138 lines
4.0 KiB
ReStructuredText
138 lines
4.0 KiB
ReStructuredText
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Bootloader debugging with GEF
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=============================
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When Haiku’s early boot process is experiencing unknown crashes or
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faults, it can be extremely difficult to troubleshoot (especially when
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serial, video, or other i/o devices are non-functional)
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It **is** possible to step through the boot of any architecture of Haiku
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in a debugger if the system boots and the issue can be reproduced in
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qemu.
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This works for any architecture and is *extremely* helpful to trouble
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early platforms. Linux or Mac OS are requirements. You need a full
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POSIX environment.
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Building Haiku
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--------------
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On most non-x86 platforms, you will need a “kernel” (haiku_loader) and
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an “initrd” (haiku_floppyboot).
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For arm/arm64: ``jam -q @minimum-mmc``
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Launching Haiku in QEMU
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-----------------------
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In the example below, we will prepare Haiku arm in QEMU for debugging.
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::
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qemu-system-arm -M raspi2 -kernel haiku_loader.u-boot -initrd haiku-floppyboot.tgz.u-boot -serial stdio -m 2G -dtb rpi2.dtb -s -S
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**Key Flags:**
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- **-s**
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- Shorthand for -gdb tcp::1234, i.e. open a gdbserver on TCP port
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1234.
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- **-S**
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- Do not start CPU at startup (you must type ‘c’ in the monitor).
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These simple flags will make qemu listen for a debugger connection on
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localhost:1234 and have the VM not start until you tell it to.
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In the example above, we are Emulating a Raspberry Pi 2, and using
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our Raspberry Pi 2 dtb. If you don’t have a dtb for the machine
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you’re emulating, you can dump qemu’s internal dtb by adding
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``-M dumpdtb=myboard.dtb`` to the end of your qemu command.
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Attaching GEF
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-------------
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`GEF <https://github.com/hugsy/gef>`__ is an enhanced debugger which
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works extremely well for debugging code running in virtual machines. It
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piggy-backs on gdb and offers a lot of valueable insight at a glance
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without requiring to know every gdb command.
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Once GEF is installed, we can step through the process to attach gdb to
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qemu.
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Open gdb with our symbols.
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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First we run gdb pointed at our boot loader. We use the native ELF
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binary as that seems to give gdb/gef the most accurate knowledge of our
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symbols. (the haiku_loader.u-boot is wrapped by u-boot’s mkimage, your
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milage may vary based on platform)
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``gdb objects/haiku/arm/release/system/boot/u-boot/boot_loader_u-boot``
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Set the architecture
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~~~~~~~~~~~~~~~~~~~~
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This may not be required, but re-enforces to gef/gdb that we’re working
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on arm.
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``set architecture arm``
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Connect to QEMU
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~~~~~~~~~~~~~~~
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Now we tell gdb/gef about out running (but paused) QEMU instance.
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``gef-remote -q localhost:1234``
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A successful connection should occur.
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Step into debugging
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~~~~~~~~~~~~~~~~~~~
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Before you begin execution, it’s handy to set a *breakpoint*. A
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*breakpoint* tells gdb/gef where it should pause execution to begin the
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debugging process. All of our bootloaders start in a ``start_gen``
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function, so this is a good place to start.
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``breakpoint start_gen``
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Now that a breakpoint is defined, lets run the virtual machine.
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In gef, type ``continue``.
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If everything is working as expected, you should now be “paused” at the
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``start_gen`` function (hopefully showing the C/C++ code).
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Now, you have a few commands to leverage:
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- **step**
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- Take a single step forward and execute the code listed.
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- Does **not** step “into” functions, just over them getting the
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return from the code.
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- Alias: s
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- **stepi**
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- step forward “into” the next code.
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- If you’re on a function it will enter the function and show the
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code executed.
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- **break**
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- add additional “breakpoints” where you can step through the code
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execution.
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- **continue**
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- Resume execution.
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- If you have no additional breakpoints the code will “go do what
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it’s supposed to”
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- Alias: c
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- **next**
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- Resume execution until it reaches the next line of code.
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- Useful for example to run until a loop is completed, and stop at the first line after that loop.
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