haiku/headers/private/kernel/fs/KPath.h

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// KPath.h
//
// A simple class wrapping a path. Has a fixed-sized buffer.
#ifndef _K_PATH_H
#define _K_PATH_H
#include <KernelExport.h>
namespace BPrivate {
namespace DiskDevice {
class KPath {
public:
KPath(int32 bufferSize = B_PATH_NAME_LENGTH);
KPath(const char* path, bool normalize = false,
int32 bufferSize = B_PATH_NAME_LENGTH);
KPath(const KPath& other);
~KPath();
status_t SetTo(const char *path, bool normalize = false,
int32 bufferSize = B_PATH_NAME_LENGTH);
status_t InitCheck() const;
status_t SetPath(const char *path, bool normalize = false);
const char *Path() const;
int32 Length() const;
int32 BufferSize() const;
char *LockBuffer();
void UnlockBuffer();
const char *Leaf() const;
status_t ReplaceLeaf(const char *newLeaf);
status_t Append(const char *toAppend, bool isComponent = true);
KPath& operator=(const KPath& other);
KPath& operator=(const char* path);
bool operator==(const KPath& other) const;
bool operator==(const char* path) const;
bool operator!=(const KPath& other) const;
bool operator!=(const char* path) const;
private:
void _ChopTrailingSlashes();
char* fBuffer;
int32 fBufferSize;
int32 fPathLength;
bool fLocked;
};
} // namespace DiskDevice
} // namespace BPrivate
using BPrivate::DiskDevice::KPath;
#endif /* _K_PATH_H */