haiku/headers/private/kernel/util/AutoLock.h

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/*
* Copyright 2005, Ingo Weinhold, bonefish@users.sf.net. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef KERNEL_UTIL_AUTO_LOCKER_H
#define KERNEL_UTIL_AUTO_LOCKER_H
#include <lock.h>
namespace BPrivate {
// AutoLockerStandardLocking
template<typename Lockable>
class AutoLockerStandardLocking {
public:
inline bool Lock(Lockable *lockable)
{
return lockable->Lock();
}
inline void Unlock(Lockable *lockable)
{
lockable->Unlock();
}
};
// AutoLockerReadLocking
template<typename Lockable>
class AutoLockerReadLocking {
public:
inline bool Lock(Lockable *lockable)
{
return lockable->ReadLock();
}
inline void Unlock(Lockable *lockable)
{
lockable->ReadUnlock();
}
};
// AutoLockerWriteLocking
template<typename Lockable>
class AutoLockerWriteLocking {
public:
inline bool Lock(Lockable *lockable)
{
return lockable->WriteLock();
}
inline void Unlock(Lockable *lockable)
{
lockable->WriteUnlock();
}
};
// AutoLocker
template<typename Lockable,
typename Locking = AutoLockerStandardLocking<Lockable> >
class AutoLocker {
private:
typedef AutoLocker<Lockable, Locking> ThisClass;
public:
inline AutoLocker()
: fLockable(NULL),
fLocked(false)
{
}
inline AutoLocker(Lockable *lockable, bool alreadyLocked = false)
: fLockable(lockable),
fLocked(fLockable && alreadyLocked)
{
if (!fLocked)
_Lock();
}
inline AutoLocker(Lockable &lockable, bool alreadyLocked = false)
: fLockable(&lockable),
fLocked(fLockable && alreadyLocked)
{
if (!fLocked)
_Lock();
}
inline ~AutoLocker()
{
_Unlock();
}
inline void SetTo(Lockable *lockable, bool alreadyLocked)
{
_Unlock();
fLockable = lockable;
fLocked = alreadyLocked;
if (!fLocked)
_Lock();
}
inline void SetTo(Lockable &lockable, bool alreadyLocked)
{
SetTo(&lockable, alreadyLocked);
}
inline void Unset()
{
_Unlock();
}
inline void Unlock()
{
_Unlock();
}
inline void Detach()
{
fLockable = NULL;
fLocked = false;
}
inline AutoLocker<Lockable, Locking> &operator=(Lockable *lockable)
{
SetTo(lockable);
return *this;
}
inline AutoLocker<Lockable, Locking> &operator=(Lockable &lockable)
{
SetTo(&lockable);
return *this;
}
inline bool IsLocked() const { return fLocked; }
inline operator bool() const { return fLocked; }
private:
inline void _Lock()
{
if (fLockable)
fLocked = fLocking.Lock(fLockable);
}
inline void _Unlock()
{
if (fLockable && fLocked) {
fLocking.Unlock(fLockable);
fLocked = false;
}
}
private:
Lockable *fLockable;
bool fLocked;
Locking fLocking;
};
// #pragma mark -
// #pragma mark ----- instantiations -----
// MutexLocking
class MutexLocking {
public:
inline bool Lock(mutex *lockable)
{
mutex_lock(lockable);
return true;
}
inline void Unlock(mutex *lockable)
{
mutex_unlock(lockable);
}
};
// MutexLocker
typedef AutoLocker<mutex, MutexLocking> MutexLocker;
// RecursiveLockLocking
class RecursiveLockLocking {
public:
inline bool Lock(recursive_lock *lockable)
{
recursive_lock_lock(lockable);
return true;
}
inline void Unlock(recursive_lock *lockable)
{
recursive_lock_unlock(lockable);
}
};
// RecursiveLocker
typedef AutoLocker<recursive_lock, RecursiveLockLocking> RecursiveLocker;
// BenaphoreLocking
class BenaphoreLocking {
public:
inline bool Lock(benaphore *lockable)
{
return benaphore_lock(lockable) == B_OK;
}
inline void Unlock(benaphore *lockable)
{
benaphore_unlock(lockable);
}
};
// BenaphoreLocker
typedef AutoLocker<benaphore, BenaphoreLocking> BenaphoreLocker;
} // namespace BPrivate
using BPrivate::AutoLocker;
using BPrivate::MutexLocker;
using BPrivate::RecursiveLocker;
using BPrivate::BenaphoreLocker;
#endif // KERNEL_UTIL_AUTO_LOCKER_H