273 lines
3.7 KiB
C++
273 lines
3.7 KiB
C++
|
/*
|
||
|
* Copyright 2001-2006, Haiku, Inc. All Rights Reserved.
|
||
|
* Distributed under the terms of the MIT License.
|
||
|
*
|
||
|
* Authors:
|
||
|
* Frans van Nispen
|
||
|
* Stephan Aßmus <superstippi@gmx.de>
|
||
|
*/
|
||
|
|
||
|
#include "IntRect.h"
|
||
|
|
||
|
#include <stdio.h>
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::SetLeftTop(const IntPoint& p)
|
||
|
{
|
||
|
left = p.x;
|
||
|
top = p.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::SetRightBottom(const IntPoint& p)
|
||
|
{
|
||
|
right = p.x;
|
||
|
bottom = p.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::SetLeftBottom(const IntPoint& p)
|
||
|
{
|
||
|
left = p.x;
|
||
|
bottom = p.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::SetRightTop(const IntPoint& p)
|
||
|
{
|
||
|
right = p.x;
|
||
|
top = p.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::InsetBy(const IntPoint& point)
|
||
|
{
|
||
|
left += point.x;
|
||
|
right -= point.x;
|
||
|
top += point.y;
|
||
|
bottom -= point.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::InsetBy(int32 dx, int32 dy)
|
||
|
{
|
||
|
left += dx;
|
||
|
right -= dx;
|
||
|
top += dy;
|
||
|
bottom -= dy;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::InsetBySelf(const IntPoint& point)
|
||
|
{
|
||
|
InsetBy(point);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::InsetBySelf(int32 dx, int32 dy)
|
||
|
{
|
||
|
InsetBy(dx, dy);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::InsetByCopy(const IntPoint& point)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.InsetBy(point);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::InsetByCopy(int32 dx, int32 dy)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.InsetBy(dx, dy);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::OffsetBy(const IntPoint& point)
|
||
|
{
|
||
|
left += point.x;
|
||
|
right += point.x;
|
||
|
top += point.y;
|
||
|
bottom += point.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::OffsetBy(int32 dx, int32 dy)
|
||
|
{
|
||
|
left += dx;
|
||
|
right += dx;
|
||
|
top += dy;
|
||
|
bottom += dy;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::OffsetBySelf(const IntPoint& point)
|
||
|
{
|
||
|
OffsetBy(point);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::OffsetBySelf(int32 dx, int32 dy)
|
||
|
{
|
||
|
OffsetBy(dx, dy);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::OffsetByCopy(const IntPoint& point)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.OffsetBy(point);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::OffsetByCopy(int32 dx, int32 dy)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.OffsetBy(dx, dy);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::OffsetTo(const IntPoint& point)
|
||
|
{
|
||
|
right = (right - left) + point.x;
|
||
|
left = point.x;
|
||
|
bottom = (bottom - top) + point.y;
|
||
|
top = point.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::OffsetTo(int32 x, int32 y)
|
||
|
{
|
||
|
right = (right - left) + x;
|
||
|
left = x;
|
||
|
bottom = (bottom - top) + y;
|
||
|
top=y;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::OffsetToSelf(const IntPoint& point)
|
||
|
{
|
||
|
OffsetTo(point);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect&
|
||
|
IntRect::OffsetToSelf(int32 dx, int32 dy)
|
||
|
{
|
||
|
OffsetTo(dx, dy);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::OffsetToCopy(const IntPoint& point)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.OffsetTo(point);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::OffsetToCopy(int32 dx, int32 dy)
|
||
|
{
|
||
|
IntRect copy(*this);
|
||
|
copy.OffsetTo(dx, dy);
|
||
|
return copy;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
IntRect::PrintToStream() const
|
||
|
{
|
||
|
printf("IntRect(l:%ld, t:%ld, r:%ld, b:%ld)\n", left, top, right, bottom);
|
||
|
}
|
||
|
|
||
|
|
||
|
bool
|
||
|
IntRect::operator==(const IntRect& rect) const
|
||
|
{
|
||
|
return left == rect.left && right == rect.right &&
|
||
|
top == rect.top && bottom == rect.bottom;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool
|
||
|
IntRect::operator!=(const IntRect& rect) const
|
||
|
{
|
||
|
return !(*this == rect);
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::operator&(const IntRect& rect) const
|
||
|
{
|
||
|
return IntRect(max_c(left, rect.left), max_c(top, rect.top),
|
||
|
min_c(right, rect.right), min_c(bottom, rect.bottom));
|
||
|
}
|
||
|
|
||
|
|
||
|
IntRect
|
||
|
IntRect::operator|(const IntRect& rect) const
|
||
|
{
|
||
|
return IntRect(min_c(left, rect.left), min_c(top, rect.top),
|
||
|
max_c(right, rect.right), max_c(bottom, rect.bottom));
|
||
|
}
|
||
|
|
||
|
|
||
|
bool
|
||
|
IntRect::Intersects(const IntRect& rect) const
|
||
|
{
|
||
|
if (!IsValid() || !rect.IsValid())
|
||
|
return false;
|
||
|
|
||
|
return !(rect.left > right || rect.right < left
|
||
|
|| rect.top > bottom || rect.bottom < top);
|
||
|
}
|
||
|
|
||
|
|
||
|
bool
|
||
|
IntRect::Contains(const IntPoint& point) const
|
||
|
{
|
||
|
return point.x >= left && point.x <= right
|
||
|
&& point.y >= top && point.y <= bottom;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool
|
||
|
IntRect::Contains(const IntRect& rect) const
|
||
|
{
|
||
|
return rect.left >= left && rect.right <= right
|
||
|
&& rect.top >= top && rect.bottom <= bottom;
|
||
|
}
|
||
|
|