haiku/headers/os/app/Roster.h

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/*
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Ingo Weinhold (bonefish@users.sf.net)
*/
#ifndef _ROSTER_H
#define _ROSTER_H
#include <Entry.h>
#include <Messenger.h>
#include <OS.h>
struct app_info {
app_info();
~app_info();
thread_id thread;
team_id team;
port_id port;
uint32 flags;
entry_ref ref;
char signature[B_MIME_TYPE_LENGTH];
};
// app flags
#define B_SINGLE_LAUNCH (0x0)
#define B_MULTIPLE_LAUNCH (0x1)
#define B_EXCLUSIVE_LAUNCH (0x2)
#define B_LAUNCH_MASK (0x3)
#define B_BACKGROUND_APP (0x4)
#define B_ARGV_ONLY (0x8)
#define _B_APP_INFO_RESERVED1_ (0x10000000)
// watching request flags
enum {
B_REQUEST_LAUNCHED = 0x00000001,
B_REQUEST_QUIT = 0x00000002,
B_REQUEST_ACTIVATED = 0x00000004,
};
// notification message "what"
enum {
B_SOME_APP_LAUNCHED = 'BRAS',
B_SOME_APP_QUIT = 'BRAQ',
B_SOME_APP_ACTIVATED = 'BRAW',
};
class BList;
class BRoster {
public:
BRoster();
~BRoster();
// running apps
bool IsRunning(const char *mimeSig) const;
bool IsRunning(entry_ref *ref) const;
team_id TeamFor(const char *mimeSig) const;
team_id TeamFor(entry_ref *ref) const;
void GetAppList(BList *teamIDList) const;
void GetAppList(const char *sig, BList *teamIDList) const;
// app infos
status_t GetAppInfo(const char *sig, app_info *info) const;
status_t GetAppInfo(entry_ref *ref, app_info *info) const;
status_t GetRunningAppInfo(team_id team, app_info *info) const;
status_t GetActiveAppInfo(app_info *info) const;
// find app
status_t FindApp(const char *mimeType, entry_ref *app) const;
status_t FindApp(entry_ref *ref, entry_ref *app) const;
// broadcast
status_t Broadcast(BMessage *message) const;
status_t Broadcast(BMessage *message, BMessenger replyTo) const;
// watching
status_t StartWatching(BMessenger target,
uint32 eventMask = B_REQUEST_LAUNCHED | B_REQUEST_QUIT) const;
status_t StopWatching(BMessenger target) const;
status_t ActivateApp(team_id team) const;
// launch app
status_t Launch(const char *mimeType, BMessage *initialMessage = 0,
team_id *appTeam = 0) const;
status_t Launch(const char *mimeType, BList *messageList,
team_id *appTeam = 0) const;
status_t Launch(const char *mimeType, int argc, char **args,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, const BMessage *initialMessage = 0,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, const BList *messageList,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, int argc, const char * const *args,
team_id *appTeam = 0) const;
// recent documents, folders, apps
void GetRecentDocuments(BMessage *refList, int32 maxCount,
const char *fileType = 0,
const char *appSig = 0) const;
void GetRecentDocuments(BMessage *refList, int32 maxCount,
const char *fileTypes[], int32 fileTypesCount,
const char *appSig = 0) const;
void GetRecentFolders(BMessage *refList, int32 maxCount,
const char *appSig = 0) const;
void GetRecentApps(BMessage *refList, int32 maxCount) const;
void AddToRecentDocuments(const entry_ref *doc,
const char *appSig = 0) const;
void AddToRecentFolders(const entry_ref *folder,
const char *appSig = 0) const;
// private/reserved stuff starts here
class Private;
private:
class ArgVector;
friend class Private;
status_t _ShutDown(bool reboot, bool confirm, bool synchronous);
status_t _AddApplication(const char *mimeSig, const entry_ref *ref,
uint32 flags, team_id team, thread_id thread,
port_id port, bool fullReg, uint32 *pToken,
team_id *otherTeam) const;
status_t _SetSignature(team_id team, const char *mimeSig) const;
void _SetThread(team_id team, thread_id thread) const;
status_t _SetThreadAndTeam(uint32 entryToken, thread_id thread,
team_id team) const;
status_t _CompleteRegistration(team_id team, thread_id thread,
port_id port) const;
bool _IsAppPreRegistered(const entry_ref *ref, team_id team,
app_info *info) const;
status_t _RemovePreRegApp(uint32 entryToken) const;
status_t _RemoveApp(team_id team) const;
status_t _LaunchApp(const char *mimeType, const entry_ref *ref,
const BList *messageList, int argc,
const char *const *args,
team_id *appTeam) const;
bool _UpdateActiveApp(team_id team) const;
void _SetAppFlags(team_id team, uint32 flags) const;
void _DumpRoster() const;
status_t _ResolveApp(const char *inType, entry_ref *ref, entry_ref *appRef,
char *appSig, uint32 *appFlags,
bool *wasDocument) const;
status_t _TranslateRef(entry_ref *ref, BMimeType *appMeta,
entry_ref *appRef, BFile *appFile,
bool *wasDocument) const;
status_t _TranslateType(const char *mimeType, BMimeType *appMeta,
entry_ref *appRef, BFile *appFile) const;
status_t _SniffFile(const entry_ref *file, BNodeInfo *nodeInfo,
char *mimeType) const;
status_t _SendToRunning(team_id team, int argc, const char *const *args,
const BList *messageList, const entry_ref *ref,
bool readyToRun) const;
void _InitMessengers();
void _AddToRecentApps(const char *appSig) const;
void _ClearRecentDocuments() const;
void _ClearRecentFolders() const;
void _ClearRecentApps() const;
void _LoadRecentLists(const char *filename) const;
void _SaveRecentLists(const char *filename) const;
BMessenger fMessenger;
BMessenger fMimeMessenger;
uint32 _reserved[3];
};
// global BRoster instance
extern const BRoster *be_roster;
#endif // _ROSTER_H