34 lines
777 B
C
34 lines
777 B
C
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// RenderingBuffer.h
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#ifndef RENDERING_BUFFER_H
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#define RENDERING_BUFFER_H
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#include <GraphicsDefs.h>
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#include <Rect.h>
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class RenderingBuffer {
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public:
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RenderingBuffer() {}
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virtual ~RenderingBuffer() {}
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virtual status_t InitCheck() const = 0;
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virtual color_space ColorSpace() const = 0;
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virtual void* Bits() const = 0;
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virtual uint32 BytesPerRow() const = 0;
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// the *count* of the pixels per line
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virtual uint32 Width() const = 0;
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// the *count* of lines
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virtual uint32 Height() const = 0;
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inline uint32 BitsLength() const
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{ return Height() * BytesPerRow(); }
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inline BRect Bounds() const
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{ return BRect(0.0, 0.0,
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Width() - 1,
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Height() - 1); }
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};
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#endif // RENDERING_BUFFER_H
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