haiku/headers/private/interface/PrivateScreen.h

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/*
* Copyright 2002-2009, Haiku Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stefano Ceccherini (burton666@libero.it)
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef _PRIVATE_SCREEN_H_
#define _PRIVATE_SCREEN_H_
#include <Accelerant.h>
#include <GraphicsDefs.h>
#include <ObjectList.h>
#include <Rect.h>
struct color_map;
class BBitmap;
class BApplication;
class BWindow;
#define B_CURRENT_WORKSPACE_INDEX (~0L)
namespace BPrivate {
class BPrivateScreen {
public:
// Constructor and destructor are private. Use the static methods
// Get() and Put() instead.
static BPrivateScreen* Get(BWindow* window);
static BPrivateScreen* Get(int32 id);
static void Put(BPrivateScreen* screen);
static BPrivateScreen* GetNext(BPrivateScreen* screen);
bool IsValid() const;
color_space ColorSpace();
BRect Frame();
int32 ID() const { return fID; }
status_t GetNextID(int32& id);
status_t WaitForRetrace(bigtime_t timeout);
uint8 IndexForColor(uint8 red, uint8 green,
uint8 blue, uint8 alpha);
rgb_color ColorForIndex(const uint8 index);
uint8 InvertIndex(uint8 index);
const color_map* ColorMap();
status_t GetBitmap(BBitmap** bitmap, bool drawCursor,
BRect* bounds);
status_t ReadBitmap(BBitmap* bitmap, bool drawCursor,
BRect* bounds);
rgb_color DesktopColor(uint32 index);
void SetDesktopColor(rgb_color, uint32, bool);
status_t ProposeMode(display_mode* target,
const display_mode* low,
const display_mode* high);
status_t GetModeList(display_mode** _modeList,
uint32* _count);
status_t GetMode(uint32 workspace, display_mode* mode);
status_t SetMode(uint32 workspace, display_mode* mode,
bool makeDefault);
status_t GetDeviceInfo(accelerant_device_info* info);
status_t GetMonitorInfo(monitor_info* info);
status_t GetPixelClockLimits(display_mode* mode,
uint32* _low, uint32* _high);
status_t GetTimingConstraints(
display_timing_constraints* constraints);
status_t SetDPMS(uint32 dpmsState);
uint32 DPMSState();
uint32 DPMSCapabilites();
status_t GetBrightness(float*);
status_t SetBrightness(float);
void* BaseAddress();
uint32 BytesPerRow();
private:
friend class BObjectList<BPrivateScreen>;
BPrivateScreen(int32 id);
~BPrivateScreen();
void _Acquire();
bool _Release();
sem_id _RetraceSemaphore();
status_t _GetFrameBufferConfig(
frame_buffer_config& config);
static BPrivateScreen* _Get(int32 id, bool check);
static bool _IsValid(int32 id);
private:
int32 fID;
int32 fReferenceCount;
color_map* fColorMap;
sem_id fRetraceSem;
bool fRetraceSemValid;
bool fOwnsColorMap;
BRect fFrame;
bigtime_t fLastUpdate;
};
} // namespace BPrivate
#endif // _PRIVATE_SCREEN_H_