Initial skeletons of the model (Team, Thread, Image) and the controller
(TeamDebugger) for debugging a team. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31068 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
87c085991f
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008dd42650
25
src/apps/debugger/Image.cpp
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25
src/apps/debugger/Image.cpp
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@ -0,0 +1,25 @@
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#include "Image.h"
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Image::Image(const image_info& imageInfo)
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:
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fInfo(imageInfo)
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{
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}
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Image::~Image()
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{
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}
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status_t
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Image::Init()
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{
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return B_OK;
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}
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32
src/apps/debugger/Image.h
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32
src/apps/debugger/Image.h
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef IMAGE_H
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#define IMAGE_H
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#include <image.h>
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#include <util/DoublyLinkedList.h>
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class Image : public DoublyLinkedListLinkImpl<Image> {
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public:
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Image(const image_info& imageInfo);
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~Image();
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status_t Init();
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image_id ID() const { return fInfo.id; }
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const char* Name() const { return fInfo.name; }
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const image_info& Info() const { return fInfo; }
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private:
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image_info fInfo;
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};
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typedef DoublyLinkedList<Image> ImageList;
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#endif // IMAGE_H
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@ -10,6 +10,11 @@ Application Debugger :
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debugger.cpp
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ElfFile.cpp
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Image.cpp
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TeamDebugger.cpp
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Team.cpp
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Thread.cpp
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# DWARF
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# attribute_classes.cpp
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# AttributeValue.cpp
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@ -19,6 +24,7 @@ Application Debugger :
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# SourceLanguageInfo.cpp
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# tag_names.cpp
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: $(TARGET_LIBSUPC++)
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: $(TARGET_LIBSUPC++) be
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;
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HaikuSubInclude gui running_teams_window ;
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164
src/apps/debugger/Team.cpp
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164
src/apps/debugger/Team.cpp
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#include "Team.h"
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#include <new>
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Team::Team(team_id teamID)
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:
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fID(teamID)
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{
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}
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Team::~Team()
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{
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while (Image* image = fImages.RemoveHead())
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delete image;
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while (Thread* thread = fThreads.RemoveHead())
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delete thread;
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}
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status_t
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Team::Init()
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{
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return BLocker::InitCheck();
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}
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void
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Team::SetName(const BString& name)
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{
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fName = name;
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}
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void
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Team::AddThread(Thread* thread)
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{
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fThreads.Add(thread);
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}
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status_t
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Team::AddThread(const thread_info& threadInfo, Thread** _thread)
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{
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Thread* thread = new(std::nothrow) Thread(threadInfo.thread);
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if (thread == NULL)
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return B_NO_MEMORY;
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status_t error = thread->Init();
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if (error != B_OK) {
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delete thread;
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return error;
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}
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thread->SetName(threadInfo.name);
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AddThread(thread);
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if (_thread != NULL)
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*_thread = thread;
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return B_OK;
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}
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void
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Team::RemoveThread(Thread* thread)
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{
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fThreads.Remove(thread);
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}
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bool
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Team::RemoveThread(thread_id threadID)
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{
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Thread* thread = ThreadByID(threadID);
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if (thread == NULL)
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return false;
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RemoveThread(thread);
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delete thread;
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return true;
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}
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Thread*
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Team::ThreadByID(thread_id threadID) const
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{
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for (ThreadList::ConstIterator it = fThreads.GetIterator();
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Thread* thread = it.Next();) {
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if (thread->ID() == threadID)
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return thread;
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}
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return NULL;
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}
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void
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Team::AddImage(Image* image)
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{
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fImages.Add(image);
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}
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status_t
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Team::AddImage(const image_info& imageInfo, Image** _image)
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{
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Image* image = new(std::nothrow) Image(imageInfo);
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if (image == NULL)
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return B_NO_MEMORY;
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status_t error = image->Init();
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if (error != B_OK) {
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delete image;
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return error;
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}
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AddImage(image);
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if (_image != NULL)
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*_image = image;
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return B_OK;
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}
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void
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Team::RemoveImage(Image* image)
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{
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fImages.Remove(image);
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}
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bool
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Team::RemoveImage(image_id imageID)
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{
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Image* image = ImageByID(imageID);
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if (image == NULL)
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return false;
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RemoveImage(image);
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delete image;
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return true;
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}
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Image*
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Team::ImageByID(image_id imageID) const
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{
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for (ImageList::ConstIterator it = fImages.GetIterator();
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Image* image = it.Next();) {
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if (image->ID() == imageID)
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return image;
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}
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return NULL;
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}
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47
src/apps/debugger/Team.h
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47
src/apps/debugger/Team.h
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef TEAM_H
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#define TEAM_H
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#include <Locker.h>
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#include "Image.h"
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#include "Thread.h"
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class Team : public BLocker {
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public:
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Team(team_id teamID);
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~Team();
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status_t Init();
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team_id ID() const { return fID; }
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const char* Name() const { return fName.String(); }
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void SetName(const BString& name);
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void AddThread(Thread* thread);
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status_t AddThread(const thread_info& threadInfo,
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Thread** _thread = NULL);
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void RemoveThread(Thread* thread);
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bool RemoveThread(thread_id threadID);
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Thread* ThreadByID(thread_id threadID) const;
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void AddImage(Image* image);
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status_t AddImage(const image_info& imageInfo,
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Image** _image = NULL);
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void RemoveImage(Image* image);
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bool RemoveImage(image_id imageID);
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Image* ImageByID(image_id imageID) const;
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private:
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team_id fID;
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BString fName;
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ThreadList fThreads;
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ImageList fImages;
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};
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#endif // TEAM_H
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205
src/apps/debugger/TeamDebugger.cpp
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205
src/apps/debugger/TeamDebugger.cpp
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#include "TeamDebugger.h"
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#include <stdio.h>
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#include <new>
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#include <AutoLocker.h>
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#include "Team.h"
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TeamDebugger::TeamDebugger()
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:
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fLock("team debugger"),
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fTeam(NULL),
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fTeamID(-1),
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fDebuggerPort(-1),
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fNubPort(-1),
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fDebugEventListener(-1),
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fTerminating(false)
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{
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}
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TeamDebugger::~TeamDebugger()
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{
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AutoLocker<BLocker> locker(fLock);
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fTerminating = true;
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if (fDebuggerPort >= 0)
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delete_port(fDebuggerPort);
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locker.Unlock();
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if (fDebugEventListener >= 0)
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wait_for_thread(fDebugEventListener, NULL);
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delete fTeam;
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}
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status_t
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TeamDebugger::Init(team_id teamID)
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{
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fTeamID = teamID;
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status_t error = fLock.InitCheck();
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if (error != B_OK)
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return error;
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// check whether the team exists at all
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team_info teamInfo;
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error = get_team_info(fTeamID, &teamInfo);
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if (error != B_OK)
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return error;
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// create a team object
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fTeam = new(std::nothrow) Team(fTeamID);
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if (fTeam == NULL)
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return B_NO_MEMORY;
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error = fTeam->Init();
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if (error != B_OK)
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return error;
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fTeam->SetName(teamInfo.args);
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// TODO: Set a better name!
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// create debugger port
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char buffer[128];
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snprintf(buffer, sizeof(buffer), "team %ld debugger", fTeamID);
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fDebuggerPort = create_port(100, buffer);
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if (fDebuggerPort < 0)
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return fDebuggerPort;
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// install as team debugger
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fNubPort = install_team_debugger(fTeamID, fDebuggerPort);
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if (fNubPort < 0)
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return fNubPort;
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// TODO: Set the debug event flags!
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// get the initial state of the team
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AutoLocker<Team> teamLocker(fTeam);
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thread_info threadInfo;
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int32 cookie = 0;
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while (get_next_thread_info(fTeamID, &cookie, &threadInfo) == B_OK) {
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error = fTeam->AddThread(threadInfo);
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if (error != B_OK)
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return error;
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}
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image_info imageInfo;
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cookie = 0;
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while (get_next_image_info(fTeamID, &cookie, &imageInfo) == B_OK) {
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error = fTeam->AddImage(imageInfo);
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if (error != B_OK)
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return error;
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||||
}
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||||
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||||
// create the debug event listener
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||||
snprintf(buffer, sizeof(buffer), "team %ld debug listener", fTeamID);
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fDebugEventListener = spawn_thread(_DebugEventListenerEntry, buffer,
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||||
B_NORMAL_PRIORITY, this);
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||||
if (fDebugEventListener < 0)
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||||
return fDebugEventListener;
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||||
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||||
resume_thread(fDebugEventListener);
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||||
return B_OK;
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}
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/*static*/ status_t
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TeamDebugger::_DebugEventListenerEntry(void* data)
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||||
{
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return ((TeamDebugger*)data)->_DebugEventListener();
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||||
}
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||||
|
||||
|
||||
status_t
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||||
TeamDebugger::_DebugEventListener()
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{
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||||
while (!fTerminating) {
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||||
// read the next message
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||||
debug_debugger_message_data message;
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||||
int32 messageCode;
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ssize_t size = read_port(fDebuggerPort, &messageCode, &message,
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||||
sizeof(message));
|
||||
if (size < 0) {
|
||||
if (size == B_INTERRUPTED)
|
||||
continue;
|
||||
// TODO: Error handling!
|
||||
break;
|
||||
}
|
||||
|
||||
if (message.origin.team != fTeamID) {
|
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printf("TeamDebugger for team %ld: received message from team %ld!\n", fTeamID,
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message.origin.team);
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||||
continue;
|
||||
}
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||||
|
||||
_HandleDebuggerMessage(messageCode, message);
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||||
|
||||
if (messageCode == B_DEBUGGER_MESSAGE_TEAM_DELETED
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||||
|| messageCode == B_DEBUGGER_MESSAGE_TEAM_EXEC) {
|
||||
// TODO:...
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return B_OK;
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||||
}
|
||||
|
||||
|
||||
void
|
||||
TeamDebugger::_HandleDebuggerMessage(int32 messageCode,
|
||||
const debug_debugger_message_data& message)
|
||||
{
|
||||
switch (messageCode) {
|
||||
case B_DEBUGGER_MESSAGE_THREAD_DEBUGGED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_DEBUGGER_CALL:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_BREAKPOINT_HIT:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_WATCHPOINT_HIT:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_SINGLE_STEP:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_TEAM_CREATED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_TEAM_DELETED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_TEAM_EXEC:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_THREAD_CREATED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_THREAD_DELETED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_IMAGE_CREATED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_IMAGE_DELETED:
|
||||
break;
|
||||
case B_DEBUGGER_MESSAGE_PRE_SYSCALL:
|
||||
case B_DEBUGGER_MESSAGE_POST_SYSCALL:
|
||||
case B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED:
|
||||
case B_DEBUGGER_MESSAGE_PROFILER_UPDATE:
|
||||
case B_DEBUGGER_MESSAGE_HANDED_OVER:
|
||||
// not interested
|
||||
break;
|
||||
default:
|
||||
printf("TeamDebugger for team %ld: unknown message from kernel: "
|
||||
"%ld\n", fTeamID, messageCode);
|
||||
break;
|
||||
}
|
||||
}
|
40
src/apps/debugger/TeamDebugger.h
Normal file
40
src/apps/debugger/TeamDebugger.h
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef TEAM_DEBUGGER_H
|
||||
#define TEAM_DEBUGGER_H
|
||||
|
||||
#include <debugger.h>
|
||||
#include <Locker.h>
|
||||
|
||||
|
||||
class Team;
|
||||
|
||||
|
||||
class TeamDebugger {
|
||||
public:
|
||||
TeamDebugger();
|
||||
~TeamDebugger();
|
||||
|
||||
status_t Init(team_id teamID);
|
||||
|
||||
|
||||
private:
|
||||
static status_t _DebugEventListenerEntry(void* data);
|
||||
status_t _DebugEventListener();
|
||||
|
||||
void _HandleDebuggerMessage(int32 messageCode,
|
||||
const debug_debugger_message_data& message);
|
||||
|
||||
private:
|
||||
BLocker fLock;
|
||||
Team* fTeam;
|
||||
team_id fTeamID;
|
||||
port_id fDebuggerPort;
|
||||
port_id fNubPort;
|
||||
thread_id fDebugEventListener;
|
||||
volatile bool fTerminating;
|
||||
};
|
||||
|
||||
#endif // TEAM_DEBUGGER_H
|
32
src/apps/debugger/Thread.cpp
Normal file
32
src/apps/debugger/Thread.cpp
Normal file
@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
|
||||
#include "Thread.h"
|
||||
|
||||
|
||||
Thread::Thread(thread_id threadID)
|
||||
:
|
||||
fID(threadID)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Thread::Init()
|
||||
{
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
Thread::SetName(const BString& name)
|
||||
{
|
||||
fName = name;
|
||||
}
|
36
src/apps/debugger/Thread.h
Normal file
36
src/apps/debugger/Thread.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef THREAD_H
|
||||
#define THREAD_H
|
||||
|
||||
#include <OS.h>
|
||||
#include <String.h>
|
||||
|
||||
#include <util/DoublyLinkedList.h>
|
||||
|
||||
|
||||
class Thread : public DoublyLinkedListLinkImpl<Thread> {
|
||||
public:
|
||||
Thread(thread_id threadID);
|
||||
~Thread();
|
||||
|
||||
status_t Init();
|
||||
|
||||
thread_id ID() const { return fID; }
|
||||
|
||||
const char* Name() const { return fName.String(); }
|
||||
void SetName(const BString& name);
|
||||
|
||||
|
||||
private:
|
||||
thread_id fID;
|
||||
BString fName;
|
||||
};
|
||||
|
||||
|
||||
typedef DoublyLinkedList<Thread> ThreadList;
|
||||
|
||||
|
||||
#endif // THREAD_H
|
@ -5,7 +5,7 @@
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "DwarfManager.h"
|
||||
//#include "DwarfManager.h"
|
||||
|
||||
|
||||
int
|
||||
@ -18,9 +18,10 @@ main(int argc, const char* const* argv)
|
||||
|
||||
const char* fileName = argv[1];
|
||||
|
||||
DwarfManager manager;
|
||||
manager.LoadFile(fileName);
|
||||
manager.FinishLoading();
|
||||
// DwarfManager manager;
|
||||
// manager.LoadFile(fileName);
|
||||
// manager.FinishLoading();
|
||||
(void)fileName;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user