added functions to quickly tell if the pattern is the solid high or low pattern
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15533 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -135,8 +135,12 @@ class PatternHandler {
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bool IsHighColor(const BPoint& pt) const;
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inline bool IsHighColor(int x, int y) const;
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inline bool IsSolidHigh() const
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{ return fPattern == B_SOLID_HIGH; }
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inline bool IsSolidLow() const
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{ return fPattern == B_SOLID_LOW; }
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inline bool IsSolid() const
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{ return fPattern == B_SOLID_HIGH || fPattern == B_SOLID_LOW; }
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{ return IsSolidHigh() || IsSolidLow(); }
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const pattern* GetR5Pattern(void) const
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{ return (const pattern*)fPattern.GetInt8(); }
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