haiku/headers/os/interface/StringView.h

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//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: StringView.h
// Author: Frans van Nispen (xlr8@tref.nl)
// Description: BStringView draw a non-editable text string
//------------------------------------------------------------------------------
#ifndef _STRING_VIEW_H
#define _STRING_VIEW_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <BeBuild.h>
#include <View.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
// BStringView class -----------------------------------------------------------
class BStringView : public BView{
public:
BStringView(BRect bounds, const char* name, const char* text,
uint32 resizeFlags = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW);
BStringView(BMessage* data);
virtual ~BStringView();
static BArchivable *Instantiate(BMessage* data);
virtual status_t Archive(BMessage* data, bool deep = true) const;
void SetText(const char* text);
const char *Text() const;
void SetAlignment(alignment flag);
alignment Alignment() const;
virtual void AttachedToWindow();
virtual void Draw(BRect bounds);
virtual void MessageReceived(BMessage* msg);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage* msg);
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
virtual BHandler *ResolveSpecifier( BMessage* msg, int32 index, BMessage* specifier,
int32 form, const char* property);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float* width, float* height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
virtual status_t GetSupportedSuites(BMessage* data);
// Private or reserved ---------------------------------------------------------
virtual status_t Perform(perform_code d, void* arg);
private:
virtual void _ReservedStringView1();
virtual void _ReservedStringView2();
virtual void _ReservedStringView3();
BStringView &operator=(const BStringView&);
char* fText;
alignment fAlign;
uint32 _reserved[3];
};
//------------------------------------------------------------------------------
#endif // _STRINGVIEW_H
/*
* $Log $
*
* $Id $
*
*/