haiku/headers/os/interface/ListItem.h

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/*******************************************************************************
/
/ File: ListItem.h
/
/ Description: BListView represents a one-dimensional list view.
/
/ Copyright 1996-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
#ifndef _LIST_ITEM_H
#define _LIST_ITEM_H
#include <BeBuild.h>
#include <Archivable.h>
#include <Rect.h>
class BFont;
class BMessage;
class BOutlineListView;
class BView;
/*----------------------------------------------------------------*/
/*----- BListItem class ------------------------------------------*/
class BListItem : public BArchivable {
public:
BListItem(uint32 outlineLevel = 0, bool expanded = true);
BListItem(BMessage *data);
virtual ~BListItem();
virtual status_t Archive(BMessage *data, bool deep = true) const;
float Height() const;
float Width() const;
bool IsSelected() const;
void Select();
void Deselect();
virtual void SetEnabled(bool on);
bool IsEnabled() const;
void SetHeight(float height);
void SetWidth(float width);
virtual void DrawItem(BView *owner,
BRect bounds,
bool complete = false) = 0;
virtual void Update(BView *owner, const BFont *font);
virtual status_t Perform(perform_code d, void *arg);
bool IsExpanded() const;
void SetExpanded(bool expanded);
uint32 OutlineLevel() const;
/*----- Private or reserved -----------------------------------------*/
private:
friend class BOutlineListView;
bool HasSubitems() const;
virtual void _ReservedListItem1();
virtual void _ReservedListItem2();
BListItem(const BListItem &);
BListItem &operator=(const BListItem &);
/* calls used by BOutlineListView*/
bool IsItemVisible() const;
void SetItemVisible(bool);
uint32 _reserved[2];
float fWidth;
float fHeight;
uint32 fLevel;
bool fSelected;
bool fEnabled;
bool fExpanded;
bool fHasSubitems : 1;
bool fVisible : 1;
};
/*-------------------------------------------------------------*/
#include <StringItem.h> /* to maintain compatibility */
#endif /* _LIST_ITEM_H */