {
debugger("size wrong\n");
}
printf("FrameResized enter: new_width %.0f, new_height %.0f, bounds width %.0f, bounds height %.0f\n", new_width, new_height, Bounds().Width(), Bounds().Height());
if (fIsFullscreen) {
printf("FrameResized in fullscreen mode\n");
fIgnoreFrameResized = false;
AdjustFullscreenRenderer();
} else {
if (fFrameResizedTriggeredAutomatically) {
fFrameResizedTriggeredAutomatically = false;
printf("FrameResized triggered automatically\n");
fIgnoreFrameResized = false;
AdjustWindowedRenderer(false);
} else {
printf("FrameResized by user in window mode\n");
if (fIgnoreFrameResized) {
fIgnoreFrameResized = false;
printf("FrameResized ignored\n");
return;
}
AdjustWindowedRenderer(true);
}
}
printf("FrameResized leave\n");
}
void
MainWin::UpdateWindowTitle()
{
char buf[100];
sprintf(buf, "%s - %d x %d, %.3f:%.3f => %.0f x %.0f", NAME, fSourceWidth, fSourceHeight, fWidthScale, fHeightScale, fVideoView->Bounds().Width() + 1, fVideoView->Bounds().Height() + 1);
SetTitle(buf);
}
void
MainWin::AdjustFullscreenRenderer()
{
// n.b. we don't have a menu in fullscreen mode!
if (fKeepAspectRatio) {
// Keep aspect ratio, place render inside
// the background area (may create black bars).
float max_width = fBackground->Bounds().Width() + 1.0f;
float max_height = fBackground->Bounds().Height() + 1.0f;
float scaled_width = fSourceWidth * fWidthScale;
float scaled_height = fSourceHeight * fHeightScale;
float factor = min_c(max_width / scaled_width, max_height / scaled_height);
int render_width = int(scaled_width * factor);
int render_height = int(scaled_height * factor);
int x_ofs = (int(max_width) - render_width) / 2;
int y_ofs = (int(max_height) - render_height) / 2;
printf("AdjustFullscreenRenderer: background %.1f x %.1f, src video %d x %d, "
"scaled video %.3f x %.3f, factor %.3f, render %d x %d, x-ofs %d, y-ofs %d\n",
max_width, max_height, fSourceWidth, fSourceHeight, scaled_width, scaled_height,
factor, render_width, render_height, x_ofs, y_ofs);
fVideoView->MoveTo(x_ofs, y_ofs);
fVideoView->ResizeTo(render_width - 1, render_height - 1);
} else {
printf("AdjustFullscreenRenderer: using whole background area\n");
// no need to keep aspect ratio, make
// render cover the whole background
fVideoView->MoveTo(0, 0);
fVideoView->ResizeTo(fBackground->Bounds().Width(), fBackground->Bounds().Height());
}
}
void
MainWin::AdjustWindowedRenderer(bool user_resized)
{
printf("AdjustWindowedRenderer enter - user_resized %d\n", user_resized);
// In windowed mode, the renderer always covers the
// whole background, accounting for the menu
fVideoView->MoveTo(0, fNoMenu ? 0 : fMenuBarHeight);
fVideoView->ResizeTo(fBackground->Bounds().Width(), fBackground->Bounds().Height() - (fNoMenu ? 0 : fMenuBarHeight));
if (fKeepAspectRatio) {
// To keep the aspect ratio correct, we
// do resize the window as required
float max_width = Bounds().Width() + 1.0f;
float max_height = Bounds().Height() + 1.0f - (fNoMenu ? 0 : fMenuBarHeight);
float scaled_width = fSourceWidth * fWidthScale;
float scaled_height = fSourceHeight * fHeightScale;
if (!user_resized && (scaled_width > max_width || scaled_height > max_height)) {
// A format switch occured, and the window was
// smaller then the video source. As it was not
// initiated by the user resizing the window, we
// enlarge the window to fit the video.
fIgnoreFrameResized = true;
ResizeTo(scaled_width - 1, scaled_height - 1 + (fNoMenu ? 0 : fMenuBarHeight));
// Sync();
return;
}
float display_aspect_ratio = scaled_width / scaled_height;
int new_width = int(max_width);
int new_height = int(max_width / display_aspect_ratio + 0.5);
printf("AdjustWindowedRenderer: old display %d x %d, src video %d x %d, "
"scaled video %.3f x %.3f, aspect ratio %.3f, new display %d x %d\n",
int(max_width), int(max_height), fSourceWidth, fSourceHeight, scaled_width, scaled_height,
display_aspect_ratio, new_width, new_height);
fIgnoreFrameResized = true;
ResizeTo(new_width - 1, new_height - 1 + (fNoMenu ? 0 : fMenuBarHeight));
// Sync();
}
printf("AdjustWindowedRenderer leave\n");
}
void
MainWin::ToggleNoBorderNoMenu()
{
if (!fNoMenu && fNoBorder) {
// if no border, switch of menu, too
PostMessage(M_TOGGLE_NO_MENU);
} else
if (fNoMenu && !fNoBorder) {
// if no menu, switch of border, too
PostMessage(M_TOGGLE_NO_BORDER);
} else {
// both are either on or off, toggle both
PostMessage(M_TOGGLE_NO_MENU);
PostMessage(M_TOGGLE_NO_BORDER);
}
}
void
MainWin::ToggleFullscreen()
{
printf("ToggleFullscreen enter\n");
if (!fFrameResizedCalled) {
printf("ToggleFullscreen - ignoring, as FrameResized wasn't called since last switch\n");
return;
}
fFrameResizedCalled = false;
fIsFullscreen = !fIsFullscreen;
if (fIsFullscreen) {
// switch to fullscreen
fSavedFrame = Frame();
printf("saving current frame: %d %d %d %d\n", int(fSavedFrame.left), int(fSavedFrame.top), int(fSavedFrame.right), int(fSavedFrame.bottom));
BScreen screen(this);
BRect rect(screen.Frame());
Hide();
if (!fNoMenu) {
// if we have a menu, remove it now
fMenuBar->Hide();
}
fFrameResizedTriggeredAutomatically = true;
MoveTo(rect.left, rect.top);
ResizeTo(rect.Width(), rect.Height());
Show();
} else {
// switch back from full screen mode
Hide();
// if we need a menu, show it now
if (!fNoMenu) {
fMenuBar->Show();
}
fFrameResizedTriggeredAutomatically = true;
MoveTo(fSavedFrame.left, fSavedFrame.top);
ResizeTo(fSavedFrame.Width(), fSavedFrame.Height());
Show();
}
// FrameResized() will do the required adjustments
printf("ToggleFullscreen leave\n");
}
void
MainWin::ToggleNoMenu()
{
printf("ToggleNoMenu enter\n");
fNoMenu = !fNoMenu;
if (fIsFullscreen) {
// fullscreen is always without menu
printf("ToggleNoMenu leave, doing nothing, we are fullscreen\n");
return;
}
// fFrameResizedTriggeredAutomatically = true;
fIgnoreFrameResized = true;
if (fNoMenu) {
fMenuBar->Hide();
fVideoView->MoveTo(0, 0);
fVideoView->ResizeBy(0, fMenuBarHeight);
MoveBy(0, fMenuBarHeight);
ResizeBy(0, - fMenuBarHeight);
// Sync();
} else {
fMenuBar->Show();
fVideoView->MoveTo(0, fMenuBarHeight);
fVideoView->ResizeBy(0, -fMenuBarHeight);
MoveBy(0, - fMenuBarHeight);
ResizeBy(0, fMenuBarHeight);
// Sync();
}
printf("ToggleNoMenu leave\n");
}
void
MainWin::ToggleNoBorder()
{
printf("ToggleNoBorder enter\n");
fNoBorder = !fNoBorder;
// SetLook(fNoBorder ? B_NO_BORDER_WINDOW_LOOK : B_TITLED_WINDOW_LOOK);
SetLook(fNoBorder ? B_BORDERED_WINDOW_LOOK : B_TITLED_WINDOW_LOOK);
printf("ToggleNoBorder leave\n");
}
void
MainWin::ToggleAlwaysOnTop()
{
printf("ToggleAlwaysOnTop enter\n");
fAlwaysOnTop = !fAlwaysOnTop;
SetFeel(fAlwaysOnTop ? B_FLOATING_ALL_WINDOW_FEEL : B_NORMAL_WINDOW_FEEL);
printf("ToggleAlwaysOnTop leave\n");
}
void
MainWin::ToggleKeepAspectRatio()
{
printf("ToggleKeepAspectRatio enter\n");
fKeepAspectRatio = !fKeepAspectRatio;
fFrameResizedTriggeredAutomatically = true;
FrameResized(Bounds().Width(), Bounds().Height());
// if (fIsFullscreen) {
// AdjustFullscreenRenderer();
// } else {
// AdjustWindowedRenderer(false);
// }
printf("ToggleKeepAspectRatio leave\n");
}
/* Trap keys that are about to be send to background or renderer view.
* Return B_OK if it shouldn't be passed to the view
*/
status_t
MainWin::KeyDown(BMessage *msg)
{
// msg->PrintToStream();
uint32 key = msg->FindInt32("key");
uint32 raw_char = msg->FindInt32("raw_char");
uint32 modifiers = msg->FindInt32("modifiers");
printf("key 0x%lx, raw_char 0x%lx, modifiers 0x%lx\n", key, raw_char, modifiers);
switch (raw_char) {
case B_SPACE:
PostMessage(M_TOGGLE_NO_BORDER_NO_MENU);
return B_OK;
case B_ESCAPE:
if (fIsFullscreen) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_ENTER: // Enter / Return
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_TAB:
if ((modifiers & (B_COMMAND_KEY | B_CONTROL_KEY | B_OPTION_KEY | B_MENU_KEY)) == 0) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_UP_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_CHANNEL_NEXT);
} else {
PostMessage(M_VOLUME_UP);
}
return B_OK;
case B_DOWN_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_CHANNEL_PREV);
} else {
PostMessage(M_VOLUME_DOWN);
}
return B_OK;
case B_RIGHT_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_VOLUME_UP);
} else {
PostMessage(M_CHANNEL_NEXT);
}
return B_OK;
case B_LEFT_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_VOLUME_DOWN);
} else {
PostMessage(M_CHANNEL_PREV);
}
return B_OK;
case B_PAGE_UP:
PostMessage(M_CHANNEL_NEXT);
return B_OK;
case B_PAGE_DOWN:
PostMessage(M_CHANNEL_PREV);
return B_OK;
}
switch (key) {
case 0x3a: // numeric keypad +
if ((modifiers & B_COMMAND_KEY) == 0) {
printf("if\n");
PostMessage(M_VOLUME_UP);
return B_OK;
} else {
printf("else\n");
break;
}
case 0x25: // numeric keypad -
if ((modifiers & B_COMMAND_KEY) == 0) {
PostMessage(M_VOLUME_DOWN);
return B_OK;
} else {
break;
}
case 0x38: // numeric keypad up arrow
PostMessage(M_VOLUME_UP);
return B_OK;
case 0x59: // numeric keypad down arrow
PostMessage(M_VOLUME_DOWN);
return B_OK;
case 0x39: // numeric keypad page up
case 0x4a: // numeric keypad right arrow
PostMessage(M_CHANNEL_NEXT);
return B_OK;
case 0x5a: // numeric keypad page down
case 0x48: // numeric keypad left arrow
PostMessage(M_CHANNEL_PREV);
return B_OK;
}
return B_ERROR;
}
void
MainWin::DispatchMessage(BMessage *msg, BHandler *handler)
{
if ((msg->what == B_MOUSE_DOWN) && (handler == fBackground || handler == fVideoView))
MouseDown(msg);
if ((msg->what == B_MOUSE_MOVED) && (handler == fBackground || handler == fVideoView))
MouseMoved(msg);
if ((msg->what == B_MOUSE_UP) && (handler == fBackground || handler == fVideoView))
MouseUp(msg);
if ((msg->what == B_KEY_DOWN) && (handler == fBackground || handler == fVideoView)) {
// special case for PrintScreen key
if (msg->FindInt32("key") == B_PRINT_KEY) {
fVideoView->OverlayScreenshotPrepare();
BWindow::DispatchMessage(msg, handler);
fVideoView->OverlayScreenshotCleanup();
return;
}
// every other key gets dispatched to our KeyDown first
if (KeyDown(msg) == B_OK) {
// it got handled, don't pass it on
return;
}
}
BWindow::DispatchMessage(msg, handler);
}
void
MainWin::MessageReceived(BMessage *msg)
{
switch (msg->what) {
case B_ACQUIRE_OVERLAY_LOCK:
printf("B_ACQUIRE_OVERLAY_LOCK\n");
fVideoView->OverlayLockAcquire();
break;
case B_RELEASE_OVERLAY_LOCK:
printf("B_RELEASE_OVERLAY_LOCK\n");
fVideoView->OverlayLockRelease();
break;
case B_MOUSE_WHEEL_CHANGED:
{
printf("B_MOUSE_WHEEL_CHANGED\n");
float dx = msg->FindFloat("be:wheel_delta_x");
float dy = msg->FindFloat("be:wheel_delta_y");
bool inv = modifiers() & B_COMMAND_KEY;
if (dx > 0.1) PostMessage(inv ? M_VOLUME_DOWN : M_CHANNEL_PREV);
if (dx < -0.1) PostMessage(inv ? M_VOLUME_UP : M_CHANNEL_NEXT);
if (dy > 0.1) PostMessage(inv ? M_CHANNEL_PREV : M_VOLUME_DOWN);
if (dy < -0.1) PostMessage(inv ? M_CHANNEL_NEXT : M_VOLUME_UP);
break;
}
case M_CHANNEL_NEXT:
{
printf("M_CHANNEL_NEXT\n");
int chan = fController->CurrentChannel();
if (chan != -1) {
chan++;
if (chan < fController->ChannelCount())
SelectChannel(chan);
}
break;
}
case M_CHANNEL_PREV:
{
printf("M_CHANNEL_PREV\n");
int chan = fController->CurrentChannel();
if (chan != -1) {
chan--;
if (chan >= 0)
SelectChannel(chan);
}
break;
}
case M_VOLUME_UP:
printf("M_VOLUME_UP\n");
fController->VolumeUp();
break;
case M_VOLUME_DOWN:
printf("M_VOLUME_DOWN\n");
fController->VolumeDown();
break;
case M_ASPECT_100000_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.0, 1.0);
break;
case M_ASPECT_106666_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.06666, 1.0);
break;
case M_ASPECT_109091_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.09091, 1.0);
break;
case M_ASPECT_141176_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.41176, 1.0);
break;
case M_ASPECT_720_576:
VideoFormatChange(720, 576, 1.06666, 1.0);
break;
case M_ASPECT_704_576:
VideoFormatChange(704, 576, 1.09091, 1.0);
break;
case M_ASPECT_544_576:
VideoFormatChange(544, 576, 1.41176, 1.0);
break;
case B_REFS_RECEIVED:
printf("MainWin::MessageReceived: B_REFS_RECEIVED\n");
// RefsReceived(msg);
break;
case B_SIMPLE_DATA:
printf("MainWin::MessageReceived: B_SIMPLE_DATA\n");
// if (msg->HasRef("refs"))
// RefsReceived(msg);
break;
case M_FILE_ABOUT:
BAlert *alert;
alert = new BAlert("about", NAME"\n\n"
INFO1
"\n\nCopyright "COPYRIGHT"\n\nVersion "VERSION"\n\nRevision "REVISION"\n\nBuild "BUILD, "Thanks");
if (fAlwaysOnTop) {
ToggleAlwaysOnTop();
alert->Go();
ToggleAlwaysOnTop();
} else {
alert->Go();
}
break;
case M_FILE_QUIT:
// be_app->PostMessage(B_QUIT_REQUESTED);
PostMessage(B_QUIT_REQUESTED);
break;
case M_SCALE_TO_NATIVE_SIZE:
printf("M_SCALE_TO_NATIVE_SIZE\n");
if (fIsFullscreen) {
ToggleFullscreen();
}
ResizeTo(int(fSourceWidth * fWidthScale),
int(fSourceHeight * fHeightScale) + (fNoMenu ? 0 : fMenuBarHeight));
// Sync();
break;
case M_TOGGLE_FULLSCREEN:
ToggleFullscreen();
fSettingsMenu->ItemAt(1)->SetMarked(fIsFullscreen);
break;
case M_TOGGLE_NO_MENU:
ToggleNoMenu();
fSettingsMenu->ItemAt(3)->SetMarked(fNoMenu);
break;
case M_TOGGLE_NO_BORDER:
ToggleNoBorder();
fSettingsMenu->ItemAt(4)->SetMarked(fNoBorder);
break;
case M_TOGGLE_ALWAYS_ON_TOP:
ToggleAlwaysOnTop();
fSettingsMenu->ItemAt(5)->SetMarked(fAlwaysOnTop);
break;
case M_TOGGLE_KEEP_ASPECT_RATIO:
ToggleKeepAspectRatio();
fSettingsMenu->ItemAt(6)->SetMarked(fKeepAspectRatio);
break;
case M_TOGGLE_NO_BORDER_NO_MENU:
ToggleNoBorderNoMenu();
break;
case M_PREFERENCES:
break;
default:
if (msg->what >= M_SELECT_CHANNEL && msg->what <= M_SELECT_CHANNEL_END) {
SelectChannel(msg->what - M_SELECT_CHANNEL);
break;
}
if (msg->what >= M_SELECT_INTERFACE && msg->what <= M_SELECT_INTERFACE_END) {
SelectInterface(msg->what - M_SELECT_INTERFACE - 1);
break;
}
}
}

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/*
* MainWin.h - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef __MAIN_WIN_H
#define __MAIN_WIN_H
#include <Window.h>
#include <Menu.h>
#include <Button.h>
#include <Slider.h>
#include "Controller.h"
#include "VideoView.h"
class MainWin : public BWindow
{
public:
MainWin(BRect rect);
~MainWin();
void FrameResized(float new_width, float new_height);
void Zoom(BPoint rec_position, float rec_width, float rec_height);
void DispatchMessage(BMessage *message, BHandler *handler);
void MessageReceived(BMessage *msg);
bool QuitRequested();
void MouseDown(BMessage *msg);
void MouseMoved(BMessage *msg);
void MouseUp(BMessage *msg);
status_t KeyDown(BMessage *msg);
void CreateMenu();
void VideoFormatChange(int width, int height, float width_scale, float height_scale);
void UpdateWindowTitle();
void AdjustFullscreenRenderer();
void AdjustWindowedRenderer(bool user_resized);
void ToggleFullscreen();
void ToggleKeepAspectRatio();
void ToggleAlwaysOnTop();
void ToggleNoBorder();
void ToggleNoMenu();
void ToggleNoBorderNoMenu();
void ShowContextMenu(const BPoint &screen_point);
BMenuBar * fMenuBar;
BView * fBackground;
VideoView * fVideoView;
BMenu * fFileMenu;
BMenu * fChannelMenu;
BMenu * fInterfaceMenu;
BMenu * fSettingsMenu;
BMenu * fDebugMenu;
Controller * fController;
volatile bool fIsFullscreen;
volatile bool fKeepAspectRatio;
volatile bool fAlwaysOnTop;
volatile bool fNoMenu;
volatile bool fNoBorder;
int fSourceWidth;
int fSourceHeight;
float fWidthScale;
float fHeightScale;
int fMenuBarHeight;
BRect fSavedFrame;
bool fMouseDownTracking;
BPoint fMouseDownMousePos;
BPoint fMouseDownWindowPos;
bool fFrameResizedTriggeredAutomatically;
bool fIgnoreFrameResized;
bool fFrameResizedCalled;
};
#endif

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/*
* VideoNode.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <stdio.h>
#include <string.h>
#include <Window.h>
#include <TimeSource.h>
#include <MediaRoster.h>
#include <BufferGroup.h>
#include <Buffer.h>
#include <Bitmap.h>
#include <Locker.h>
#include <Debug.h>
#include "VideoNode.h"
#include "VideoView.h"
VideoNode::VideoNode(const char *name, VideoView *view)
: BMediaNode(name)
, BMediaEventLooper()
, BBufferConsumer(B_MEDIA_RAW_VIDEO)
, fVideoView(view)
, fInput()
, fOverlayEnabled(true)
, fOverlayActive(false)
, fDirectOverlayBuffer(false)
, fBitmap(0)
, fBitmapLocker(new BLocker("Video Node Locker"))
{
}
VideoNode::~VideoNode()
{
Quit();
DeleteBuffers();
delete fBitmapLocker;
}
BMediaAddOn *
VideoNode::AddOn(int32 *internal_id) const
{
*internal_id = 0;
return NULL;
}
void
VideoNode::NodeRegistered()
{
fInput.node = Node();
fInput.source = media_source::null;
fInput.destination.port = ControlPort();
fInput.destination.id = 0;
fInput.format.type = B_MEDIA_RAW_VIDEO;
fInput.format.u.raw_video = media_raw_video_format::wildcard;
strcpy(fInput.name, "video in");
SetPriority(B_DISPLAY_PRIORITY);
Run();
}
void
VideoNode::BufferReceived(BBuffer * buffer)
{
if (RunState() != B_STARTED) {
buffer->Recycle();
return;
}
if (fOverlayActive && fDirectOverlayBuffer) {
HandleBuffer(buffer);
} else {
media_timed_event event(buffer->Header()->start_time,
BTimedEventQueue::B_HANDLE_BUFFER,
buffer,
BTimedEventQueue::B_RECYCLE_BUFFER);
EventQueue()->AddEvent(event);
}
}
status_t
VideoNode::GetNextInput(int32 *cookie, media_input *out_input)
{
if (*cookie < 1) {
*out_input = fInput;
*cookie += 1;
return B_OK;
}
return B_ERROR;
}
void
VideoNode::DisposeInputCookie(int32 cookie)
{
// nothing to do
}
status_t
VideoNode:: HandleMessage(int32 message,
const void *data,
size_t size)
{
return B_ERROR;
}
void
VideoNode::HandleEvent(const media_timed_event *event,
bigtime_t lateness,
bool realTimeEvent)
{
switch (event->type) {
case BTimedEventQueue::B_START:
break;
case BTimedEventQueue::B_STOP:
EventQueue()->FlushEvents(event->event_time, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
break;
case BTimedEventQueue::B_HANDLE_BUFFER:
HandleBuffer((BBuffer *)event->pointer);
break;
default:
printf("VideoNode::HandleEvent unknown event");
break;
}
}
void
VideoNode::ProducerDataStatus(const media_destination &dst,
int32 status,
bigtime_t at_media_time)
{
// do nothing
}
status_t
VideoNode::GetLatencyFor(const media_destination &dst,
bigtime_t *out_latency,
media_node_id *out_id)
{
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
*out_latency = 10000;
*out_id = TimeSource()->ID();
return B_OK;
}
status_t
VideoNode::AcceptFormat(const media_destination &dst,
media_format *format)
{
/* The connection process:
* BBufferProducer::FormatProposal
* we are here => BBufferConsumer::AcceptFormat
* BBufferProducer::PrepareToConnect
* BBufferConsumer::Connected
* BBufferProducer::Connect
*/
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
if (format->type == B_MEDIA_NO_TYPE)
format->type = B_MEDIA_RAW_VIDEO;
if (format->type != B_MEDIA_RAW_VIDEO)
return B_MEDIA_BAD_FORMAT;
return B_OK;
}
status_t
VideoNode::Connected(const media_source &src,
const media_destination &dst,
const media_format &format,
media_input *out_input)
{
/* The connection process:
* BBufferProducer::FormatProposal
* BBufferConsumer::AcceptFormat
* BBufferProducer::PrepareToConnect
* we are here => BBufferConsumer::Connected
* BBufferProducer::Connect
*/
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
fInput.source = src;
fInput.format = format;
if (fInput.format.u.raw_video.field_rate < 1.0)
fInput.format.u.raw_video.field_rate = 25.0;
color_space colorspace = format.u.raw_video.display.format;
BRect frame(0, 0, format.u.raw_video.display.line_width - 1, format.u.raw_video.display.line_count - 1);
status_t err;
DeleteBuffers();
err = CreateBuffers(frame, colorspace, fOverlayEnabled);
if (err) {
printf("VideoNode::Connected failed, fOverlayEnabled = %d\n", fOverlayEnabled);
return err;
}
*out_input = fInput;
return B_OK;
}
void
VideoNode::Disconnected(const media_source &src,
const media_destination &dst)
{
if (src != fInput.source)
return;
if (dst != fInput.destination)
return;
DeleteBuffers();
// disconnect the connection
fInput.source = media_source::null;
}
status_t
VideoNode::FormatChanged(const media_source &src,
const media_destination &dst,
int32 from_change_count,
const media_format &format)
{
printf("VideoNode::FormatChanged enter\n");
if (src != fInput.source)
return B_MEDIA_BAD_SOURCE;
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
color_space colorspace = format.u.raw_video.display.format;
BRect frame(0, 0, format.u.raw_video.display.line_width - 1, format.u.raw_video.display.line_count - 1);
status_t err;
DeleteBuffers();
if (fOverlayEnabled) {
fVideoView->RemoveOverlay();
err = CreateBuffers(frame, colorspace, true); // try overlay
if (err) {
printf("VideoNode::FormatChanged creating overlay buffer failed\n");
err = CreateBuffers(frame, colorspace, false); // no overlay
}
} else {
err = CreateBuffers(frame, colorspace, false); // no overlay
}
if (err) {
printf("VideoNode::FormatChanged failed (lost buffer group!)\n");
return B_MEDIA_BAD_FORMAT;
}
fInput.format = format;
printf("VideoNode::FormatChanged leave\n");
return B_OK;
}
void
VideoNode::HandleBuffer(BBuffer *buffer)
{
// printf("VideoNode::HandleBuffer\n");
LockBitmap();
if (fBitmap) {
// bigtime_t start = system_time();
memcpy(fBitmap->Bits(), buffer->Data(), fBitmap->BitsLength());
// printf("overlay copy: %Ld usec\n", system_time() - start);
}
UnlockBitmap();
buffer->Recycle();
fVideoView->DrawFrame();
}
void
VideoNode::SetOverlayEnabled(bool yesno)
{
fOverlayEnabled = yesno;
}
void
VideoNode::LockBitmap()
{
fBitmapLocker->Lock();
}
BBitmap *
VideoNode::Bitmap()
{
return fBitmap;
}
void
VideoNode::UnlockBitmap()
{
fBitmapLocker->Unlock();
}
bool
VideoNode::IsOverlayActive()
{
return fOverlayActive;
}
status_t
VideoNode::CreateBuffers(BRect frame, color_space cspace, bool overlay)
{
printf("VideoNode::CreateBuffers: frame %d,%d,%d,%d colorspace 0x%08x, overlay %d\n",
int(frame.left), int(frame.top), int(frame.right), int(frame.bottom), int(cspace), overlay);
LockBitmap();
ASSERT(fBitmap == 0);
uint32 flags = overlay ? (B_BITMAP_WILL_OVERLAY | B_BITMAP_RESERVE_OVERLAY_CHANNEL) : 0;
fBitmap = new BBitmap(frame, flags, cspace);
if (!(fBitmap && fBitmap->InitCheck() == B_OK && fBitmap->IsValid())) {
delete fBitmap;
fBitmap = 0;
fOverlayActive = false;
UnlockBitmap();
printf("VideoNode::CreateBuffers failed\n");
return B_ERROR;
}
fOverlayActive = overlay;
UnlockBitmap();
printf("VideoNode::CreateBuffers success\n");
return B_OK;
}
void
VideoNode::DeleteBuffers()
{
LockBitmap();
delete fBitmap;
fBitmap = NULL;
UnlockBitmap();
}

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/*
* VideoNode.h - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef __VIDEO_NODE_H_
#define __VIDEO_NODE_H_
#include <BufferConsumer.h>
#include <MediaEventLooper.h>
class VideoView;
class VideoNode : public BMediaEventLooper, public BBufferConsumer
{
public:
VideoNode(const char *name, VideoView *view);
~VideoNode();
void SetOverlayEnabled(bool yesno);
bool IsOverlayActive();
void LockBitmap();
BBitmap * Bitmap();
void UnlockBitmap();
protected:
BMediaAddOn * AddOn(int32 *internal_id) const;
void NodeRegistered();
void BufferReceived(BBuffer * buffer);
status_t GetNextInput(int32 *cookie, media_input *out_input);
void DisposeInputCookie(int32 cookie);
status_t HandleMessage(
int32 message,
const void *data,
size_t size);
void HandleEvent(
const media_timed_event *event,
bigtime_t lateness,
bool realTimeEvent);
status_t AcceptFormat(
const media_destination &dst,
media_format *format);
void ProducerDataStatus(
const media_destination &dst,
int32 status,
bigtime_t at_media_time);
status_t GetLatencyFor(
const media_destination &dst,
bigtime_t *out_latency,
media_node_id *out_id);
status_t Connected(
const media_source &src,
const media_destination &dst,
const media_format &format,
media_input *out_input);
void Disconnected(
const media_source &src,
const media_destination &dst);
status_t FormatChanged(
const media_source &src,
const media_destination &dst,
int32 from_change_count,
const media_format &format);
protected:
void HandleBuffer(BBuffer *buffer);
status_t CreateBuffers(BRect frame, color_space cspace, bool overlay);
void DeleteBuffers();
protected:
VideoView * fVideoView;
media_input fInput;
bool fOverlayEnabled;
bool fOverlayActive;
bool fDirectOverlayBuffer; // If the overlay memory is directly written by the producer node.
BBitmap * fBitmap;
BLocker * fBitmapLocker;
};
#endif

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/*
* VideoView.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <Bitmap.h>
#include <MediaRoster.h>
#include "VideoView.h"
#include "VideoNode.h"
#include <stdio.h>
#include <string.h>
VideoView::VideoView(BRect frame, const char *name, uint32 resizeMask, uint32 flags)
: BView(frame, name, resizeMask, flags)
, fVideoNode(0)
, fOverlayActive(false)
{
SetViewColor(B_TRANSPARENT_COLOR);
status_t err = B_OK;
BMediaRoster *mroster = BMediaRoster::Roster(&err);
if (!mroster || err) {
printf("VideoView::VideoView: media_server is dead\n");
exit(1);
} else {
fVideoNode = new VideoNode("video in", this);
err = mroster->RegisterNode(fVideoNode);
}
}
VideoView::~VideoView()
{
if (fVideoNode) {
BMediaRoster::Roster()->UnregisterNode(fVideoNode);
delete fVideoNode;
}
}
void
VideoView::AttachedToWindow()
{
}
VideoNode *
VideoView::Node()
{
return fVideoNode;
}
void
VideoView::OverlayLockAcquire()
{
printf("VideoView::OverlayLockAcquire\n");
}
void
VideoView::OverlayLockRelease()
{
printf("VideoView::OverlayLockRelease\n");
// overlaybitmap->UnlockBits
}
void
VideoView::OverlayScreenshotPrepare()
{
printf("OverlayScreenshotPrepare enter\n");
/*
fVideoNode->LockBitmap();
if (fOverlayActive) {
BBitmap *bmp = fVideoNode->Bitmap();
if (bmp) {
// Window()->UpdateIfNeeded();
// Sync();
BBitmap *tmp = new BBitmap(bmp->Bounds(), 0, B_RGB32);
// ConvertBitmap(tmp, bmp);
ClearViewOverlay();
DrawBitmap(tmp, Bounds());
delete tmp;
// Sync();
}
}
fVideoNode->UnlockBitmap();
*/
printf("OverlayScreenshotPrepare leave\n");
}
void
VideoView::OverlayScreenshotCleanup()
{
printf("OverlayScreenshotCleanup enter\n");
/*
snooze(50000); // give app server some time to take the screenshot
fVideoNode->LockBitmap();
if (fOverlayActive) {
BBitmap *bmp = fVideoNode->Bitmap();
if (bmp) {
DrawBitmap(bmp, Bounds());
SetViewOverlay(bmp, bmp->Bounds(), Bounds(), &fOverlayKeyColor,
B_FOLLOW_ALL, B_OVERLAY_FILTER_HORIZONTAL | B_OVERLAY_FILTER_VERTICAL);
Invalidate();
}
}
fVideoNode->UnlockBitmap();
*/
printf("OverlayScreenshotCleanup leave\n");
}
void
VideoView::RemoveVideoDisplay()
{
printf("VideoView::RemoveVideoDisplay\n");
if (fOverlayActive) {
ClearViewOverlay();
fOverlayActive = false;
}
Invalidate();
}
void
VideoView::RemoveOverlay()
{
printf("VideoView::RemoveOverlay\n");
if (LockLooperWithTimeout(50000) == B_OK) {
ClearViewOverlay();
fOverlayActive = false;
UnlockLooper();
}
}
void
VideoView::Draw(BRect updateRect)
{
if (fOverlayActive) {
SetHighColor(fOverlayKeyColor);
FillRect(updateRect);
} else {
fVideoNode->LockBitmap();
BBitmap *bmp = fVideoNode->Bitmap();
if (bmp)
DrawBitmap(bmp, Bounds());
fVideoNode->UnlockBitmap();
}
}
void
VideoView::DrawFrame()
{
// printf("VideoView::DrawFrame\n");
bool want_overlay = fVideoNode->IsOverlayActive();
if (!want_overlay && fOverlayActive) {
if (LockLooperWithTimeout(50000) == B_OK) {
ClearViewOverlay();
UnlockLooper();
fOverlayActive = false;
} else {
printf("can't ClearViewOverlay, as LockLooperWithTimeout failed\n");
}
}
if (want_overlay && !fOverlayActive) {
fVideoNode->LockBitmap();
BBitmap *bmp = fVideoNode->Bitmap();
if (bmp && LockLooperWithTimeout(50000) == B_OK) {
SetViewOverlay(bmp, bmp->Bounds(), Bounds(), &fOverlayKeyColor,
B_FOLLOW_ALL, B_OVERLAY_FILTER_HORIZONTAL | B_OVERLAY_FILTER_VERTICAL);
fOverlayActive = true;
Invalidate();
UnlockLooper();
}
fVideoNode->UnlockBitmap();
}
if (!fOverlayActive) {
if (LockLooperWithTimeout(50000) != B_OK)
return;
Invalidate();
UnlockLooper();
}
}
void
VideoView::MessageReceived(BMessage *msg)
{
switch (msg->what) {
default:
BView::MessageReceived(msg);
}
}
bool
VideoView::IsOverlaySupported()
{
struct colorcombo {
color_space colspace;
const char *name;
} colspace[] = {
{ B_RGB32, "B_RGB32"},
{ B_RGBA32, "B_RGBA32"},
{ B_RGB24, "B_RGB24"},
{ B_RGB16, "B_RGB16"},
{ B_RGB15, "B_RGB15"},
{ B_RGBA15, "B_RGBA15"},
{ B_RGB32_BIG, "B_RGB32_BIG"},
{ B_RGBA32_BIG, "B_RGBA32_BIG "},
{ B_RGB24_BIG, "B_RGB24_BIG "},
{ B_RGB16_BIG, "B_RGB16_BIG "},
{ B_RGB15_BIG, "B_RGB15_BIG "},
{ B_RGBA15_BIG, "B_RGBA15_BIG "},
{ B_YCbCr422, "B_YCbCr422"},
{ B_YCbCr411, "B_YCbCr411"},
{ B_YCbCr444, "B_YCbCr444"},
{ B_YCbCr420, "B_YCbCr420"},
{ B_YUV422, "B_YUV422"},
{ B_YUV411, "B_YUV411"},
{ B_YUV444, "B_YUV444"},
{ B_YUV420, "B_YUV420"},
{ B_NO_COLOR_SPACE, NULL}
};
bool supported = false;
for (int i = 0; colspace[i].name; i++) {
BBitmap *test = new BBitmap(BRect(0,0,320,240), B_BITMAP_WILL_OVERLAY | B_BITMAP_RESERVE_OVERLAY_CHANNEL, colspace[i].colspace);
if (test->InitCheck() == B_OK) {
printf("Display supports %s (0x%08x) overlay\n", colspace[i].name, colspace[i].colspace);
supported = true;
}
delete test;
// if (supported)
// break;
}
return supported;
}

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/*
* VideoView.h - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <marcus@overhagen.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef __VIDEO_VIEW_H
#define __VIDEO_VIEW_H
#include <View.h>
class VideoNode;
class VideoView : public BView
{
public:
VideoView(BRect frame, const char *name, uint32 resizeMask, uint32 flags);
~VideoView();
void RemoveVideoDisplay();
void RemoveOverlay();
VideoNode * Node();
bool IsOverlaySupported();
void OverlayLockAcquire();
void OverlayLockRelease();
void OverlayScreenshotPrepare();
void OverlayScreenshotCleanup();
void DrawFrame();
private:
void AttachedToWindow();
void MessageReceived(BMessage *msg);
void Draw(BRect updateRect);
private:
VideoNode * fVideoNode;
bool fOverlayActive;
rgb_color fOverlayKeyColor;
};
#endif