2005-10-29 20:27:43 +04:00
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# Haiku Jamrules
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2005-03-05 17:11:02 +03:00
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2005-10-29 20:27:43 +04:00
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# Main directories used by the build.
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HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ;
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HAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;
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HAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ;
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HAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ;
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HAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ;
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HAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ;
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2007-09-05 22:36:17 +04:00
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HAIKU_DOWNLOAD_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) download ] ;
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2002-11-20 03:46:04 +03:00
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# Cache files for header scanning and jamfile caching
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HCACHEFILE = header_cache ;
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JCACHEFILE = jamfile_cache ;
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2005-10-29 20:27:43 +04:00
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LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;
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2008-10-24 01:45:24 +04:00
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# include BuildConfig
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local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
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if ! $(buildConfig) {
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ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
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EXIT "Run ./configure in the source tree's root directory first!" ;
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}
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LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
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include BuildConfig ;
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2005-10-29 20:27:43 +04:00
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# The build setup and rules are neatly organized in several files. Include
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# them now. Start with the side-effect-less rules, since they are the most
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# likely to be used in the top level context (i.e. not only in rules).
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# At the end include BuildSetup that sets up global variables etc. The
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# optional user-defined UserBuildConfig is included thereafter.
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;
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2007-04-06 06:37:12 +04:00
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;
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2005-10-29 20:27:43 +04:00
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;
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# Include UserBuildConfig.
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{
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local userBuildConfig
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= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;
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if $(userBuildConfig) {
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include $(userBuildConfig) ;
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}
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}
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2008-10-22 19:52:36 +04:00
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) ReleaseBuildProfiles ] ;
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2008-04-03 00:29:43 +04:00
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# If a build profile was specified on the command line, now is the time to
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# check whether it is unknown or one of the default profiles.
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if $(HAIKU_BUILD_PROFILE) && ! $(HAIKU_BUILD_PROFILE_DEFINED) {
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# define the obvious default profiles
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if $(HAIKU_BUILD_PROFILE) in image vmware-image install {
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DefineBuildProfile $(HAIKU_BUILD_PROFILE) : $(HAIKU_BUILD_PROFILE) ;
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} else {
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Exit "Build profile" $(HAIKU_BUILD_PROFILE) "not defined." ;
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}
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}
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2005-10-29 20:27:43 +04:00
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PrepareConfigVariables ;
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