135 lines
5.9 KiB
C
135 lines
5.9 KiB
C
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2003, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: AccelerantDriver.h
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// Author: Gabe Yoder <gyoder@stny.rr.com>
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// Description: A display driver which works directly with the
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// accelerant for the graphics card.
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//
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//------------------------------------------------------------------------------
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#ifndef _ACCELERANTDRIVER_H_
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#define _ACCELERANTDRIVER_H_
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#if 0
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#include <Application.h>
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#include <WindowScreen.h>
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#include <View.h>
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#include <GraphicsCard.h>
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#include <Message.h>
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#include <OS.h>
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#include <Locker.h>
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#include <Region.h> // for clipping_rect definition
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#include <Bitmap.h>
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#endif
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#include <Accelerant.h>
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#include "DisplayDriver.h"
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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#if 0
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class VDWindow;
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class RGBColor;
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class PortLink;
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#endif
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class ServerBitmap;
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class ServerCursor;
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class AccelerantDriver : public DisplayDriver
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{
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public:
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AccelerantDriver(void);
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~AccelerantDriver(void);
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bool Initialize(void);
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void Shutdown(void);
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// Settings functions
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virtual void CopyBits(BRect src, BRect dest);
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virtual void DrawBitmap(ServerBitmap *bmp, BRect src, BRect dest, LayerData *d);
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virtual void DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *delta=NULL);
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virtual void FillArc(BRect r, float angle, float span, LayerData *d, int8 *pat);
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virtual void FillBezier(BPoint *pts, LayerData *d, int8 *pat);
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virtual void FillEllipse(BRect r, LayerData *d, int8 *pat);
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virtual void FillPolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat);
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virtual void FillRect(BRect r, LayerData *d, int8 *pat);
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virtual void FillRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat);
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// virtual void FillShape(SShape *sh, LayerData *d, int8 *pat);
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virtual void FillTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat);
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virtual void HideCursor(void);
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virtual void MoveCursorTo(float x, float y);
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virtual void InvertRect(BRect r);
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virtual void ShowCursor(void);
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virtual void ObscureCursor(void);
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virtual void SetCursor(ServerCursor *cursor);
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virtual void StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat);
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virtual void StrokeBezier(BPoint *pts, LayerData *d, int8 *pat);
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virtual void StrokeEllipse(BRect r, LayerData *d, int8 *pat);
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virtual void StrokeLine(BPoint start, BPoint end, LayerData *d, int8 *pat);
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virtual void StrokePolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat, bool is_closed=true);
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virtual void StrokeRect(BRect r, LayerData *d, int8 *pat);
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virtual void StrokeRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat);
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// virtual void StrokeShape(SShape *sh, LayerData *d, int8 *pat);
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virtual void StrokeTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat);
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virtual void StrokeLineArray(BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d);
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virtual void SetMode(int32 mode);
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virtual bool DumpToFile(const char *path);
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float StringWidth(const char *string, int32 length, LayerData *d);
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float StringHeight(const char *string, int32 length, LayerData *d);
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virtual void GetBoundingBoxes(const char *string, int32 count, font_metric_mode mode, escapement_delta *delta, BRect *rectarray);
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virtual void GetEscapements(const char *string, int32 charcount, escapement_delta *delta, escapement_delta *escapements, escapement_delta *offsets);
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virtual void GetEdges(const char *string, int32 charcount, edge_info *edgearray);
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virtual void GetHasGlyphs(const char *string, int32 charcount, bool *hasarray);
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virtual void GetTruncatedStrings( const char **instrings, int32 stringcount, uint32 mode, float maxwidth, char **outstrings);
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protected:
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void BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
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void BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
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void BlitBitmap(ServerBitmap *sourcebmp, BRect sourcerect, BRect destrect, drawing_mode mode=B_OP_COPY);
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void ExtractToBitmap(ServerBitmap *destbmp, BRect destrect, BRect sourcerect);
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void SetPixelPattern(int x, int y, uint8 *pattern, uint8 patternindex);
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void Line(BPoint start, BPoint end, LayerData *d, int8 *pat);
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void HLine(int32 x1, int32 x2, int32 y, RGBColor color);
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rgb_color GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true);
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void SetPixel(int x, int y, RGBColor col);
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void SetPixel32(int x, int y, rgb_color col);
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void SetPixel16(int x, int y, uint16 col);
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void SetPixel8(int x, int y, uint8 col);
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void SetThickPixel(int x, int y, int thick, RGBColor col);
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void SetThickPixel32(int x, int y, int thick, rgb_color col);
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void SetThickPixel16(int x, int y, int thick, uint16 col);
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void SetThickPixel8(int x, int y, int thick, uint8 col);
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//FrameBuffer *fbuffer;
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ServerCursor *cursor, *under_cursor;
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int32 drawmode;
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BRect cursorframe;
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int card_fd;
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image_id accelerant_image;
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GetAccelerantHook accelerant_hook;
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frame_buffer_config mFrameBufferConfig;
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display_mode *mode_list;
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};
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#endif
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