haiku/src/apps/debugger/model/StackFrame.h

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/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef STACK_FRAME_H
#define STACK_FRAME_H
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#include <OS.h>
#include <ObjectList.h>
#include <Referenceable.h>
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-19 03:52:16 +04:00
#include <util/DoublyLinkedList.h>
#include "Types.h"
enum stack_frame_type {
STACK_FRAME_TYPE_SYSCALL, // syscall frame
STACK_FRAME_TYPE_STANDARD, // standard frame
STACK_FRAME_TYPE_SIGNAL, // signal handler frame
STACK_FRAME_TYPE_FRAMELESS // dummy frame for a frameless function
};
class CpuState;
class Image;
Very much work in progress, not in a particularly working state. Haiku munged a good part of the source tree, so I rather get those changes into the repository before continuing. The general aim of the work is to deal with multiple instances of the same function, e.g. inlined or non-inlined inline functions or those weird duplicates gcc (4 at least) seems to be generating for no apparent reason. * Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function. FunctionInstance represents a physical instance of a function (e.g. inlined function at a particular address). A Function collects all FunctionInstances referring to the same source code location. * Moved the SourceCode property from FunctionDebugInfo to Function accordingly. * Since SourceCode is no longer associated with a concrete function instance, several methods dealing with statements have been removed and the functionality has been provided through other means (e.g. TeamDebugModel or SpecificImageDebugModel). This part is not yet completed. * Introduced UserBreakpoint and UserBreakpointInstance. The user sets a breakpoint at a source code location, which is represented by a UserBreakpoint. Since that source location can be mapped to one address per instance of the respective function, UserBreakpoint has a UserBreakpointInstance per such function instance, which in turn refers to a Breakpoint (an actual breakpoint at an address). * Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-08 00:47:39 +04:00
class FunctionInstance;
class StackFrameDebugInfo;
class StackFrameValueInfos;
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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class StackFrameValues;
class TypeComponentPath;
class Variable;
class StackFrame : public BReferenceable {
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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public:
class Listener;
public:
StackFrame(stack_frame_type type,
CpuState* cpuState,
target_addr_t frameAddress,
target_addr_t instructionPointer,
StackFrameDebugInfo* debugInfo);
~StackFrame();
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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status_t Init();
stack_frame_type Type() const { return fType; }
CpuState* GetCpuState() const { return fCpuState; }
target_addr_t FrameAddress() const { return fFrameAddress; }
StackFrameDebugInfo* DebugInfo() const { return fDebugInfo; }
target_addr_t InstructionPointer() const
{ return fInstructionPointer; }
CpuState* GetPreviousCpuState() const
{ return fPreviousCpuState; }
void SetPreviousCpuState(CpuState* state);
target_addr_t ReturnAddress() const { return fReturnAddress; }
void SetReturnAddress(target_addr_t address);
Image* GetImage() const { return fImage; }
void SetImage(Image* image);
Very much work in progress, not in a particularly working state. Haiku munged a good part of the source tree, so I rather get those changes into the repository before continuing. The general aim of the work is to deal with multiple instances of the same function, e.g. inlined or non-inlined inline functions or those weird duplicates gcc (4 at least) seems to be generating for no apparent reason. * Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function. FunctionInstance represents a physical instance of a function (e.g. inlined function at a particular address). A Function collects all FunctionInstances referring to the same source code location. * Moved the SourceCode property from FunctionDebugInfo to Function accordingly. * Since SourceCode is no longer associated with a concrete function instance, several methods dealing with statements have been removed and the functionality has been provided through other means (e.g. TeamDebugModel or SpecificImageDebugModel). This part is not yet completed. * Introduced UserBreakpoint and UserBreakpointInstance. The user sets a breakpoint at a source code location, which is represented by a UserBreakpoint. Since that source location can be mapped to one address per instance of the respective function, UserBreakpoint has a UserBreakpointInstance per such function instance, which in turn refers to a Breakpoint (an actual breakpoint at an address). * Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-08 00:47:39 +04:00
FunctionInstance* Function() const { return fFunction; }
void SetFunction(FunctionInstance* function);
int32 CountParameters() const;
Variable* ParameterAt(int32 index) const;
bool AddParameter(Variable* parameter);
int32 CountLocalVariables() const;
Variable* LocalVariableAt(int32 index) const;
bool AddLocalVariable(Variable* variable);
StackFrameValues* Values() const { return fValues; }
StackFrameValueInfos* ValueInfos() const { return fValueInfos; }
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-19 03:52:16 +04:00
// team lock must be held
void AddListener(Listener* listener);
void RemoveListener(Listener* listener);
void NotifyValueRetrieved(Variable* variable,
TypeComponentPath* path);
private:
typedef BObjectList<Variable> VariableList;
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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typedef DoublyLinkedList<Listener> ListenerList;
private:
stack_frame_type fType;
CpuState* fCpuState;
CpuState* fPreviousCpuState;
target_addr_t fFrameAddress;
target_addr_t fInstructionPointer;
target_addr_t fReturnAddress;
StackFrameDebugInfo* fDebugInfo;
Image* fImage;
Very much work in progress, not in a particularly working state. Haiku munged a good part of the source tree, so I rather get those changes into the repository before continuing. The general aim of the work is to deal with multiple instances of the same function, e.g. inlined or non-inlined inline functions or those weird duplicates gcc (4 at least) seems to be generating for no apparent reason. * Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function. FunctionInstance represents a physical instance of a function (e.g. inlined function at a particular address). A Function collects all FunctionInstances referring to the same source code location. * Moved the SourceCode property from FunctionDebugInfo to Function accordingly. * Since SourceCode is no longer associated with a concrete function instance, several methods dealing with statements have been removed and the functionality has been provided through other means (e.g. TeamDebugModel or SpecificImageDebugModel). This part is not yet completed. * Introduced UserBreakpoint and UserBreakpointInstance. The user sets a breakpoint at a source code location, which is represented by a UserBreakpoint. Since that source location can be mapped to one address per instance of the respective function, UserBreakpoint has a UserBreakpointInstance per such function instance, which in turn refers to a Breakpoint (an actual breakpoint at an address). * Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-08 00:47:39 +04:00
FunctionInstance* fFunction;
VariableList fParameters;
VariableList fLocalVariables;
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-19 03:52:16 +04:00
StackFrameValues* fValues;
StackFrameValueInfos* fValueInfos;
* Worker: - Made Job Referenceable. - Turned JobKey into an abstract base class to add flexibility. The new SimpleJobKey is a subclass with the former functionality. * TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The TeamDebugger knows anyway. * Added IDs to Variable, Function, and FunctionInstance. The latter two generate the ID on the fly, Variable stores it. * SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug parameter to FunctionInstance* to provide more info (the function ID). * DwarfInterfaceFactory/DwarfImageDebugInfo: - Added class DwarfFunctionParameterID, an ID class implementation for function parameters and set the IDs on the parameter objects. - Retrieve the size of a type (i.e. the size of its objects) and store it in DwarfType. - If a parameter's ValueLocation doesn't have a size, set that of the respective type. - Map the register indicies in the parameters' ValueLocations from DWARF to our indices. * Added class TypeComponentPath for identifying subcomponents in types. * Added class StackFrameValues, a container associating variables and their subcomponents with values. * StackFrame does now have a StackFrameValues object for parameters and local variables and a mechanism to notify listeners when values have been retrieved. * Added GetStackFrameValueJob to retrieve variable values. Lots of functionality is missing yet. Most notably it doesn't retrieves values for subcomponents. * Wired everything to trigger loading of variable values and getting notified when done. * VariablesView: Added a value column. This is all very basic and has to be done differently, but at least values for the parameters can be seen already. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-19 03:52:16 +04:00
ListenerList fListeners;
};
class StackFrame::Listener : public DoublyLinkedListLinkImpl<Listener> {
public:
virtual ~Listener();
virtual void StackFrameValueRetrieved(StackFrame* stackFrame,
Variable* variable,
TypeComponentPath* path);
// called with lock held
};
#endif // STACK_FRAME_H