haiku/headers/libs/agg/agg_pixfmt_rgb565.h

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//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
#ifndef AGG_PIXFMT_RGB565_INCLUDED
#define AGG_PIXFMT_RGB565_INCLUDED
#include <string.h>
#include "agg_basics.h"
#include "agg_color_rgba8.h"
#include "agg_rendering_buffer.h"
namespace agg
{
//------------------------------------------------------------------rgb565
inline int16u rgb565(unsigned r, unsigned g, unsigned b)
{
return (int16u)(((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3));
}
//===========================================================pixfmt_rgb565
class pixfmt_rgb565
{
public:
typedef rgba8 color_type;
typedef bool order_type;
typedef rendering_buffer::row_data row_data;
//--------------------------------------------------------------------
pixfmt_rgb565(rendering_buffer& rb)
: m_rbuf(&rb)
{
}
//--------------------------------------------------------------------
unsigned width() const { return m_rbuf->width(); }
unsigned height() const { return m_rbuf->height(); }
//--------------------------------------------------------------------
color_type pixel(int x, int y) const
{
unsigned rgb = ((int16u*)(m_rbuf->row(y)))[x];
return color_type((rgb >> 8) & 0xF8,
(rgb >> 3) & 0xFC,
(rgb << 3) & 0xF8);
}
//--------------------------------------------------------------------
row_data span(int x, int y) const
{
return row_data(x, width() - 1, m_rbuf->row(y) + x * 2);
}
//--------------------------------------------------------------------
void copy_pixel(int x, int y, const color_type& c)
{
((int16u*)(m_rbuf->row(y)))[x] = rgb565(c.r, c.g, c.b);
}
//--------------------------------------------------------------------
void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int alpha = int(cover) * c.a;
int16u* p = (int16u*)(m_rbuf->row(y)) + x;
if(alpha == 255*255)
{
*p = rgb565(c.r, c.g, c.b);
}
else
{
int16u rgb = *p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*p = (int16u)
((((((c.r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((c.g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((c.b - b) * alpha) + (b << 16)) >> 19));
}
}
//--------------------------------------------------------------------
void copy_hline(int x, int y, unsigned len, const color_type& c)
{
int16u* p = (int16u*)(m_rbuf->row(y)) + x;
int16u v = rgb565(c.r, c.g, c.b);
do
{
*p++ = v;
}
while(--len);
}
//--------------------------------------------------------------------
void copy_vline(int x, int y, unsigned len, const color_type& c)
{
int8u* p = m_rbuf->row(y) + (x << 1);
int16u v = rgb565(c.r, c.g, c.b);
do
{
*(int16u*)p = v;
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int16u* p = (int16u*)(m_rbuf->row(y)) + x;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
int16u v = rgb565(c.r, c.g, c.b);
do
{
*p++ = v;
}
while(--len);
}
else
{
do
{
int16u rgb = *p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*p++ = (int16u)
((((((c.r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((c.g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((c.b - b) * alpha) + (b << 16)) >> 19));
}
while(--len);
}
}
//--------------------------------------------------------------------
void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 1);
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
int16u v = rgb565(c.r, c.g, c.b);
do
{
*(int16u*)p = v;
p += m_rbuf->stride();
}
while(--len);
}
else
{
do
{
int16u rgb = *(int16u*)p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*(int16u*)p = (int16u)
((((((c.r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((c.g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((c.b - b) * alpha) + (b << 16)) >> 19));
p += m_rbuf->stride();
}
while(--len);
}
}
//--------------------------------------------------------------------
void copy_from(const rendering_buffer& from,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
memmove(m_rbuf->row(ydst) + xdst * 2,
(const void*)(from.row(ysrc) + xsrc * 2), len * 2);
}
//--------------------------------------------------------------------
void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int16u* p = (int16u*)(m_rbuf->row(y)) + x;
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
*p = rgb565(c.r, c.g, c.b);
}
else
{
int16u rgb = *p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*p = (int16u)
((((((c.r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((c.g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((c.b - b) * alpha) + (b << 16)) >> 19));
}
}
++p;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 1);
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
*(int16u*)p = rgb565(c.r, c.g, c.b);
}
else
{
int16u rgb = *(int16u*)p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*(int16u*)p = (int16u)
((((((c.r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((c.g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((c.b - b) * alpha) + (b << 16)) >> 19));
}
}
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int16u* p = (int16u*)(m_rbuf->row(y)) + x;
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
*(int16u*)p = rgb565(colors->r, colors->g, colors->b);
}
else
{
int16u rgb = *p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*p = (int16u)
((((((colors->r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((colors->g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((colors->b - b) * alpha) + (b << 16)) >> 19));
}
}
++p;
++colors;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 1);
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
*(int16u*)p = rgb565(colors->r, colors->g, colors->b);
}
else
{
int16u rgb = *(int16u*)p;
int r = (rgb >> 8) & 0xF8;
int g = (rgb >> 3) & 0xFC;
int b = (rgb << 3) & 0xF8;
*(int16u*)p = (int16u)
((((((colors->r - r) * alpha) + (r << 16)) >> 8) & 0xF800) |
(((((colors->g - g) * alpha) + (g << 16)) >> 13) & 0x7E0) |
((((colors->b - b) * alpha) + (b << 16)) >> 19));
}
}
p += m_rbuf->stride();
++colors;
}
while(--len);
}
private:
rendering_buffer* m_rbuf;
};
}
#endif