haiku/headers/build/os/midi/Midi.h

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#ifndef _MIDI_H
#define _MIDI_H
#include <BeBuild.h>
#include <MidiDefs.h>
#include <OS.h>
class BList;
class BMidiLocalProducer;
class BMidiLocalConsumer;
class BMidi
{
public:
BMidi();
virtual ~BMidi();
virtual void NoteOff(
uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(
uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
virtual void KeyPressure(
uchar channel, uchar note, uchar pressure, uint32 time = B_NOW);
virtual void ControlChange(
uchar channel, uchar controlNumber, uchar controlValue,
uint32 time = B_NOW);
virtual void ProgramChange(
uchar channel, uchar programNumber, uint32 time = B_NOW);
virtual void ChannelPressure(
uchar channel, uchar pressure, uint32 time = B_NOW);
virtual void PitchBend(
uchar channel, uchar lsb, uchar msb, uint32 time = B_NOW);
virtual void SystemExclusive(
void* data, size_t length, uint32 time = B_NOW);
virtual void SystemCommon(
uchar status, uchar data1, uchar data2, uint32 time = B_NOW);
virtual void SystemRealTime(uchar status, uint32 time = B_NOW);
virtual void TempoChange(int32 beatsPerMinute, uint32 time = B_NOW);
virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
void Connect(BMidi* toObject);
void Disconnect(BMidi* fromObject);
bool IsConnected(BMidi* toObject) const;
BList* Connections() const;
void SnoozeUntil(uint32 time) const;
protected:
void SprayNoteOff(
uchar channel, uchar note, uchar velocity, uint32 time) const;
void SprayNoteOn(
uchar channel, uchar note, uchar velocity, uint32 time) const;
void SprayKeyPressure(
uchar channel, uchar note, uchar pressure, uint32 time) const;
void SprayControlChange(
uchar channel, uchar controlNumber, uchar controlValue,
uint32 time) const;
void SprayProgramChange(
uchar channel, uchar programNumber, uint32 time) const;
void SprayChannelPressure(
uchar channel, uchar pressure, uint32 time) const;
void SprayPitchBend(
uchar channel, uchar lsb, uchar msb, uint32 time) const;
void SpraySystemExclusive(
void* data, size_t length, uint32 time = B_NOW) const;
void SpraySystemCommon(
uchar status, uchar data1, uchar data2, uint32 time) const;
void SpraySystemRealTime(uchar status, uint32 time) const;
void SprayTempoChange(int32 beatsPerMinute, uint32 time) const;
bool KeepRunning();
private:
friend status_t _run_thread(void* data);
virtual void _ReservedMidi1();
virtual void _ReservedMidi2();
virtual void _ReservedMidi3();
virtual void Run();
BMidiLocalProducer* producer;
BMidiLocalConsumer* consumer;
BList* connections;
volatile thread_id threadId;
volatile bool isRunning;
uint8 _reserved1[3];
uint32 _reserved2[5];
};
#endif // _MIDI_H