127 lines
5.2 KiB
C
127 lines
5.2 KiB
C
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/*****************************************************************************/
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// File: TranslationUtils.h
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// Class: BTranslationUtils
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// Reimplemented by: Michael Wilber, Translation Kit Team
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// Reimplementation: 2002-04
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//
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// Description: Utility functions for the Translation Kit
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//
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//
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// Copyright (c) 2002 OpenBeOS Project
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//
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// Original Version: Copyright 1998, Be Incorporated, All Rights Reserved.
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// Copyright 1995-1997, Jon Watte
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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/*****************************************************************************/
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#if !defined(_TRANSLATION_UTILS_H)
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#define _TRANSLATION_UTILS_H
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#include <TranslationDefs.h>
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#include <SupportDefs.h>
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class BBitmap;
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class BTranslatorRoster;
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class BPositionIO;
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class BMenu;
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// This class is a little different from many other classes.
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// You don't create an instance of it; you just call its various
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// static member functions for utility-like operations.
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class BTranslationUtils {
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BTranslationUtils();
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~BTranslationUtils();
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BTranslationUtils(const BTranslationUtils &);
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BTranslationUtils & operator=(const BTranslationUtils &);
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public:
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// BITMAP getters - allocate the BBitmap; you call delete on it!
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static BBitmap *GetBitmap(const char *kName, BTranslatorRoster *roster = NULL);
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// Get bitmap - first try as file name, then as B_TRANSLATOR_BITMAP
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// resource type from app file -- can be of any kind for which a
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// translator is installed (TGA, etc)
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static BBitmap *GetBitmap(uint32 type, int32 id,
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BTranslatorRoster *roster = NULL);
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// Get bitmap - from app resource by id
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static BBitmap *GetBitmap(uint32 type, const char *kName,
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BTranslatorRoster *roster = NULL);
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// Get Bitmap - from app resource by name
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static BBitmap *GetBitmapFile(const char *kName,
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BTranslatorRoster *roster = NULL);
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// Get bitmap - from file only
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static BBitmap *GetBitmap(const entry_ref *kRef,
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BTranslatorRoster *roster = NULL);
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// Get bitmap - from open file (or BMemoryIO)
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static BBitmap *GetBitmap(BPositionIO *stream,
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BTranslatorRoster *roster = NULL);
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// Get bitmap - from open file or IO type object
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// This function does the real work for the other GetBitmap functions
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static status_t GetStyledText(BPositionIO *fromStream, BTextView *intoView,
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BTranslatorRoster *roster = NULL);
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// For styled text, we can translate from a stream
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// directly into a BTextView
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static status_t PutStyledText(BTextView *fromView, BPositionIO *intoStream,
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BTranslatorRoster *roster = NULL);
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// Saving is slightly different -- given the BTextView, a
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// B_STYLED_TEXT_FORMAT stream is written to intoStream. You can then call
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// Translate() yourself to translate that stream into something else if
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// you want, if it is a temp file or a BMallocIO. It's also OK to write
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// the B_STYLED_TEXT_FORMAT to a file, although the StyledEdit format
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// (TEXT file + style attributes) is preferred. This convenience function
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// is only marginally part of the Translation Kit, but what the hey :-)
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static status_t WriteStyledEditFile(BTextView *fromView, BFile *intoFile);
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// Writes the styled text data from fromView to intoFile
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static BMessage *GetDefaultSettings(translator_id forTranslator,
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BTranslatorRoster *roster = NULL);
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// Get default settings for the translator with the id forTranslator
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static BMessage *GetDefaultSettings(const char *kTranslatorName,
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int32 translatorVersion);
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// Get default settings for the translator with the name kTranslatorName
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// Envious of that "Save As" menu in ShowImage? Well, you can have your own!
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// AddTranslationItems will add menu items for all translations from the
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// basic format you specify (B_TRANSLATOR_BITMAP, B_TRANSLATOR_TEXT etc).
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// The translator ID and format constant chosen will be added to the message
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// that is sent to you when the menu item is selected.
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enum {
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B_TRANSLATION_MENU = 'BTMN'
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};
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static status_t AddTranslationItems(BMenu *intoMenu, uint32 fromType,
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const BMessage *kModel = NULL, // default B_TRANSLATION_MENU
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const char *kTranslatorIdName = NULL, // default "be:translator"
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const char *kTranslatorTypeName = NULL, // default "be:type"
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BTranslatorRoster *roster = NULL);
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};
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#endif /* _TRANSLATION_UTILS_H */
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