makefile_engine: fix wording, rewrap, bump version, capitalize name.
* Improve wording, fix spelling errors, rewrap * Capitalize name * Adjust templates to match. Fixes #11158. Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
This commit is contained in:
parent
8c7c8ec49f
commit
016ef2de8b
@ -3,7 +3,7 @@ HaikuPackage $(makefileEnginePackage) ;
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# skeleton makefile and makefile-engine
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local makefileEngineFiles =
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<makefile-engine>makefile
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<makefile-engine>Makefile
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<makefile-engine>makefile-engine
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;
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SEARCH on $(makefileEngineFiles) = [ FDirName $(HAIKU_TOP) data develop ] ;
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128
data/develop/Makefile
Normal file
128
data/develop/Makefile
Normal file
@ -0,0 +1,128 @@
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## Haiku Generic Makefile v2.6 ##
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## Fill in this file to specify the project being created, and the referenced
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## Makefile-Engine will do all of the hard work for you. This handles any
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## architecture of Haiku.
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# The name of the binary.
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NAME =
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# The type of binary, must be one of:
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel driver
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TYPE =
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# If you plan to use localization, specify the application's MIME signature.
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APP_MIME_SIG =
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# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
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# so that Pe and Eddie can fill them in for you.
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#%{
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# @src->@
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# Specify the source files to use. Full paths or paths relative to the
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# Makefile can be included. All files, regardless of directory, will have
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# their object files created in the common object directory. Note that this
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# means this Makefile will not work correctly if two source files with the
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# same name (source.c or source.cpp) are included from different directories.
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# Also note that spaces in folder names do not work well with this Makefile.
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SRCS =
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# Specify the resource definition files to use. Full or relative paths can be
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# used.
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RDEFS =
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# Specify the resource files to use. Full or relative paths can be used.
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# Both RDEFS and RSRCS can be utilized in the same Makefile.
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RSRCS =
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# End Pe/Eddie support.
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# @<-src@
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#%}
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# Specify libraries to link against.
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# There are two acceptable forms of library specifications:
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# - if your library follows the naming pattern of libXXX.so or libXXX.a,
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# you can simply specify XXX for the library. (e.g. the entry for
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# "libtracker.so" would be "tracker")
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#
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# - for GCC-independent linking of standard C++ libraries, you can use
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# $(STDCPPLIBS) instead of the raw "stdc++[.r4] [supc++]" library names.
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#
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# - if your library does not follow the standard library naming scheme,
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# you need to specify the path to the library and it's name.
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# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
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LIBS =
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# Specify additional paths to directories following the standard libXXX.so
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# or libXXX.a naming scheme. You can specify full paths or paths relative
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# to the Makefile. The paths included are not parsed recursively, so
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# include all of the paths where libraries must be found. Directories where
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# source files were specified are automatically included.
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LIBPATHS =
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# Additional paths to look for system headers. These use the form
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# "#include <header>". Directories that contain the files in SRCS are
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# NOT auto-included here.
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SYSTEM_INCLUDE_PATHS =
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# Additional paths paths to look for local headers. These use the form
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# #include "header". Directories that contain the files in SRCS are
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# automatically included.
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LOCAL_INCLUDE_PATHS =
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# Specify the level of optimization that you want. Specify either NONE (O0),
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# SOME (O1), FULL (O2), or leave blank (for the default optimization level).
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OPTIMIZE :=
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# Specify the codes for languages you are going to support in this
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# application. The default "en" one must be provided too. "make catkeys"
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# will recreate only the "locales/en.catkeys" file. Use it as a template
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# for creating catkeys for other languages. All localization files must be
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# placed in the "locales" subdirectory.
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LOCALES =
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# Specify all the preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any) to
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# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
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# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
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# "-DDEBUG" on the compiler's command line.
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DEFINES =
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# Specify the warning level. Either NONE (suppress all warnings),
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# ALL (enable all warnings), or leave blank (enable default warnings).
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WARNINGS =
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# With image symbols, stack crawls in the debugger are meaningful.
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# If set to "TRUE", symbols will be created.
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SYMBOLS :=
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# Includes debug information, which allows the binary to be debugged easily.
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# If set to "TRUE", debug info will be created.
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DEBUGGER :=
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# Specify any additional compiler flags to be used.
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COMPILER_FLAGS =
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# Specify any additional linker flags to be used.
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LINKER_FLAGS =
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# Specify the version of this binary. Example:
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# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
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# This may also be specified in a resource.
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APP_VERSION :=
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# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install
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# location in the /dev hierarchy. Example:
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# DRIVER_PATH = video/usb
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# will instruct the "driverinstall" rule to place a symlink to your driver's
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# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
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# appear at /dev/video/usb when loaded. The default is "misc".
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DRIVER_PATH =
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## Include the Makefile-Engine
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DEVEL_DIRECTORY := \\
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$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
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include $(DEVEL_DIRECTORY)/etc/makefile-engine
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@ -1,145 +0,0 @@
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## BeOS Generic Makefile v2.5 ##
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## Fill in this file to specify the project being created, and the referenced
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## makefile-engine will do all of the hard work for you. This handles both
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## Intel and PowerPC builds of the BeOS and Haiku.
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## Application Specific Settings ---------------------------------------------
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# specify the name of the binary
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NAME=
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# specify the type of binary
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel Driver
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TYPE=
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# if you plan to use localization features
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# specify the application MIME signature
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APP_MIME_SIG=
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# add support for new Pe and Eddie features
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# to fill in generic makefile
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#%{
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# @src->@
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# specify the source files to use
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# full paths or paths relative to the makefile can be included
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# all files, regardless of directory, will have their object
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# files created in the common object directory.
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# Note that this means this makefile will not work correctly
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# if two source files with the same name (source.c or source.cpp)
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# are included from different directories. Also note that spaces
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# in folder names do not work well with this makefile.
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SRCS=
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# specify the resource definition files to use
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# full path or a relative path to the resource file can be used.
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RDEFS=
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# specify the resource files to use.
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# full path or a relative path to the resource file can be used.
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# both RDEFS and RSRCS can be defined in the same makefile.
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RSRCS=
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# @<-src@
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#%}
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# end support for Pe and Eddie
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# specify additional libraries to link against
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# there are two acceptable forms of library specifications
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# - if your library follows the naming pattern of:
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# libXXX.so or libXXX.a you can simply specify XXX
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# library: libbe.so entry: be
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#
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# - for version-independent linking of standard C++ libraries please add
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# $(STDCPPLIBS) instead of raw "stdc++[.r4] [supc++]" library names
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#
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# - for localization support add following libs:
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# locale localestub
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#
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# - if your library does not follow the standard library
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# naming scheme you need to specify the path to the library
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# and it's name
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# library: my_lib.a entry: my_lib.a or path/my_lib.a
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LIBS=
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# specify additional paths to directories following the standard
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# libXXX.so or libXXX.a naming scheme. You can specify full paths
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# or paths relative to the makefile. The paths included may not
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# be recursive, so include all of the paths where libraries can
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# be found. Directories where source files are found are
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# automatically included.
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LIBPATHS=
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# additional paths to look for system headers
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# thes use the form: #include <header>
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# source file directories are NOT auto-included here
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SYSTEM_INCLUDE_PATHS =
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# additional paths to look for local headers
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# thes use the form: #include "header"
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# source file directories are automatically included
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LOCAL_INCLUDE_PATHS =
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# specify the level of optimization that you desire
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# NONE, SOME, FULL
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OPTIMIZE=
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# specify here the codes for languages you are going
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# to support in this application. The default "en"
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# one must be provided too. "make catkeys" will recreate only
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# locales/en.catkeys file. Use it as template for creating other
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# languages catkeys. All localization files must be placed
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# in "locales" sub-directory.
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LOCALES=
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# specify any preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any)
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# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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# would pass "-DDEBUG" on the compiler's command line.
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DEFINES=
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# specify special warning levels
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# if unspecified default warnings will be used
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# NONE = supress all warnings
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# ALL = enable all warnings
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WARNINGS =
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# specify whether image symbols will be created
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# so that stack crawls in the debugger are meaningful
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# if TRUE symbols will be created
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SYMBOLS =
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# specify debug settings
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# if TRUE will allow application to be run from a source-level
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# debugger. Note that this will disable all optimzation.
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DEBUGGER =
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# specify additional compiler flags for all files
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COMPILER_FLAGS =
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# specify additional linker flags
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LINKER_FLAGS =
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# specify the version of this particular item
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# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
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# This may also be specified in a resource.
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APP_VERSION =
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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# instruct the driverinstall rule to place a symlink to your driver's binary in
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# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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# /dev/video/usb when loaded. Default is "misc".
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DRIVER_PATH =
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## include the makefile-engine
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DEVEL_DIRECTORY := \
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$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
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include $(DEVEL_DIRECTORY)/etc/makefile-engine
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@ -1,13 +1,13 @@
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name makefile_engine
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version %HAIKU_VERSION%
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architecture any
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summary "The makefile engine"
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description "A simple generic makefile engine and makefile template."
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summary "The Makefile engine"
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description "A simple generic makefile-engine and Makefile template."
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packager "The Haiku build system"
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vendor "Haiku Project"
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copyrights "? Be Inc. 2001-2013 Haiku, Inc."
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copyrights "? Be Inc. 2001-2014 Haiku, Inc."
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licenses MIT
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provides {
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@ -13,5 +13,5 @@ rule PrepareTrackerNewTemplates source : mimeType
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PrepareTrackerNewTemplates "C++ header" : text/x-source-code ;
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PrepareTrackerNewTemplates "C++ source" : text/x-source-code ;
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PrepareTrackerNewTemplates "makefile" : text/x-makefile ;
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PrepareTrackerNewTemplates "Makefile" : text/x-makefile ;
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PrepareTrackerNewTemplates "text file" : text/plain ;
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128
src/data/settings/tracker_new_templates/Makefile
Normal file
128
src/data/settings/tracker_new_templates/Makefile
Normal file
@ -0,0 +1,128 @@
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## Haiku Generic Makefile v2.6 ##
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## Fill in this file to specify the project being created, and the referenced
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## Makefile-Engine will do all of the hard work for you. This handles any
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## architecture of Haiku.
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# The name of the binary.
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NAME =
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# The type of binary, must be one of:
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel driver
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TYPE =
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# If you plan to use localization, specify the application's MIME signature.
|
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APP_MIME_SIG =
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|
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# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
|
||||
# so that Pe and Eddie can fill them in for you.
|
||||
#%{
|
||||
# @src->@
|
||||
|
||||
# Specify the source files to use. Full paths or paths relative to the
|
||||
# Makefile can be included. All files, regardless of directory, will have
|
||||
# their object files created in the common object directory. Note that this
|
||||
# means this Makefile will not work correctly if two source files with the
|
||||
# same name (source.c or source.cpp) are included from different directories.
|
||||
# Also note that spaces in folder names do not work well with this Makefile.
|
||||
SRCS =
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# Specify the resource definition files to use. Full or relative paths can be
|
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# used.
|
||||
RDEFS =
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# Specify the resource files to use. Full or relative paths can be used.
|
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# Both RDEFS and RSRCS can be utilized in the same Makefile.
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RSRCS =
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|
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# End Pe/Eddie support.
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# @<-src@
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#%}
|
||||
|
||||
# Specify libraries to link against.
|
||||
# There are two acceptable forms of library specifications:
|
||||
# - if your library follows the naming pattern of libXXX.so or libXXX.a,
|
||||
# you can simply specify XXX for the library. (e.g. the entry for
|
||||
# "libtracker.so" would be "tracker")
|
||||
#
|
||||
# - for GCC-independent linking of standard C++ libraries, you can use
|
||||
# $(STDCPPLIBS) instead of the raw "stdc++[.r4] [supc++]" library names.
|
||||
#
|
||||
# - if your library does not follow the standard library naming scheme,
|
||||
# you need to specify the path to the library and it's name.
|
||||
# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
|
||||
LIBS =
|
||||
|
||||
# Specify additional paths to directories following the standard libXXX.so
|
||||
# or libXXX.a naming scheme. You can specify full paths or paths relative
|
||||
# to the Makefile. The paths included are not parsed recursively, so
|
||||
# include all of the paths where libraries must be found. Directories where
|
||||
# source files were specified are automatically included.
|
||||
LIBPATHS =
|
||||
|
||||
# Additional paths to look for system headers. These use the form
|
||||
# "#include <header>". Directories that contain the files in SRCS are
|
||||
# NOT auto-included here.
|
||||
SYSTEM_INCLUDE_PATHS =
|
||||
|
||||
# Additional paths paths to look for local headers. These use the form
|
||||
# #include "header". Directories that contain the files in SRCS are
|
||||
# automatically included.
|
||||
LOCAL_INCLUDE_PATHS =
|
||||
|
||||
# Specify the level of optimization that you want. Specify either NONE (O0),
|
||||
# SOME (O1), FULL (O2), or leave blank (for the default optimization level).
|
||||
OPTIMIZE :=
|
||||
|
||||
# Specify the codes for languages you are going to support in this
|
||||
# application. The default "en" one must be provided too. "make catkeys"
|
||||
# will recreate only the "locales/en.catkeys" file. Use it as a template
|
||||
# for creating catkeys for other languages. All localization files must be
|
||||
# placed in the "locales" subdirectory.
|
||||
LOCALES =
|
||||
|
||||
# Specify all the preprocessor symbols to be defined. The symbols will not
|
||||
# have their values set automatically; you must supply the value (if any) to
|
||||
# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
|
||||
# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
|
||||
# "-DDEBUG" on the compiler's command line.
|
||||
DEFINES =
|
||||
|
||||
# Specify the warning level. Either NONE (suppress all warnings),
|
||||
# ALL (enable all warnings), or leave blank (enable default warnings).
|
||||
WARNINGS =
|
||||
|
||||
# With image symbols, stack crawls in the debugger are meaningful.
|
||||
# If set to "TRUE", symbols will be created.
|
||||
SYMBOLS :=
|
||||
|
||||
# Includes debug information, which allows the binary to be debugged easily.
|
||||
# If set to "TRUE", debug info will be created.
|
||||
DEBUGGER :=
|
||||
|
||||
# Specify any additional compiler flags to be used.
|
||||
COMPILER_FLAGS =
|
||||
|
||||
# Specify any additional linker flags to be used.
|
||||
LINKER_FLAGS =
|
||||
|
||||
# Specify the version of this binary. Example:
|
||||
# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
|
||||
# This may also be specified in a resource.
|
||||
APP_VERSION :=
|
||||
|
||||
# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install
|
||||
# location in the /dev hierarchy. Example:
|
||||
# DRIVER_PATH = video/usb
|
||||
# will instruct the "driverinstall" rule to place a symlink to your driver's
|
||||
# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
|
||||
# appear at /dev/video/usb when loaded. The default is "misc".
|
||||
DRIVER_PATH =
|
||||
|
||||
## Include the Makefile-Engine
|
||||
DEVEL_DIRECTORY := \\
|
||||
$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
|
||||
include $(DEVEL_DIRECTORY)/etc/makefile-engine
|
@ -1,145 +0,0 @@
|
||||
## BeOS Generic Makefile v2.5 ##
|
||||
|
||||
## Fill in this file to specify the project being created, and the referenced
|
||||
## makefile-engine will do all of the hard work for you. This handles both
|
||||
## Intel and PowerPC builds of the BeOS and Haiku.
|
||||
|
||||
## Application Specific Settings ---------------------------------------------
|
||||
|
||||
# specify the name of the binary
|
||||
NAME=
|
||||
|
||||
# specify the type of binary
|
||||
# APP: Application
|
||||
# SHARED: Shared library or add-on
|
||||
# STATIC: Static library archive
|
||||
# DRIVER: Kernel Driver
|
||||
TYPE=
|
||||
|
||||
# if you plan to use localization features
|
||||
# specify the application MIME siganture
|
||||
APP_MIME_SIG=
|
||||
|
||||
# add support for new Pe and Eddie features
|
||||
# to fill in generic makefile
|
||||
|
||||
#%{
|
||||
# @src->@
|
||||
|
||||
# specify the source files to use
|
||||
# full paths or paths relative to the makefile can be included
|
||||
# all files, regardless of directory, will have their object
|
||||
# files created in the common object directory.
|
||||
# Note that this means this makefile will not work correctly
|
||||
# if two source files with the same name (source.c or source.cpp)
|
||||
# are included from different directories. Also note that spaces
|
||||
# in folder names do not work well with this makefile.
|
||||
SRCS=
|
||||
|
||||
# specify the resource definition files to use
|
||||
# full path or a relative path to the resource file can be used.
|
||||
RDEFS=
|
||||
|
||||
# specify the resource files to use.
|
||||
# full path or a relative path to the resource file can be used.
|
||||
# both RDEFS and RSRCS can be defined in the same makefile.
|
||||
RSRCS=
|
||||
|
||||
# @<-src@
|
||||
#%}
|
||||
|
||||
# end support for Pe and Eddie
|
||||
|
||||
# specify additional libraries to link against
|
||||
# there are two acceptable forms of library specifications
|
||||
# - if your library follows the naming pattern of:
|
||||
# libXXX.so or libXXX.a you can simply specify XXX
|
||||
# library: libbe.so entry: be
|
||||
#
|
||||
# - for version-independent linking of standard C++ libraries please add
|
||||
# $(STDCPPLIBS) instead of raw "stdc++[.r4] [supc++]" library names
|
||||
#
|
||||
# - for localization support add following libs:
|
||||
# locale localestub
|
||||
#
|
||||
# - if your library does not follow the standard library
|
||||
# naming scheme you need to specify the path to the library
|
||||
# and it's name
|
||||
# library: my_lib.a entry: my_lib.a or path/my_lib.a
|
||||
LIBS=
|
||||
|
||||
# specify additional paths to directories following the standard
|
||||
# libXXX.so or libXXX.a naming scheme. You can specify full paths
|
||||
# or paths relative to the makefile. The paths included may not
|
||||
# be recursive, so include all of the paths where libraries can
|
||||
# be found. Directories where source files are found are
|
||||
# automatically included.
|
||||
LIBPATHS=
|
||||
|
||||
# additional paths to look for system headers
|
||||
# thes use the form: #include <header>
|
||||
# source file directories are NOT auto-included here
|
||||
SYSTEM_INCLUDE_PATHS =
|
||||
|
||||
# additional paths to look for local headers
|
||||
# thes use the form: #include "header"
|
||||
# source file directories are automatically included
|
||||
LOCAL_INCLUDE_PATHS =
|
||||
|
||||
# specify the level of optimization that you desire
|
||||
# NONE, SOME, FULL
|
||||
OPTIMIZE=
|
||||
|
||||
# specify here the codes for languages you are going
|
||||
# to support in this application. The default "en"
|
||||
# one must be provided too. "make catkeys" will recreate only
|
||||
# locales/en.catkeys file. Use it as template for creating other
|
||||
# languages catkeys. All localization files must be placed
|
||||
# in "locales" sub-directory.
|
||||
LOCALES=
|
||||
|
||||
# specify any preprocessor symbols to be defined. The symbols will not
|
||||
# have their values set automatically; you must supply the value (if any)
|
||||
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
|
||||
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
|
||||
# would pass "-DDEBUG" on the compiler's command line.
|
||||
DEFINES=
|
||||
|
||||
# specify special warning levels
|
||||
# if unspecified default warnings will be used
|
||||
# NONE = supress all warnings
|
||||
# ALL = enable all warnings
|
||||
WARNINGS =
|
||||
|
||||
# specify whether image symbols will be created
|
||||
# so that stack crawls in the debugger are meaningful
|
||||
# if TRUE symbols will be created
|
||||
SYMBOLS =
|
||||
|
||||
# specify debug settings
|
||||
# if TRUE will allow application to be run from a source-level
|
||||
# debugger. Note that this will disable all optimzation.
|
||||
DEBUGGER =
|
||||
|
||||
# specify additional compiler flags for all files
|
||||
COMPILER_FLAGS =
|
||||
|
||||
# specify additional linker flags
|
||||
LINKER_FLAGS =
|
||||
|
||||
# specify the version of this particular item
|
||||
# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
|
||||
# This may also be specified in a resource.
|
||||
APP_VERSION =
|
||||
|
||||
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
|
||||
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
|
||||
# instruct the driverinstall rule to place a symlink to your driver's binary in
|
||||
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
|
||||
# /dev/video/usb when loaded. Default is "misc".
|
||||
DRIVER_PATH =
|
||||
|
||||
## include the makefile-engine
|
||||
DEVEL_DIRECTORY := \
|
||||
$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
|
||||
include $(DEVEL_DIRECTORY)/etc/makefile-engine
|
Loading…
Reference in New Issue
Block a user