Add the beginnings of a BMessage type/value handler. Not yet registered with

the type handler roster since it's quite far from being complete.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42279 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rene Gollent 2011-06-21 22:59:54 +00:00
parent 4a3d2e7808
commit 04584c0d6f
8 changed files with 274 additions and 12 deletions

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@ -220,6 +220,7 @@ Application Debugger :
ValueNodeContainer.cpp
# value/type_handlers
BMessageTypeHandler.cpp
CStringTypeHandler.cpp
# value/value_handlers
@ -233,6 +234,7 @@ Application Debugger :
# value/value_nodes
AddressValueNode.cpp
ArrayValueNode.cpp
BMessageValueNode.cpp
CompoundValueNode.cpp
CStringValueNode.cpp
EnumerationValueNode.cpp

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@ -14,6 +14,7 @@
#include "AddressValueNode.h"
#include "ArrayValueNode.h"
#include "CompoundValueNode.h"
#include "BMessageTypeHandler.h"
#include "CStringTypeHandler.h"
#include "EnumerationValueNode.h"
#include "PointerToMemberValueNode.h"
@ -126,25 +127,31 @@ TypeHandlerRoster::RegisterDefaultHandlers()
TypeHandler* handler;
BReference<TypeHandler> handlerReference;
#undef REGISTER_HANDLER
#define REGISTER_HANDLER(name) \
#undef REGISTER_BASIC_HANDLER
#define REGISTER_BASIC_HANDLER(name) \
handler = new(std::nothrow) \
BasicTypeHandler<name##Type, name##ValueNode>(); \
handlerReference.SetTo(handler, true); \
if (handler == NULL || !RegisterHandler(handler)) \
return B_NO_MEMORY;
REGISTER_HANDLER(Address);
REGISTER_HANDLER(Array);
REGISTER_HANDLER(Compound);
REGISTER_HANDLER(Enumeration);
REGISTER_HANDLER(PointerToMember);
REGISTER_HANDLER(Primitive);
REGISTER_BASIC_HANDLER(Address);
REGISTER_BASIC_HANDLER(Array);
REGISTER_BASIC_HANDLER(Compound);
REGISTER_BASIC_HANDLER(Enumeration);
REGISTER_BASIC_HANDLER(PointerToMember);
REGISTER_BASIC_HANDLER(Primitive);
handler = new(std::nothrow) CStringTypeHandler();
handlerReference.SetTo(handler, true);
if (handler == NULL || !RegisterHandler(handler))
return B_NO_MEMORY;
#undef REGISTER_SPECIALIZED_HANDLER
#define REGISTER_SPECIALIZED_HANDLER(name) \
handler = new(std::nothrow) \
name##TypeHandler(); \
handlerReference.SetTo(handler, true); \
if (handler == NULL || !RegisterHandler(handler)) \
return B_NO_MEMORY;
REGISTER_SPECIALIZED_HANDLER(CString);
// REGISTER_SPECIALIZED_HANDLER(BMessage);
return B_OK;
}

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@ -187,6 +187,19 @@ ValueLoader::LoadValue(ValueLocation* location, type_code valueType,
}
status_t
ValueLoader::LoadRawValue(BVariant& location, size_t bytesToRead, void* _value)
{
ssize_t bytesRead = fTeamMemory->ReadMemory(location.ToUInt64(),
_value, bytesToRead);
if (bytesRead < 0)
return bytesRead;
if ((uint32)bytesRead != bytesToRead)
return B_BAD_ADDRESS;
return B_OK;
}
status_t
ValueLoader::LoadStringValue(BVariant& location, size_t maxSize, BString& _value)
{

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@ -31,6 +31,9 @@ public:
type_code valueType, bool shortValueIsFine,
BVariant& _value);
status_t LoadRawValue(BVariant& location,
size_t maxSize, void* _value);
status_t LoadStringValue(BVariant& location,
size_t maxSize, BString& _value);

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@ -0,0 +1,68 @@
/*
* Copyright 2011, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#include "BMessageTypeHandler.h"
#include <new>
#include "BMessageValueNode.h"
#include "Type.h"
BMessageTypeHandler::~BMessageTypeHandler()
{
}
float
BMessageTypeHandler::SupportsType(Type* type)
{
AddressType* addressType = dynamic_cast<AddressType*>(type);
CompoundType* baseType = dynamic_cast<CompoundType*>(type);
ModifiedType* modifiedType = NULL;
if (addressType != NULL && addressType->AddressKind()
== DERIVED_TYPE_POINTER) {
baseType = dynamic_cast<CompoundType*>(
addressType->BaseType());
if (baseType == NULL) {
modifiedType = dynamic_cast<ModifiedType*>(
addressType->BaseType());
}
}
if (baseType == NULL && modifiedType == NULL)
return 0.0f;
else if (modifiedType != NULL) {
baseType = dynamic_cast<CompoundType*>(
modifiedType->ResolveRawType(false));
if (baseType == NULL)
return 0.0f;
}
if (baseType->ResolveRawType(true)->Name() == "BMessage")
return 1.0f;
return 0.0f;
}
status_t
BMessageTypeHandler::CreateValueNode(ValueNodeChild* nodeChild, Type* type,
ValueNode*& _node)
{
if (SupportsType(type) == 0.0f)
return B_BAD_VALUE;
ValueNode* node = new(std::nothrow) BMessageValueNode(nodeChild,
type);
if (node == NULL)
return B_NO_MEMORY;
_node = node;
return B_OK;
}

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@ -0,0 +1,21 @@
/*
* Copyright 2011, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#ifndef BMESSAGE_TYPE_HANDLER_H
#define BMESSAGE_TYPE_HANDLER_H
#include "TypeHandler.h"
class BMessageTypeHandler : public TypeHandler {
public:
virtual ~BMessageTypeHandler();
virtual float SupportsType(Type* type);
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,
Type* type, ValueNode*& _node);
};
#endif // BMESSAGE_TYPE_HANDLER_H

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@ -0,0 +1,115 @@
/*
* Copyright 2011, Rene Gollent, rene@gollent.com
* Distributed under the terms of the MIT License.
*/
#include "BMessageValueNode.h"
#include <new>
#include <Message.h>
#include "Architecture.h"
#include "StringValue.h"
#include "Tracing.h"
#include "Type.h"
#include "ValueLoader.h"
#include "ValueLocation.h"
#include "ValueNodeContainer.h"
// #pragma mark - BMessageValueNode
BMessageValueNode::BMessageValueNode(ValueNodeChild* nodeChild,
Type* type)
:
ValueNode(nodeChild),
fType(type)
{
fType->AcquireReference();
}
BMessageValueNode::~BMessageValueNode()
{
fType->ReleaseReference();
}
Type*
BMessageValueNode::GetType() const
{
return fType;
}
status_t
BMessageValueNode::ResolvedLocationAndValue(ValueLoader* valueLoader,
ValueLocation*& _location, Value*& _value)
{
// get the location
ValueLocation* location = NodeChild()->Location();
if (location == NULL)
return B_BAD_VALUE;
TRACE_LOCALS(" TYPE_ADDRESS (BMessage)\n");
// get the value type
type_code valueType;
if (valueLoader->GetArchitecture()->AddressSize() == 4) {
valueType = B_UINT32_TYPE;
TRACE_LOCALS(" -> 32 bit\n");
} else {
valueType = B_UINT64_TYPE;
TRACE_LOCALS(" -> 64 bit\n");
}
// load the value data
BVariant addressData;
status_t error = B_OK;
if (dynamic_cast<AddressType*>(fType) != NULL) {
error = valueLoader->LoadValue(location, valueType, false,
addressData);
} else
addressData.SetTo(location->PieceAt(0).address);
TRACE_LOCALS("Address: 0x%" B_PRIx64 "\n", addressData.ToUInt64());
uint8 buffer[sizeof(BMessage)];
error = valueLoader->LoadRawValue(addressData, sizeof(BMessage), buffer);
if (error == B_OK) {
BMessage* message = (BMessage *)buffer;
TRACE_LOCALS("Loaded BMessage('%c%c%c%c')\n",
char((message->what >> 24) & 0xff),
char((message->what >> 16) & 0xff),
char((message->what >> 8) & 0xff),
char(message->what & 0xff));
}
return B_BAD_VALUE;
}
status_t
BMessageValueNode::CreateChildren()
{
return B_OK;
}
int32
BMessageValueNode::CountChildren() const
{
return 0;
}
ValueNodeChild*
BMessageValueNode::ChildAt(int32 index) const
{
return NULL;
}

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@ -0,0 +1,33 @@
/*
* Copyright 2011, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#ifndef BMESSAGE_VALUE_NODE_H
#define BMESSAGE_VALUE_NODE_H
#include "ValueNode.h"
class BMessageValueNode : public ValueNode {
public:
BMessageValueNode(ValueNodeChild* nodeChild,
Type* type);
virtual ~BMessageValueNode();
virtual Type* GetType() const;
virtual status_t ResolvedLocationAndValue(
ValueLoader* valueLoader,
ValueLocation*& _location,
Value*& _value);
virtual status_t CreateChildren();
virtual int32 CountChildren() const;
virtual ValueNodeChild* ChildAt(int32 index) const;
private:
Type* fType;
};
#endif // BMESSAGE_VALUE_NODE_H