Debugger: Add status bar to main team window.
TeamWindow: - Add a status bar in the form of a string view to the bottom of the window, along with a helper function to request updating it.
This commit is contained in:
parent
667361d71f
commit
0324fc408c
@ -74,7 +74,8 @@ enum {
|
|||||||
MSG_LOCATE_SOURCE_IF_NEEDED = 'lsin',
|
MSG_LOCATE_SOURCE_IF_NEEDED = 'lsin',
|
||||||
MSG_SOURCE_ENTRY_QUERY_COMPLETE = 'seqc',
|
MSG_SOURCE_ENTRY_QUERY_COMPLETE = 'seqc',
|
||||||
MSG_CLEAR_STACK_TRACE = 'clst',
|
MSG_CLEAR_STACK_TRACE = 'clst',
|
||||||
MSG_HANDLE_LOAD_SETTINGS = 'hlst'
|
MSG_HANDLE_LOAD_SETTINGS = 'hlst',
|
||||||
|
MSG_UPDATE_STATUS_BAR = 'upsb'
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -133,6 +134,7 @@ TeamWindow::TeamWindow(::Team* team, UserInterfaceListener* listener)
|
|||||||
fStepOutButton(NULL),
|
fStepOutButton(NULL),
|
||||||
fMenuBar(NULL),
|
fMenuBar(NULL),
|
||||||
fSourcePathView(NULL),
|
fSourcePathView(NULL),
|
||||||
|
fStatusBarView(NULL),
|
||||||
fConsoleOutputView(NULL),
|
fConsoleOutputView(NULL),
|
||||||
fFunctionSplitView(NULL),
|
fFunctionSplitView(NULL),
|
||||||
fSourceSplitView(NULL),
|
fSourceSplitView(NULL),
|
||||||
@ -525,6 +527,13 @@ TeamWindow::MessageReceived(BMessage* message)
|
|||||||
_LoadSettings(settings);
|
_LoadSettings(settings);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case MSG_UPDATE_STATUS_BAR:
|
||||||
|
{
|
||||||
|
const char* messageText;
|
||||||
|
if (message->FindString("message", &messageText) == B_OK)
|
||||||
|
fStatusBarView->SetText(messageText);
|
||||||
|
break;
|
||||||
|
}
|
||||||
case MSG_TEAM_RENAMED:
|
case MSG_TEAM_RENAMED:
|
||||||
{
|
{
|
||||||
_UpdateTitle();
|
_UpdateTitle();
|
||||||
@ -725,6 +734,15 @@ TeamWindow::SaveSettings(GuiTeamUiSettings* settings)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void
|
||||||
|
TeamWindow::DisplayBackgroundStatus(const char* message)
|
||||||
|
{
|
||||||
|
BMessage updateMessage(MSG_UPDATE_STATUS_BAR);
|
||||||
|
updateMessage.AddString("message", message);
|
||||||
|
PostMessage(&updateMessage);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
TeamWindow::ThreadSelectionChanged(::Thread* thread)
|
TeamWindow::ThreadSelectionChanged(::Thread* thread)
|
||||||
{
|
{
|
||||||
@ -995,7 +1013,11 @@ TeamWindow::_Init()
|
|||||||
.SetInsets(0.0)
|
.SetInsets(0.0)
|
||||||
.Add(fConsoleOutputView = ConsoleOutputView::Create())
|
.Add(fConsoleOutputView = ConsoleOutputView::Create())
|
||||||
.End()
|
.End()
|
||||||
.End();
|
.End()
|
||||||
|
.Add(fStatusBarView = new BStringView("status", "Ready."));
|
||||||
|
|
||||||
|
fStatusBarView->SetExplicitMinSize(BSize(50.0, B_SIZE_UNSET));
|
||||||
|
fStatusBarView->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, B_SIZE_UNSET));
|
||||||
|
|
||||||
// add source view
|
// add source view
|
||||||
sourceScrollView->SetTarget(fSourceView = SourceView::Create(fTeam, this));
|
sourceScrollView->SetTarget(fSourceView = SourceView::Create(fTeam, this));
|
||||||
|
@ -71,6 +71,8 @@ public:
|
|||||||
status_t SaveSettings(
|
status_t SaveSettings(
|
||||||
GuiTeamUiSettings* settings);
|
GuiTeamUiSettings* settings);
|
||||||
|
|
||||||
|
void DisplayBackgroundStatus(const char* message);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
enum ActiveSourceObject {
|
enum ActiveSourceObject {
|
||||||
@ -228,6 +230,7 @@ private:
|
|||||||
BButton* fStepOutButton;
|
BButton* fStepOutButton;
|
||||||
BMenuBar* fMenuBar;
|
BMenuBar* fMenuBar;
|
||||||
BStringView* fSourcePathView;
|
BStringView* fSourcePathView;
|
||||||
|
BStringView* fStatusBarView;
|
||||||
ConsoleOutputView* fConsoleOutputView;
|
ConsoleOutputView* fConsoleOutputView;
|
||||||
BSplitView* fFunctionSplitView;
|
BSplitView* fFunctionSplitView;
|
||||||
BSplitView* fSourceSplitView;
|
BSplitView* fSourceSplitView;
|
||||||
|
Loading…
Reference in New Issue
Block a user